Player Matchup

Danzaburou
Danzaburou
FlashyLeeow
Danzaburou
Level 83
God Stats
2W - 2L
1,578 SR
Queue Stats
9W - 16L
1,391 Elo+
Party 1
Xing Tian
Xing Tian
Jebinkie
Xing Tian
Level 26
God Stats
0W - 2L
1,270 SR
Queue Stats
7W - 15L
1,164 Elo+
Party 1
Hades
Hades
daddybetes97
Hades
Level 149
God Stats
4W - 5L
1,558 SR
Queue Stats
105W - 96L
1,556 Elo+
Party 3
Arachne
Arachne
xXxtophinatorxX
Arachne
Level 29
God Stats
26W - 14L
1,341 SR
Queue Stats
105W - 109L
1,394 Elo+
Party 3
Sun Wukong
Sun Wukong
zlootz
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 67
1,449 SR
1,401 Elo+

VS

Team Averages
Level 43
1,531 SR
1,254 Elo+
Nox
Nox
Gutirx
Nox
Level 25
God Stats
1W - 0L
1,359 SR
Queue Stats
1W - 5L
1,085 Elo+
Party 2
Chaac
Chaac
LazySoccerPlyr
Chaac
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 136L
1,435 Elo+
Solo
Cthulhu
Cthulhu
MAXTERNAT
Cthulhu
Level 35
God Stats
2W - 6L
1,442 SR
Queue Stats
4W - 15L
1,077 Elo+
Party 2
Loki
Loki
ZDuality
Loki
Level 67
God Stats
1W - 0L
1,853 SR
Queue Stats
8W - 17L
1,172 Elo+
Party 2
Neith
Neith
leviaker
Neith
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlashyLeeow
Danzaburou
17
4 / 9 / 1
10,929
455
12,302
18,687
7,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Jebinkie
Xing Tian
15
3 / 3 / 6
10,590
441
4,765
19,692
21,916
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 5 / 1
11,229
468
10,647
19,771
13,538
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 13 / 4
10,686
445
7,609
19,157
8,639
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
zlootz
Sun Wukong
20
5 / 5 / 2
12,592
525
15,118
22,220
23,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Gutirx
Nox
18
5 / 3 / 13
11,967
499
11,536
8,550
3,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 2 / 10
12,958
540
14,433
21,078
21,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
MAXTERNAT
Cthulhu
15
1 / 7 / 13
10,204
425
9,879
19,494
13,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
20
17 / 3 / 7
14,532
606
17,994
20,950
8,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
leviaker
Neith
20
6 / 1 / 11
13,501
563
22,218
10,727
4,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
16
Kills
35
35
Deaths
16
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FlashyLeeow
Danzaburou
4
9
1
0.5
W
Nox
Gutirx
Nox
5
3
13
3.83
L
Xing Tian
Jebinkie
Xing Tian
3
3
6
2
W
6
2
10
5.5
W
Cthulhu
MAXTERNAT
Cthulhu
1
7
13
1.07
W
Loki
17
3
7
6.83
L
2
5
1
0.5
W
Neith
leviaker
Neith
6
1
11
11.5
L
2
13
4
0.31
L
Sun Wukong
zlootz
Sun Wukong
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,441
Damage
76,060
99,527
Taken
80,799
75,609
Mitigated
51,966
16,704
Healing
28,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FlashyLeeow
Danzaburou
12,302
6,030
0
1,145
18,687
7,826
1,090
4,074
14,253
0
61,049
W
Nox
Gutirx
Nox
11,536
1,437
957
1,478
8,550
3,608
1,057
3,427
5,123
46,730
0
L
Xing Tian
Jebinkie
Xing Tian
4,765
523
0
964
19,692
21,916
0
5,527
13,835
35,418
0
W
14,433
2,212
1,114
9,621
21,078
21,648
1,438
2,724
18,354
0
90,758
W
Cthulhu
MAXTERNAT
Cthulhu
9,879
1,065
880
3,809
19,494
13,449
975
3,350
16,126
32,362
0
W
Loki
17,994
7,792
0
5,533
20,950
8,509
1,746
4,009
16,941
0
104,126
L
10,647
625
1,122
7,525
19,771
13,538
393
5,721
13,933
78,745
0
W
Neith
leviaker
Neith
22,218
13,154
0
5,447
10,727
4,752
4,680
1,884
8,843
0
111,875
L
7,609
5,928
0
1,115
19,157
8,639
1,299
3,222
15,845
0
54,574
L
Sun Wukong
zlootz
Sun Wukong
15,118
4,511
0
4,833
22,220
23,690
0
1,824
20,246
0
86,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,026
Gold Earned
63,162
530
Minions Killed
570
0
Camps Cleared
0
1,994,605
Distance Traveled
2,156,408
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,929
455
110
5
0
366,925
1
W
Nox
11,967
499
78
3
0
404,572
4
L
Xing Tian
10,590
441
32
1
0
454,011
10
W
Chaac
12,958
540
143
6
0
439,964
0
W
Cthulhu
10,204
425
24
1
0
403,580
0
W
Loki
14,532
606
133
6
0
484,795
7
L
Hades
11,229
468
143
6
0
350,617
9
W
Neith
13,501
563
192
8
0
423,497
0
L
Arachne
10,686
445
97
4
0
373,420
1
L
Sun Wukong
12,592
525
148
6
0
449,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role