Player Matchup

Yemoja
Yemoja
Christian4xd4
Yemoja
Level 5
God Stats
1W - 5L
1,272 SR
Queue Stats
1W - 8L
1,122 Elo+
Solo
Cernunnos
Cernunnos
JORDAN35704555
Cernunnos
Level 29
God Stats
4W - 1L
1,457 SR
Queue Stats
6W - 8L
1,685 Elo+
Solo
Izanami
Izanami
NYNJ4
Izanami
Level 29
God Stats
117W - 145L
1,551 SR
Queue Stats
273W - 326L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
PiteerBR
Jing Wei
Level 29
God Stats
1W - 1L
1,720 SR
Queue Stats
180W - 218L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
lianyvlalala
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,430 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,445 Elo+

VS

Team Averages
Level 9
1,338 SR
1,351 Elo+
Hel
Hel
DubyaSiDubya
Hel
Level 25
God Stats
10W - 15L
1,218 SR
Queue Stats
60W - 91L
1,287 Elo+
Solo
Neith
Neith
Kenobiiii
Neith
Level 3
God Stats
4W - 3L
1,192 SR
Queue Stats
4W - 3L
1,112 Elo+
Party 1
Vulcan
Vulcan
kilklo
Vulcan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Jormungandr
Jormungandr
krakacarrotcake
Jormungandr
Level 8
God Stats
3W - 3L
1,281 SR
Queue Stats
22W - 23L
1,129 Elo+
Party 1
Merlin
Merlin
不知名的老玩家
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,690
790
1,017
3,488
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Cernunnos
JORDAN35704555
Cernunnos
16
0 / 10 / 2
9,833
894
4,980
23,003
8,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
NYNJ4
Izanami
17
7 / 8 / 0
12,603
1,146
19,122
24,616
9,095
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
PiteerBR
Jing Wei
16
3 / 9 / 4
10,741
976
6,989
14,811
5,829
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
lianyvlalala
Kukulkan
16
1 / 9 / 4
10,136
921
9,829
21,879
10,013
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 16
12,331
1,121
16,481
8,761
4,196
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Kenobiiii
Neith
19
13 / 1 / 17
13,108
1,192
26,078
7,651
3,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
kilklo
Vulcan
17
5 / 4 / 15
10,962
997
12,201
7,618
3,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
krakacarrotcake
Jormungandr
19
9 / 2 / 18
12,705
1,155
12,788
15,670
21,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 2 / 16
11,127
1,012
13,075
6,559
2,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
121
11
Kills
39
39
Deaths
11
11
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
9
2
16
8.5
L
Cernunnos
JORDAN35704555
Cernunnos
0
10
2
0.1
W
Neith
Kenobiiii
Neith
13
1
17
21.5
L
Izanami
NYNJ4
Izanami
7
8
0
0.88
L
Jing Wei
PiteerBR
Jing Wei
3
9
4
0.56
W
Vulcan
kilklo
Vulcan
5
4
15
3.13
W
Jormungandr
krakacarrotcake
Jormungandr
9
2
18
9
L
Kukulkan
lianyvlalala
Kukulkan
1
9
4
0.33
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,937
Damage
80,623
87,797
Taken
46,259
35,220
Mitigated
36,085
2,447
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,017
237
208
156
3,488
1,994
0
1,962
1,496
3,401
0
W
16,481
3,115
4,630
4,222
8,761
4,196
0
3,027
5,734
24,172
0
L
Cernunnos
JORDAN35704555
Cernunnos
4,980
1,673
0
785
23,003
8,289
0
14,119
8,704
0
16,692
W
Neith
Kenobiiii
Neith
26,078
14,478
0
1,722
7,651
3,860
0
1,919
5,732
0
39,931
L
Izanami
NYNJ4
Izanami
19,122
15,575
0
814
24,616
9,095
0
13,450
10,894
0
50,503
L
Jing Wei
PiteerBR
Jing Wei
6,989
4,682
0
484
14,811
5,829
0
10,052
4,609
0
16,213
W
Vulcan
kilklo
Vulcan
12,201
3,825
0
332
7,618
3,754
0
1,760
5,858
22,370
0
W
Jormungandr
krakacarrotcake
Jormungandr
12,788
4,357
366
1,918
15,670
21,282
0
2,854
12,093
32,850
0
L
Kukulkan
lianyvlalala
Kukulkan
9,829
1,569
0
0
21,879
10,013
0
14,030
7,549
23,828
0
W
13,075
1,423
0
0
6,559
2,993
0
1,286
5,273
31,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,003
Gold Earned
60,233
145
Minions Killed
170
5
Camps Cleared
1
716,369
Distance Traveled
995,948
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,690
790
4
0
0
24,508
1
W
Hel
12,331
1,121
25
2
1
216,159
0
L
Cernunnos
9,833
894
27
2
2
142,999
0
W
Neith
13,108
1,192
39
4
0
177,404
2
L
Izanami
12,603
1,146
69
6
0
195,896
0
L
Jing Wei
10,741
976
10
1
3
222,941
0
W
Vulcan
10,962
997
26
2
0
211,967
0
W
Jormungandr
12,705
1,155
31
3
0
196,646
0
L
Kukulkan
10,136
921
35
3
0
130,025
0
W
Merlin
11,127
1,012
49
4
0
193,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role