Player Matchup

Bacchus
Bacchus
Epiiiq
Bacchus
Level 14
God Stats
1W - 1L
1,266 SR
Queue Stats
5W - 5L
1,236 Elo+
Party 3
Izanami
Izanami
HeteroVeteran
Izanami
Level 11
God Stats
1W - 1L
1,266 SR
Queue Stats
10W - 6L
1,236 Elo+
Party 3
Horus
Horus
InazumaYajuu
Horus
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 15L
857 Elo+
Party 2
Artemis
Artemis
Piezombie32
Artemis
Level 5
God Stats
2W - 2L
1,315 SR
Queue Stats
5W - 7L
1,236 Elo+
Party 3
Thanatos
Thanatos
YngMasterMittens
Thanatos
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,254 Elo+
Party 2
Team Averages
Level 32
1,369 SR
1,164 Elo+

VS

Team Averages
Level 14
1,464 SR
1,277 Elo+
Loki
Loki
Aulu
Loki
Level 17
God Stats
55W - 46L
1,410 SR
Queue Stats
90W - 88L
1,315 Elo+
Solo
Ratatoskr
Ratatoskr
Eternion
Ratatoskr
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 16L
1,111 Elo+
Party 1
Heimdallr
Heimdallr
Kopiko50
Heimdallr
Level 27
God Stats
10W - 14L
1,707 SR
Queue Stats
549W - 677L
1,270 Elo+
Solo
Persephone
Persephone
bituy
Persephone
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Bellona
Bellona
suicidekenz
Bellona
Level 8
God Stats
2W - 6L
1,201 SR
Queue Stats
4W - 11L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Epiiiq
Bacchus
6
2 / 1 / 1
4,170
596
1,812
2,894
1,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
8
2 / 1 / 2
4,731
676
2,234
3,797
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 1 / 1
4,607
658
1,744
3,253
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Piezombie32
Artemis
7
1 / 0 / 0
4,489
641
657
1,163
276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
3 / 0 / 0
4,679
668
1,490
5,009
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aulu
Loki
7
2 / 1 / 1
4,373
625
1,850
3,345
755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ratatoskr
Eternion
Ratatoskr
5
0 / 4 / 0
3,550
507
1,419
3,917
768
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heimdallr
Kopiko50
Heimdallr
7
1 / 4 / 1
3,965
566
1,783
4,698
1,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
bituy
Persephone
1
0 / 0 / 0
1,353
193
0
0
0
Bellona
suicidekenz
Bellona
5
0 / 2 / 1
3,494
499
599
3,078
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
10
Kills
3
3
Deaths
11
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
Aulu
Loki
2
1
1
2.5
W
Bacchus
Epiiiq
Bacchus
2
1
1
2.5
L
Ratatoskr
Eternion
Ratatoskr
0
4
0
0
W
Izanami
2
1
2
3
W
2
1
1
2.5
L
Heimdallr
Kopiko50
Heimdallr
1
4
1
0.38
W
Artemis
Piezombie32
Artemis
1
0
0
1
W
3
0
0
3
L
Persephone
bituy
Persephone
0
0
0
0
L
Bellona
suicidekenz
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,937
Damage
5,651
16,116
Taken
15,038
4,912
Mitigated
4,011
7,854
Healing
2,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Aulu
Loki
1,850
679
0
1,391
3,345
755
0
407
2,938
0
14,282
W
Bacchus
Epiiiq
Bacchus
1,812
239
0
0
2,894
1,280
227
0
2,894
4,898
0
L
Ratatoskr
Eternion
Ratatoskr
1,419
586
0
510
3,917
768
0
0
3,917
0
12,263
W
Izanami
2,234
1,593
87
1,353
3,797
915
667
0
3,794
0
24,158
W
1,744
1,283
76
983
3,253
1,071
618
0
3,253
0
13,145
L
Heimdallr
Kopiko50
Heimdallr
1,783
297
0
758
4,698
1,224
0
1,405
3,293
0
12,018
W
Artemis
Piezombie32
Artemis
657
179
0
0
1,163
276
1,068
0
1,163
0
13,764
W
1,490
403
0
5,355
5,009
1,370
470
0
5,009
0
17,345
L
Persephone
bituy
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
suicidekenz
Bellona
599
219
0
0
3,078
1,264
0
0
3,078
0
6,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,676
Gold Earned
16,735
153
Minions Killed
93
0
Camps Cleared
0
722,830
Distance Traveled
517,074
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,373
625
35
5
0
149,473
2
W
Bacchus
4,170
596
12
2
0
171,037
0
L
Ratatoskr
3,550
507
23
3
0
127,455
0
W
Izanami
4,731
676
45
6
0
133,915
0
W
Horus
4,607
658
31
4
0
144,997
1
L
Heimdallr
3,965
566
23
3
0
112,894
1
W
Artemis
4,489
641
24
3
0
129,551
0
W
Thanatos
4,679
668
41
6
0
143,330
3
L
Persephone
1,353
193
0
0
0
0
0
L
Bellona
3,494
499
12
2
0
127,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role