Player Matchup

Artemis
Artemis
 
Artemis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BKNateDog
Tiamat
Level 105
God Stats
81W - 76L
1,565 SR
Queue Stats
303W - 313L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
Bobby x Sav
Sun Wukong
Level 31
God Stats
24W - 24L
1,665 SR
Queue Stats
57W - 51L
1,492 Elo+
Solo
Ne Zha
Ne Zha
I AM PREDITOR
Ne Zha
Level 159
God Stats
7W - 4L
1,553 SR
Queue Stats
698W - 663L
1,426 Elo+
Solo
Geb
Geb
Z9xc
Geb
Level 33
God Stats
2W - 1L
1,888 SR
Queue Stats
42W - 42L
1,377 Elo+
Solo
Team Averages
Level 78
1,634 SR
1,465 Elo+

VS

Team Averages
Level 109
1,654 SR
1,504 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BiRDGaNG X20
Sylvanus
Level 123
God Stats
4W - 1L
1,691 SR
Queue Stats
275W - 246L
1,529 Elo+
Solo
Chang'e
Chang'e
JESSlCAKE
Chang'e
Level 126
God Stats
15W - 5L
1,622 SR
Queue Stats
493W - 465L
1,535 Elo+
Solo
Apollo
Apollo
NEWTedX
Apollo
Level 66
God Stats
6W - 1L
1,885 SR
Queue Stats
94W - 77L
1,529 Elo+
Solo
Pele
Pele
jiro321
Pele
Level 104
God Stats
6W - 5L
1,571 SR
Queue Stats
623W - 559L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
1 / 3 / 0
4,345
435
4,153
4,828
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
BKNateDog
Tiamat
8
0 / 3 / 1
4,732
473
2,525
4,586
1,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Bobby x Sav
Sun Wukong
7
0 / 6 / 0
4,360
436
1,238
6,151
1,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 2 / 1
4,744
474
3,211
6,131
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Geb
Z9xc
Geb
7
1 / 3 / 1
4,800
480
2,501
4,986
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 0 / 3
7,100
710
5,147
3,280
2,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
BiRDGaNG X20
Sylvanus
8
2 / 0 / 3
5,451
545
2,840
5,142
2,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
JESSlCAKE
Chang'e
10
1 / 0 / 3
5,509
551
1,670
4,279
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
NEWTedX
Apollo
9
3 / 2 / 4
5,566
557
3,840
5,854
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
jiro321
Pele
10
5 / 0 / 0
5,927
593
4,214
5,619
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
17
17
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
0
0.33
W
Anubis
 
Anubis
6
0
3
7.5
L
Tiamat
BKNateDog
Tiamat
0
3
1
0.17
W
Sylvanus
BiRDGaNG X20
Sylvanus
2
0
3
3.5
L
Sun Wukong
Bobby x Sav
Sun Wukong
0
6
0
0
L
0
2
1
0.25
W
Chang'e
JESSlCAKE
Chang'e
1
0
3
2.5
W
Apollo
NEWTedX
Apollo
3
2
4
2.5
L
Geb
Z9xc
Geb
1
3
1
0.5
W
Pele
jiro321
Pele
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,628
Damage
17,711
26,682
Taken
24,174
8,312
Mitigated
10,072
5,569
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,153
1,940
0
510
4,828
923
0
1,497
3,315
0
16,700
W
Anubis
 
Anubis
5,147
628
0
2,115
3,280
2,522
411
287
2,993
38,283
0
L
Tiamat
BKNateDog
Tiamat
2,525
315
0
1,368
4,586
1,883
0
1,499
2,983
21,397
0
W
Sylvanus
BiRDGaNG X20
Sylvanus
2,840
577
1,315
2,149
5,142
2,707
75
1,466
3,676
10,472
0
L
Sun Wukong
Bobby x Sav
Sun Wukong
1,238
484
0
259
6,151
1,702
0
3,543
2,608
0
17,216
L
3,211
629
0
2,627
6,131
1,791
0
1,223
4,886
0
21,835
W
Chang'e
JESSlCAKE
Chang'e
1,670
84
728
2,129
4,279
1,309
0
991
3,288
25,934
0
W
Apollo
NEWTedX
Apollo
3,840
2,367
123
1,643
5,854
1,647
755
1,118
4,736
0
27,541
L
Geb
Z9xc
Geb
2,501
438
0
805
4,986
2,013
0
1,753
3,233
7,949
0
W
Pele
jiro321
Pele
4,214
1,052
0
2,046
5,619
1,887
0
1,164
4,455
0
30,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,981
Gold Earned
29,553
155
Minions Killed
305
0
Camps Cleared
0
876,029
Distance Traveled
853,880
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,345
435
19
2
0
148,132
2
W
Anubis
7,100
710
88
9
0
131,170
2
L
Tiamat
4,732
473
43
4
0
170,451
1
W
Sylvanus
5,451
545
20
2
0
160,554
2
L
Sun Wukong
4,360
436
31
3
0
175,574
1
L
Ne Zha
4,744
474
50
5
0
195,479
2
W
Chang'e
5,509
551
66
7
0
185,088
5
W
Apollo
5,566
557
58
6
0
160,846
3
L
Geb
4,800
480
12
1
0
186,393
1
W
Pele
5,927
593
73
7
0
216,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role