Player Matchup

Aphrodite
Aphrodite
La_MalditaVibora
Aphrodite
Level 88
God Stats
5W - 4L
1,493 SR
Queue Stats
43W - 62L
1,224 Elo+
Party 1
Tiamat
Tiamat
Rougespacep4nda
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,338 Elo+
Solo
Arachne
Arachne
brujodeaunk
Arachne
Level 88
God Stats
39W - 46L
1,521 SR
Queue Stats
140W - 178L
1,305 Elo+
Party 1
Skadi
Skadi
soltis25
Skadi
Level 107
God Stats
5W - 3L
1,496 SR
Queue Stats
310W - 345L
1,372 Elo+
Party 1
Ymir
Ymir
wyccad915
Ymir
Level 67
God Stats
18W - 14L
1,463 SR
Queue Stats
209W - 269L
1,354 Elo+
Party 1
Team Averages
Level 88
1,495 SR
1,318 Elo+

VS

Team Averages
Level 88
1,542 SR
1,380 Elo+
Tiamat
Tiamat
Chilled_Mango
Tiamat
Level 78
God Stats
34W - 35L
1,420 SR
Queue Stats
318W - 321L
1,372 Elo+
Party 2
Bakasura
Bakasura
KAMIKAZE_KARROT
Bakasura
Level 58
God Stats
13W - 6L
1,790 SR
Queue Stats
234W - 232L
1,335 Elo+
Party 2
Gilgamesh
Gilgamesh
LordNur
Gilgamesh
Level 129
God Stats
3W - 3L
1,453 SR
Queue Stats
161W - 175L
1,397 Elo+
Solo
Chang'e
Chang'e
P0PPYVO1D
Chang'e
Level 86
God Stats
28W - 21L
1,560 SR
Queue Stats
431W - 400L
1,427 Elo+
Solo
Skadi
Skadi
prjctcalisto
Skadi
Level 89
God Stats
73W - 92L
1,487 SR
Queue Stats
473W - 543L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
16
2 / 10 / 3
9,711
405
11,241
26,100
11,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 3 / 0
8,540
356
4,832
7,449
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
brujodeaunk
Arachne
17
5 / 8 / 3
10,939
456
7,718
21,954
10,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
soltis25
Skadi
16
4 / 6 / 0
9,878
412
17,147
20,845
6,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ymir
18
5 / 2 / 8
11,555
481
13,035
23,878
20,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 8
15,045
627
30,427
13,457
9,912
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
17
3 / 3 / 8
11,627
484
9,250
19,944
10,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Gilgamesh
LordNur
Gilgamesh
19
4 / 7 / 5
12,685
529
12,361
16,722
10,447
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
P0PPYVO1D
Chang'e
20
9 / 0 / 7
13,385
558
8,917
16,080
6,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 6 / 10
12,145
506
17,355
17,007
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
16
Kills
29
29
Deaths
16
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
W
Bakasura
3
3
8
2.33
L
Aphrodite
2
10
3
0.35
W
Gilgamesh
LordNur
Gilgamesh
4
7
5
0.93
W
Chang'e
P0PPYVO1D
Chang'e
9
0
7
12.5
L
0
3
0
0
L
Arachne
brujodeaunk
Arachne
5
8
3
0.81
W
3
6
10
1.33
L
Skadi
soltis25
Skadi
4
6
0
0.67
L
Ymir
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,973
Damage
78,310
100,226
Taken
83,210
52,826
Mitigated
43,092
34,299
Healing
32,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,427
2,602
141
8,506
13,457
9,912
1,526
7,339
5,679
116,763
0
W
Bakasura
9,250
7,185
0
6,658
19,944
10,042
0
4,984
14,814
0
56,141
L
Aphrodite
11,241
2,189
9,543
11,393
26,100
11,685
568
11,961
13,577
57,682
0
W
Gilgamesh
LordNur
Gilgamesh
12,361
2,576
0
1,525
16,722
10,447
4,052
6,396
9,917
64
66,515
W
Chang'e
P0PPYVO1D
Chang'e
8,917
523
3,032
9,357
16,080
6,407
511
3,801
12,235
84,420
0
L
4,832
424
0
2,292
7,449
3,749
0
4,559
2,522
36,034
0
L
Arachne
brujodeaunk
Arachne
7,718
5,069
639
4,376
21,954
10,044
1,170
7,326
14,267
0
73,490
W
17,355
10,172
0
3,632
17,007
6,284
10,211
5,450
11,457
0
81,337
L
Skadi
soltis25
Skadi
17,147
8,467
1,052
3,864
20,845
6,898
1,288
6,358
14,201
0
62,230
L
Ymir
13,035
2,151
0
1,140
23,878
20,450
390
7,514
16,018
60,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,623
Gold Earned
64,887
520
Minions Killed
686
0
Camps Cleared
0
1,889,000
Distance Traveled
2,188,280
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,045
627
205
9
0
485,820
8
W
Bakasura
11,627
484
105
4
0
485,637
1
L
Aphrodite
9,711
405
119
5
0
392,986
0
W
Gilgamesh
12,685
529
136
6
0
406,672
3
W
Chang'e
13,385
558
126
5
0
446,073
0
L
Tiamat
8,540
356
94
4
0
213,753
3
L
Arachne
10,939
456
126
5
0
427,594
1
W
Skadi
12,145
506
114
5
0
364,078
2
L
Skadi
9,878
412
68
3
0
411,764
0
L
Ymir
11,555
481
113
5
0
442,903
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role