Player Matchup

Hachiman
Hachiman
ADAMBOMB29
Hachiman
Level 18
God Stats
7W - 10L
1,745 SR
Queue Stats
13W - 16L
1,664 Elo+
Party 1
Janus
Janus
DixiNormus131
Janus
Level 28
God Stats
0W - 9L
1,232 SR
Queue Stats
172W - 128L
1,616 Elo+
Party 1
Chernobog
Chernobog
EntropyTheory
Chernobog
Level 12
God Stats
1W - 1L
1,530 SR
Queue Stats
1W - 1L
1,787 Elo+
Solo
Cerberus
Cerberus
MrChrispyBoi
Cerberus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 106L
1,590 Elo+
Party 1
Tsukuyomi
Tsukuyomi
a4eydemu
Tsukuyomi
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
84W - 66L
1,619 Elo+
Party 1
Team Averages
Level 24
1,461 SR
1,655 Elo+

VS

Team Averages
Level 23
1,641 SR
1,597 Elo+
Neith
Neith
Aronnell
Neith
Level 22
God Stats
1W - 0L
1,523 SR
Queue Stats
44W - 41L
1,663 Elo+
Solo
Persephone
Persephone
Gu5GuS
Persephone
Level 28
God Stats
20W - 14L
1,637 SR
Queue Stats
177W - 174L
1,547 Elo+
Solo
Sobek
Sobek
NotASmurfName
Sobek
Level 15
God Stats
7W - 3L
1,904 SR
Queue Stats
94W - 79L
1,639 Elo+
Solo
Da Ji
Da Ji
benjii702
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,537 Elo+
Solo
Tyr
Tyr
caronte1947
Tyr
Level 25
God Stats
14W - 8L
1,639 SR
Queue Stats
68W - 55L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ADAMBOMB29
Hachiman
6
0 / 3 / 0
3,917
490
2,532
3,556
527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 0 / 0
5,287
661
1,479
2,705
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
EntropyTheory
Chernobog
3
0 / 4 / 0
3,254
407
1,250
3,070
421
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cerberus
MrChrispyBoi
Cerberus
8
1 / 2 / 2
4,587
573
2,347
4,742
2,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
a4eydemu
Tsukuyomi
8
2 / 4 / 2
5,017
627
3,700
4,664
1,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aronnell
Neith
9
4 / 0 / 4
5,537
692
3,614
4,292
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Gu5GuS
Persephone
9
0 / 2 / 0
4,928
616
1,420
2,366
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 1 / 6
4,916
615
1,907
5,552
2,364
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
benjii702
Da Ji
7
4 / 1 / 0
4,855
607
2,868
5,128
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 1
4,843
605
1,894
5,125
2,824
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
6
Kills
11
13
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ADAMBOMB29
Hachiman
0
3
0
0
W
Neith
Aronnell
Neith
4
0
4
6
L
3
0
0
3
L
Chernobog
EntropyTheory
Chernobog
0
4
0
0
W
Persephone
Gu5GuS
Persephone
0
2
0
0
L
Cerberus
MrChrispyBoi
Cerberus
1
2
2
1
W
2
1
6
5
L
Tsukuyomi
a4eydemu
Tsukuyomi
2
4
2
0.75
W
Da Ji
benjii702
Da Ji
4
1
0
4
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,308
Damage
11,703
18,737
Taken
22,463
5,711
Mitigated
8,235
2,138
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ADAMBOMB29
Hachiman
2,532
2,177
0
150
3,556
527
0
37
3,519
0
12,154
W
Neith
Aronnell
Neith
3,614
1,545
0
2,410
4,292
1,129
84
0
4,292
0
20,992
L
1,479
50
0
500
2,705
720
0
1,310
1,221
23,681
0
L
Chernobog
EntropyTheory
Chernobog
1,250
999
0
340
3,070
421
0
619
2,451
0
4,225
W
Persephone
Gu5GuS
Persephone
1,420
81
0
243
2,366
642
0
1,263
937
25,170
0
L
Cerberus
MrChrispyBoi
Cerberus
2,347
270
0
874
4,742
2,902
0
445
4,297
14,803
0
W
1,907
270
0
1,113
5,552
2,364
14
624
4,898
6,239
0
L
Tsukuyomi
a4eydemu
Tsukuyomi
3,700
1,151
0
274
4,664
1,141
0
742
3,922
0
19,066
W
Da Ji
benjii702
Da Ji
2,868
1,080
0
2,690
5,128
1,276
0
518
4,550
0
16,996
W
1,894
423
0
1,023
5,125
2,824
0
985
3,960
0
19,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,062
Gold Earned
25,079
177
Minions Killed
193
0
Camps Cleared
0
697,901
Distance Traveled
741,384
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,917
490
21
3
0
131,410
0
W
Neith
5,537
692
53
7
0
118,516
1
L
Janus
5,287
661
61
8
0
177,342
4
L
Chernobog
3,254
407
4
1
0
80,123
0
W
Persephone
4,928
616
53
7
0
149,275
2
L
Cerberus
4,587
573
40
5
0
149,857
3
W
Sobek
4,916
615
5
1
0
160,879
0
L
Tsukuyomi
5,017
627
51
6
0
159,169
1
W
Da Ji
4,855
607
35
4
0
164,137
1
W
Tyr
4,843
605
47
6
0
148,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role