Player Matchup

Cthulhu
Cthulhu
Nanosoide_07
Cthulhu
Level 5
God Stats
4W - 2L
1,654 SR
Queue Stats
4W - 5L
1,239 Elo+
Solo
Poseidon
Poseidon
SeaKingPoseidon_
Poseidon
Level 12
God Stats
16W - 15L
1,561 SR
Queue Stats
203W - 209L
1,509 Elo+
Solo
The Morrigan
The Morrigan
The Boom1481
The Morrigan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,386 Elo+
Party 2
Zeus
Zeus
ZeZe9876
Zeus
Level 24
God Stats
11W - 5L
1,555 SR
Queue Stats
51W - 37L
1,419 Elo+
Party 2
Bellona
Bellona
jafetrae
Bellona
Level 7
God Stats
8W - 7L
1,452 SR
Queue Stats
38W - 31L
1,352 Elo+
Solo
Team Averages
Level 14
1,544 SR
1,381 Elo+

VS

Team Averages
Level 17
1,441 SR
1,278 Elo+
Hachiman
Hachiman
GodMadara6
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,369 Elo+
Party 1
Cabrakan
Cabrakan
L2--LT
Cabrakan
Level 7
God Stats
2W - 3L
1,213 SR
Queue Stats
4W - 7L
1,246 Elo+
Solo
Da Ji
Da Ji
Sutageiza-san
Da Ji
Level 25
God Stats
5W - 4L
1,737 SR
Queue Stats
72W - 81L
1,359 Elo+
Party 1
Serqet
Serqet
TheShadowKing167
Serqet
Level 36
God Stats
13W - 12L
1,480 SR
Queue Stats
204W - 206L
1,350 Elo+
Party 1
Scylla
Scylla
aidoneus94
Scylla
Level 5
God Stats
1W - 2L
1,275 SR
Queue Stats
2W - 5L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nanosoide_07
Cthulhu
18
4 / 0 / 26
11,286
1,129
10,034
10,192
13,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
7 / 5 / 13
10,710
1,071
13,129
8,067
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
The Boom1481
The Morrigan
15
3 / 2 / 16
9,796
980
9,126
7,144
3,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
18
17 / 0 / 11
12,754
1,275
22,818
3,801
1,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
jafetrae
Bellona
17
6 / 0 / 20
10,918
1,092
8,969
9,283
8,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

343

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GodMadara6
Hachiman
14
0 / 6 / 2
8,702
870
5,025
12,913
4,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
L2--LT
Cabrakan
14
1 / 10 / 2
8,669
867
7,113
14,465
6,501
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

15
5 / 6 / 0
10,389
1,039
9,360
13,858
5,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

15
1 / 7 / 4
9,053
905
9,207
18,473
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
aidoneus94
Scylla
15
0 / 8 / 3
8,695
870
3,949
14,394
5,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
18
37
Kills
7
7
Deaths
37
86
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
GodMadara6
Hachiman
0
6
2
0.17
L
Cabrakan
L2--LT
Cabrakan
1
10
2
0.2
W
Cthulhu
Nanosoide_07
Cthulhu
4
0
26
17
W
7
5
13
2.7
L
5
6
0
0.83
W
The Morrigan
The Boom1481
The Morrigan
3
2
16
5.5
L
1
7
4
0.43
W
Zeus
17
0
11
22.5
L
Scylla
aidoneus94
Scylla
0
8
3
0.19
W
Bellona
jafetrae
Bellona
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,076
Damage
34,654
38,487
Taken
74,103
28,678
Mitigated
29,548
1,294
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
GodMadara6
Hachiman
5,025
2,580
0
0
12,913
4,931
0
9,666
3,107
0
14,172
L
Cabrakan
L2--LT
Cabrakan
7,113
875
0
390
14,465
6,501
0
11,474
2,904
21,286
0
W
Cthulhu
Nanosoide_07
Cthulhu
10,034
986
0
114
10,192
13,146
0
2,583
7,453
28,818
0
W
13,129
3,604
0
749
8,067
2,903
0
2,951
5,116
33,245
0
L
9,360
3,642
0
608
13,858
5,665
0
9,671
4,093
0
25,849
W
The Morrigan
The Boom1481
The Morrigan
9,126
3,495
0
261
7,144
3,044
0
1,341
5,284
11,635
0
L
9,207
2,682
0
1,183
18,473
7,237
0
12,352
5,959
0
20,357
W
Zeus
22,818
3,957
0
0
3,801
1,455
0
1,799
2,002
34,003
0
L
Scylla
aidoneus94
Scylla
3,949
721
0
0
14,394
5,214
0
11,173
2,933
15,839
0
W
Bellona
jafetrae
Bellona
8,969
3,024
0
170
9,283
8,130
0
2,388
6,895
0
16,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,464
Gold Earned
45,508
157
Minions Killed
111
5
Camps Cleared
9
878,365
Distance Traveled
741,734
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,702
870
15
2
1
150,662
0
L
Cabrakan
8,669
867
24
2
0
94,435
1
W
Cthulhu
11,286
1,129
53
5
1
208,648
0
W
Poseidon
10,710
1,071
51
5
3
145,357
3
L
Da Ji
10,389
1,039
37
4
6
165,103
0
W
The Morrigan
9,796
980
4
0
0
148,114
0
L
Serqet
9,053
905
20
2
1
184,315
0
W
Zeus
12,754
1,275
31
3
1
175,794
0
L
Scylla
8,695
870
15
2
1
147,219
3
W
Bellona
10,918
1,092
18
2
0
200,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role