Player Matchup

Gilgamesh
Gilgamesh
LagginDragon46
Gilgamesh
Level 87
God Stats
15W - 12L
1,500 SR
Queue Stats
65W - 56L
1,509 Elo+
Party 1
Fenrir
Fenrir
X1XGOLD-SAMURAI
Fenrir
Level 28
God Stats
12W - 2L
1,668 SR
Queue Stats
28W - 33L
1,415 Elo+
Party 1
Hera
Hera
trextreme17
Hera
Level 107
God Stats
4W - 2L
1,581 SR
Queue Stats
94W - 97L
1,491 Elo+
Party 1
Team Averages
Level 74
1,583 SR
1,472 Elo+

VS

Team Averages
Level 57
1,432 SR
1,299 Elo+
Chaac
Chaac
Dysspoz
Chaac
Level 64
God Stats
4W - 4L
1,544 SR
Queue Stats
13W - 17L
1,285 Elo+
Party 2
Jing Wei
Jing Wei
MGD_DAAA
Jing Wei
Level 88
God Stats
0W - 2L
1,299 SR
Queue Stats
53W - 80L
1,330 Elo+
Party 2
Ra
Ra
kildao
Ra
Level 19
God Stats
0W - 4L
1,453 SR
Queue Stats
12W - 23L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LagginDragon46
Gilgamesh
11
3 / 0 / 4
8,145
627
3,652
6,725
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 6
7,794
600
5,631
5,316
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 0 / 4
9,169
705
12,272
5,391
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dysspoz
Chaac
9
0 / 7 / 0
6,963
536
4,549
12,742
5,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
MGD_DAAA
Jing Wei
9
0 / 2 / 0
6,989
538
2,530
6,117
1,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
10
0 / 2 / 0
7,104
546
4,173
5,945
2,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
11
Kills
0
0
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dysspoz
Chaac
0
7
0
0
W
Gilgamesh
LagginDragon46
Gilgamesh
3
0
4
5
L
Jing Wei
MGD_DAAA
Jing Wei
0
2
0
0
W
1
0
6
4
L
Ra
0
2
0
0
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,555
Damage
11,252
17,432
Taken
24,804
8,031
Mitigated
9,685
2,060
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dysspoz
Chaac
4,549
307
372
3,519
12,742
5,685
57
5,665
6,912
0
20,848
W
Gilgamesh
LagginDragon46
Gilgamesh
3,652
276
0
467
6,725
3,576
212
1,677
5,048
0
21,083
L
Jing Wei
MGD_DAAA
Jing Wei
2,530
1,196
0
152
6,117
1,969
90
2,483
3,544
0
18,884
W
5,631
560
0
377
5,316
2,297
260
1,721
3,595
0
13,400
L
Ra
4,173
39
592
1,916
5,945
2,031
0
4,180
1,675
26,476
0
W
12,272
2,294
0
1,216
5,391
2,158
163
897
4,494
46,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,108
Gold Earned
21,056
130
Minions Killed
122
0
Camps Cleared
0
647,462
Distance Traveled
688,686
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,963
536
39
3
0
201,826
2
W
Gilgamesh
8,145
627
44
3
0
206,638
2
L
Jing Wei
6,989
538
29
2
0
215,143
2
W
Fenrir
7,794
600
9
1
0
210,530
0
L
Ra
7,104
546
54
4
0
271,717
1
W
Hera
9,169
705
77
6
0
230,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role