Player Matchup

Ymir
Ymir
Gold II
GobulJ
Ymir
Gold II
Level 97
God Stats
10W - 1L
2,017 SR
Queue Stats
38W - 31L
1,561 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
Jkz_17
Cu Chulainn
Gold II
Level 117
God Stats
0W - 4L
1,179 SR
Queue Stats
38W - 31L
1,561 MMR
Party 2
Scylla
Scylla
Gold II
Scorpionpr_12
Scylla
Gold II
Level 111
God Stats
18W - 10L
1,747 SR
Queue Stats
38W - 31L
1,561 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,648 SR
1,561 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 146
1,573 SR
1,454 MMR
Sylvanus
Sylvanus
Bronze III
Project Adept
Sylvanus
Bronze III
Level 121
God Stats
10W - 8L
1,629 SR
Queue Stats
12W - 12L
1,570 MMR
Party 1
Vamana
Vamana
Silver I
reacko
Vamana
Silver I
Level 160
God Stats
5W - 5L
1,590 SR
Queue Stats
168W - 232L
1,293 MMR
Solo
Merlin
Merlin
Bronze III
warhawks51
Merlin
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GobulJ
Ymir
19
1 / 6 / 5
16,441
530
15,676
39,136
73,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Jkz_17
Cu Chulainn
20
5 / 4 / 4
18,495
597
42,061
35,775
43,442
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
3 / 7 / 5
17,437
562
26,978
21,421
8,635
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TiamatAthenaKumbhakarnaChang'eGilgamesh

VS

Bans
AphroditeHeimdallrAh Muzen CabCupidIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Project Adept
Sylvanus
20
6 / 1 / 11
19,268
622
20,795
36,596
55,115
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
reacko
Vamana
20
3 / 6 / 11
19,169
618
24,024
40,650
38,555
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
warhawks51
Merlin
20
8 / 2 / 7
19,454
628
34,076
29,778
15,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
9
Kills
17
17
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
GobulJ
Ymir
1
6
5
0.58
L
Cu Chulainn
Jkz_17
Cu Chulainn
5
4
4
1.75
W
Sylvanus
Project Adept
Sylvanus
6
1
11
11.5
L
3
7
5
0.79
W
Vamana
reacko
Vamana
3
6
11
1.42
W
Merlin
warhawks51
Merlin
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,715
Damage
78,895
96,332
Taken
107,024
125,240
Mitigated
109,274
17,029
Healing
45,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
GobulJ
Ymir
15,676
3,962
1,723
2,346
39,136
73,163
136
22,403
16,733
47,415
0
L
Cu Chulainn
Jkz_17
Cu Chulainn
42,061
11,042
0
7,179
35,775
43,442
244
19,894
15,881
0
151,872
W
Sylvanus
Project Adept
Sylvanus
20,795
6,472
10,687
15,826
36,596
55,115
1,393
12,574
23,190
66,517
0
L
26,978
661
0
5,781
21,421
8,635
168
12,793
8,628
124,290
0
W
Vamana
reacko
Vamana
24,024
8,792
0
8,284
40,650
38,555
677
18,457
21,601
0
82,939
W
Merlin
warhawks51
Merlin
34,076
1,596
0
10,744
29,778
15,604
868
11,749
17,489
180,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,373
Gold Earned
57,891
376
Minions Killed
330
0
Camps Cleared
0
1,679,433
Distance Traveled
1,608,206
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,441
530
40
1
0
533,725
5
L
Cu Chulainn
18,495
597
189
6
0
588,075
8
W
Sylvanus
19,268
622
47
2
0
485,999
2
L
Scylla
17,437
562
147
5
0
557,633
3
W
Vamana
19,169
618
74
2
0
584,315
0
W
Merlin
19,454
628
209
7
0
537,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role