Player Matchup

Chronos
Chronos
GrimReaper121803
Chronos
Level 133
God Stats
1W - 2L
1,744 SR
Queue Stats
674W - 616L
1,446 Elo+
Party 2
Nemesis
Nemesis
Raiden-Foot
Nemesis
Level 42
God Stats
13W - 12L
1,454 SR
Queue Stats
117W - 126L
1,426 Elo+
Party 2
Neith
Neith
TigerAngel1234
Neith
Level 27
God Stats
11W - 3L
1,352 SR
Queue Stats
11W - 4L
1,360 Elo+
Party 2
Team Averages
Level 67
1,517 SR
1,411 Elo+

VS

Team Averages
Level 64
1,446 SR
1,409 Elo+
Terra
Terra
Krolloh
Terra
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
370W - 473L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
Taizu
Danzaburou
Level 24
God Stats
18W - 17L
1,460 SR
Queue Stats
124W - 182L
1,314 Elo+
Party 1
Ra
Ra
rocketlife
Ra
Level 122
God Stats
45W - 59L
1,377 SR
Queue Stats
160W - 188L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 4
10,063
719
17,540
14,263
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Raiden-Foot
Nemesis
12
1 / 4 / 6
9,124
652
6,978
11,906
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 4
9,332
667
7,419
7,163
2,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Krolloh
Terra
12
0 / 3 / 12
10,250
732
1,994
14,453
12,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Taizu
Danzaburou
14
4 / 5 / 8
10,785
770
10,454
15,965
6,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
10 / 2 / 0
10,963
783
10,826
11,779
4,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
10
Kills
14
14
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
W
Terra
Krolloh
Terra
0
3
12
2
L
Nemesis
Raiden-Foot
Nemesis
1
4
6
1
W
Danzaburou
Taizu
Danzaburou
4
5
8
1.6
L
3
3
4
1.67
W
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,937
Damage
23,274
33,332
Taken
42,197
11,444
Mitigated
23,513
3,472
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,540
4,415
0
631
14,263
4,628
0
4,208
9,827
33,594
0
W
Terra
Krolloh
Terra
1,994
500
2,985
2,817
14,453
12,254
394
5,048
9,192
8,492
0
L
Nemesis
Raiden-Foot
Nemesis
6,978
2,780
0
602
11,906
4,263
0
5,863
5,623
0
21,018
W
Danzaburou
Taizu
Danzaburou
10,454
3,720
0
3,207
15,965
6,497
1,986
6,480
8,994
0
44,662
L
7,419
1,463
147
2,092
7,163
2,553
0
2,057
5,030
0
42,892
W
10,826
77
3,297
3,866
11,779
4,762
688
5,055
6,423
53,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,519
Gold Earned
31,998
118
Minions Killed
167
0
Camps Cleared
0
750,218
Distance Traveled
745,597
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,063
719
29
2
0
228,331
1
W
Terra
10,250
732
14
1
0
260,686
0
L
Nemesis
9,124
652
26
2
0
288,238
0
W
Danzaburou
10,785
770
72
5
0
217,486
0
L
Neith
9,332
667
63
5
0
233,649
2
W
Ra
10,963
783
81
6
0
267,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role