Player Matchup

Guan Yu
Guan Yu
AndresIsNuts
Guan Yu
Level 9
God Stats
24W - 21L
1,672 SR
Queue Stats
75W - 77L
1,393 Elo+
Party 1
Nemesis
Nemesis
R0CH1
Nemesis
Level 29
God Stats
1W - 5L
1,106 SR
Queue Stats
192W - 271L
1,353 Elo+
Solo
Bacchus
Bacchus
SamuraiZoe
Bacchus
Level 29
God Stats
1W - 0L
1,790 SR
Queue Stats
76W - 78L
1,372 Elo+
Solo
Olorun
Olorun
TheCruzCrew
Olorun
Level 27
God Stats
27W - 21L
1,534 SR
Queue Stats
98W - 104L
1,348 Elo+
Party 1
Chang'e
Chang'e
bunnyisnuts
Chang'e
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
97W - 121L
1,382 Elo+
Party 1
Team Averages
Level 20
1,521 SR
1,370 Elo+

VS

Team Averages
Level 12
1,350 SR
1,221 Elo+
Tsukuyomi
Tsukuyomi
GuajiBoy
Tsukuyomi
Level 21
God Stats
7W - 14L
1,158 SR
Queue Stats
511W - 516L
1,333 Elo+
Solo
Ymir
Ymir
KiwitheDragon
Ymir
Level 4
God Stats
0W - 3L
1,135 SR
Queue Stats
2W - 6L
1,041 Elo+
Party 2
Neith
Neith
RavenFaerie
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,104 Elo+
Party 2
Tiamat
Tiamat
below41
Tiamat
Level 26
God Stats
20W - 12L
1,459 SR
Queue Stats
411W - 401L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
dodogamas
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AndresIsNuts
Guan Yu
19
6 / 2 / 3
12,444
519
9,682
23,026
28,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
R0CH1
Nemesis
18
5 / 3 / 1
11,992
500
8,530
18,935
9,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SamuraiZoe
Bacchus
15
2 / 1 / 4
10,620
443
11,376
18,977
28,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
18
10 / 7 / 3
13,206
550
20,382
24,369
10,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
bunnyisnuts
Chang'e
17
1 / 4 / 1
10,516
438
3,173
14,379
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GuajiBoy
Tsukuyomi
20
7 / 2 / 3
12,501
521
14,516
20,184
8,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 5 / 3
10,218
426
7,670
14,685
9,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 7 / 2
10,082
420
9,380
16,518
6,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
below41
Tiamat
20
5 / 2 / 2
12,672
528
21,918
12,163
6,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
dodogamas
Sun Wukong
18
1 / 8 / 1
10,795
450
11,204
19,057
15,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
24
Kills
17
17
Deaths
24
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AndresIsNuts
Guan Yu
6
2
3
3.75
L
Tsukuyomi
GuajiBoy
Tsukuyomi
7
2
3
4.25
L
2
5
3
0.7
W
Nemesis
R0CH1
Nemesis
5
3
1
1.83
L
2
7
2
0.43
W
Bacchus
SamuraiZoe
Bacchus
2
1
4
4
W
Olorun
10
7
3
1.64
L
Tiamat
below41
Tiamat
5
2
2
3
W
Chang'e
bunnyisnuts
Chang'e
1
4
1
0.38
L
Sun Wukong
dodogamas
Sun Wukong
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,143
Damage
64,688
99,686
Taken
82,607
81,432
Mitigated
47,434
41,477
Healing
23,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AndresIsNuts
Guan Yu
9,682
3,133
781
9,230
23,026
28,616
1,007
3,173
19,697
0
74,230
L
Tsukuyomi
GuajiBoy
Tsukuyomi
14,516
4,381
0
10,871
20,184
8,616
0
5,724
14,310
0
101,798
L
7,670
1,798
0
2,208
14,685
9,818
78
10,042
4,613
50,287
0
W
Nemesis
R0CH1
Nemesis
8,530
3,057
0
5,887
18,935
9,197
3,140
6,393
12,338
0
65,770
L
9,380
4,948
0
4,444
16,518
6,429
318
12,778
3,740
0
49,534
W
Bacchus
SamuraiZoe
Bacchus
11,376
896
0
4,031
18,977
28,071
463
4,674
14,212
40,407
0
W
Olorun
20,382
10,403
729
12,201
24,369
10,728
6,083
4,253
19,980
93,308
0
L
Tiamat
below41
Tiamat
21,918
2,207
0
4,231
12,163
6,676
753
4,546
7,617
94,616
0
W
Chang'e
bunnyisnuts
Chang'e
3,173
630
2,780
5,838
14,379
4,820
152
9,942
3,871
43,847
0
L
Sun Wukong
dodogamas
Sun Wukong
11,204
2,837
0
1,548
19,057
15,895
1,002
1,841
16,564
0
73,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,778
Gold Earned
56,268
537
Minions Killed
615
0
Camps Cleared
0
2,177,304
Distance Traveled
2,100,941
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,444
519
124
5
0
462,612
0
L
Tsukuyomi
12,501
521
141
6
0
475,258
5
L
Ymir
10,218
426
102
4
0
401,078
1
W
Nemesis
11,992
500
126
5
0
496,375
1
L
Neith
10,082
420
58
2
0
326,381
0
W
Bacchus
10,620
443
46
2
0
473,410
4
W
Olorun
13,206
550
139
6
0
359,710
0
L
Tiamat
12,672
528
169
7
0
450,054
0
W
Chang'e
10,516
438
102
4
0
385,197
0
L
Sun Wukong
10,795
450
145
6
0
448,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role