Player Matchup

Yemoja
Yemoja
KAOS_OreoWitAfro
Yemoja
Level 88
God Stats
3W - 0L
1,717 SR
Queue Stats
26W - 14L
1,623 Elo+
Party 1
Ra
Ra
Lonchitea
Ra
Level 6
God Stats
1W - 0L
1,804 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
XxAlphanBansheeX
Medusa
Level 29
God Stats
2W - 0L
1,835 SR
Queue Stats
9W - 11L
1,446 Elo+
Party 1
Team Averages
Level 41
1,785 SR
1,523 Elo+

VS

Team Averages
Level 98
1,458 SR
1,411 Elo+
Discordia
Discordia
A ninja grunt
Discordia
Level 104
God Stats
17W - 18L
1,447 SR
Queue Stats
408W - 399L
1,448 Elo+
Party 2
Kuzenbo
Kuzenbo
BadlandsChug945
Kuzenbo
Level 102
God Stats
105W - 98L
1,573 SR
Queue Stats
271W - 301L
1,470 Elo+
Party 2
Mulan
Mulan
SSGSS_Valkyrie
Mulan
Level 89
God Stats
5W - 4L
1,355 SR
Queue Stats
99W - 180L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 16
10,895
778
7,371
11,777
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
9 / 3 / 10
11,144
796
7,975
11,311
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
9 / 3 / 12
10,921
780
11,029
10,793
4,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A ninja grunt
Discordia
13
2 / 4 / 3
9,283
663
12,394
8,197
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 6 / 3
9,327
666
9,211
15,410
15,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
4 / 12 / 1
9,913
708
6,067
14,103
10,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
22
Kills
7
7
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
A ninja grunt
Discordia
2
4
3
0.88
L
1
6
3
0.42
W
4
1
16
12
W
9
3
10
4.67
L
4
12
1
0.38
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,375
Damage
27,672
33,881
Taken
37,710
20,075
Mitigated
28,294
14,688
Healing
3,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
A ninja grunt
Discordia
12,394
939
0
414
8,197
3,009
28
3,479
4,718
44,379
0
L
9,211
2,478
417
2,002
15,410
15,140
46
7,923
7,487
24,063
0
W
7,371
630
1,506
3,278
11,777
11,544
870
7,405
4,372
26,922
0
W
7,975
639
3,735
4,791
11,311
4,282
981
7,797
3,514
49,893
0
L
6,067
1,141
0
726
14,103
10,145
33
4,022
10,081
0
29,682
W
11,029
6,141
0
1,378
10,793
4,249
1,544
6,475
4,318
0
38,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,960
Gold Earned
28,523
178
Minions Killed
121
0
Camps Cleared
0
746,500
Distance Traveled
625,010
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,283
663
61
4
0
233,662
0
L
Kuzenbo
9,327
666
26
2
0
206,604
0
W
Yemoja
10,895
778
45
3
0
239,826
2
W
Ra
11,144
796
80
6
0
244,624
3
L
Mulan
9,913
708
34
2
0
184,744
0
W
Medusa
10,921
780
53
4
0
262,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role