Player Matchup

Yemoja
Yemoja
Ashinda
Yemoja
Level 149
God Stats
5W - 1L
1,535 SR
Queue Stats
189W - 124L
1,611 Elo+
Party 2
Cerberus
Cerberus
NothinButSocks
Cerberus
Level 160
God Stats
19W - 8L
1,703 SR
Queue Stats
878W - 689L
1,609 Elo+
Party 2
Hou Yi
Hou Yi
TearfulDread
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Tekers
Janus
Level 111
God Stats
3W - 3L
1,746 SR
Queue Stats
206W - 126L
1,634 Elo+
Party 2
Chiron
Chiron
yaboyyugi
Chiron
Level 107
God Stats
6W - 1L
1,714 SR
Queue Stats
144W - 110L
1,669 Elo+
Party 2
Team Averages
Level 137
1,639 SR
1,605 Elo+

VS

Team Averages
Level 139
1,580 SR
1,621 Elo+
Hun Batz
Hun Batz
CavalryHeart
Hun Batz
Level 155
God Stats
4W - 5L
1,657 SR
Queue Stats
246W - 229L
1,622 Elo+
Solo
Zeus
Zeus
Dawn Of Regret
Zeus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,586 Elo+
Solo
Geb
Geb
GodlyCash
Geb
Level 125
God Stats
0W - 1L
1,513 SR
Queue Stats
35W - 29L
1,591 Elo+
Party 1
Guan Yu
Guan Yu
oodler1988
Guan Yu
Level 151
God Stats
10W - 9L
1,627 SR
Queue Stats
941W - 959L
1,711 Elo+
Solo
Anhur
Anhur
ztsb45
Anhur
Level 144
God Stats
2W - 3L
1,604 SR
Queue Stats
111W - 102L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ashinda
Yemoja
13
0 / 2 / 13
8,555
856
2,256
10,374
9,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
14
4 / 1 / 12
8,431
843
10,934
12,635
11,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
14
3 / 2 / 8
8,500
850
12,233
10,305
4,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Tekers
Janus
17
9 / 2 / 10
10,742
1,074
12,336
8,632
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
yaboyyugi
Chiron
15
4 / 2 / 12
8,919
892
16,884
11,587
5,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CavalryHeart
Hun Batz
15
9 / 4 / 0
9,647
965
16,737
10,769
4,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 6 / 3
6,790
679
7,360
10,448
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 3 / 8
7,573
757
3,699
14,191
10,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
oodler1988
Guan Yu
13
0 / 3 / 6
6,903
690
7,360
17,817
12,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
ztsb45
Anhur
13
0 / 4 / 4
7,254
725
6,152
10,269
3,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
20
Kills
9
9
Deaths
20
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ashinda
Yemoja
0
2
13
3.25
L
Hun Batz
CavalryHeart
Hun Batz
9
4
0
2.25
L
0
6
3
0.25
L
0
3
8
1.33
W
Cerberus
4
1
12
10
W
Hou Yi
3
2
8
3.5
W
Janus
Tekers
Janus
9
2
10
7
L
Guan Yu
oodler1988
Guan Yu
0
3
6
1
W
Chiron
yaboyyugi
Chiron
4
2
12
5
L
Anhur
ztsb45
Anhur
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,643
Damage
41,308
53,533
Taken
63,494
34,578
Mitigated
34,269
25,654
Healing
28,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ashinda
Yemoja
2,256
709
8,377
2,899
10,374
9,328
843
2,598
7,776
7,135
0
L
Hun Batz
CavalryHeart
Hun Batz
16,737
3,509
2,162
2,045
10,769
4,331
672
4,205
6,458
0
27,927
L
7,360
653
0
514
10,448
3,163
170
6,939
3,298
16,326
0
L
3,699
196
1,907
3,130
14,191
10,750
188
4,331
9,560
5,393
0
W
Cerberus
10,934
84
342
3,513
12,635
11,479
220
2,558
10,077
18,901
0
W
Hou Yi
12,233
7,036
662
2,010
10,305
4,853
3,071
1,937
8,368
0
23,204
W
Janus
Tekers
Janus
12,336
418
513
1,670
8,632
3,670
228
1,848
6,784
27,287
0
L
Guan Yu
oodler1988
Guan Yu
7,360
205
7,046
7,803
17,817
12,141
229
4,623
12,954
0
9,418
W
Chiron
yaboyyugi
Chiron
16,884
2,824
2,475
3,193
11,587
5,248
1,332
2,118
9,469
0
29,613
L
Anhur
ztsb45
Anhur
6,152
2,053
2,602
1,744
10,269
3,884
336
4,382
5,698
0
20,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,147
Gold Earned
38,167
127
Minions Killed
77
0
Camps Cleared
0
899,740
Distance Traveled
876,643
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,555
856
12
1
0
164,817
3
L
Hun Batz
9,647
965
25
3
0
187,099
0
L
Zeus
6,790
679
19
2
0
131,338
0
L
Geb
7,573
757
1
0
0
184,211
0
W
Cerberus
8,431
843
26
3
0
189,437
0
W
Hou Yi
8,500
850
17
2
0
169,939
0
W
Janus
10,742
1,074
48
5
0
189,909
0
L
Guan Yu
6,903
690
3
0
0
202,181
0
W
Chiron
8,919
892
24
2
0
185,638
2
L
Anhur
7,254
725
29
3
0
171,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role