Player Matchup

Athena
Athena
Clever_Drew
Athena
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 1
Awilix
Awilix
GoneDreamer
Awilix
Level 29
God Stats
3W - 2L
1,272 SR
Queue Stats
549W - 616L
1,358 Elo+
Solo
Agni
Agni
NoobMaster6040
Agni
Level 29
God Stats
3W - 4L
1,288 SR
Queue Stats
190W - 249L
1,378 Elo+
Solo
Cthulhu
Cthulhu
Pers0naCor0na19
Cthulhu
Level 19
God Stats
2W - 3L
1,612 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 1
Neith
Neith
legzzzboy
Neith
Level 13
God Stats
4W - 3L
1,810 SR
Queue Stats
16W - 22L
1,432 Elo+
Solo
Team Averages
Level 23
1,497 SR
1,385 Elo+

VS

Team Averages
Level 16
1,636 SR
1,432 Elo+
Ra
Ra
ELOTRAVEzZ
Ra
Level 22
God Stats
5W - 3L
1,857 SR
Queue Stats
21W - 20L
1,398 Elo+
Solo
Danzaburou
Danzaburou
SP523
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,223 Elo+
Solo
Sun Wukong
Sun Wukong
SniperrMask
Sun Wukong
Level 6
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 1L
1,645 Elo+
Solo
Arachne
Arachne
ToLeO
Arachne
Level 27
God Stats
1W - 1L
1,711 SR
Queue Stats
43W - 56L
1,393 Elo+
Solo
Thor
Thor
riux_sadist
Thor
Level 17
God Stats
4W - 9L
1,398 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
8 / 1 / 17
11,327
492
11,865
20,557
15,423
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
17
9 / 1 / 10
11,767
512
11,926
18,328
7,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
11 / 3 / 14
11,986
521
22,159
15,139
6,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 2 / 7
9,155
398
5,830
12,100
8,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
legzzzboy
Neith
20
11 / 1 / 6
13,768
599
19,765
13,889
6,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 4
8,945
389
10,646
18,485
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SP523
Danzaburou
14
0 / 9 / 0
9,672
421
8,693
17,949
5,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SniperrMask
Sun Wukong
13
2 / 6 / 1
8,584
373
9,840
18,393
12,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
ToLeO
Arachne
15
2 / 10 / 0
9,691
421
9,819
21,266
7,047
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 6 / 1
12,183
530
9,654
18,214
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
14
41
Kills
8
8
Deaths
42
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
8
1
17
16.5
L
0
11
4
0.18
W
Awilix
9
1
10
14
W
11
3
14
6
W
2
2
7
2.75
L
Danzaburou
SP523
Danzaburou
0
9
0
0
L
Sun Wukong
SniperrMask
Sun Wukong
2
6
1
0.42
L
Arachne
ToLeO
Arachne
2
10
0
0.2
W
Neith
legzzzboy
Neith
11
1
6
14
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,545
Damage
48,652
80,013
Taken
94,307
45,310
Mitigated
35,866
28,000
Healing
17,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
11,865
3,710
693
6,591
20,557
15,423
325
3,519
16,622
42,401
0
L
10,646
1,135
1,391
3,370
18,485
5,524
148
8,851
9,348
38,276
0
W
Awilix
11,926
6,456
0
3,930
18,328
7,765
2,698
1,098
17,052
0
71,874
W
22,159
1,529
1,458
3,699
15,139
6,335
2,117
1,542
12,963
66,288
0
W
5,830
802
852
2,240
12,100
8,880
421
1,713
10,155
19,158
0
L
Danzaburou
SP523
Danzaburou
8,693
4,018
0
1,821
17,949
5,845
426
5,412
12,439
0
59,791
L
Sun Wukong
SniperrMask
Sun Wukong
9,840
1,190
0
2,515
18,393
12,038
185
8,441
9,540
0
30,874
L
Arachne
ToLeO
Arachne
9,819
6,873
0
4,338
21,266
7,047
0
6,725
14,416
0
54,768
W
Neith
legzzzboy
Neith
19,765
11,567
960
7,577
13,889
6,907
5,209
1,950
11,757
0
115,321
L
9,654
1,412
0
4,249
18,214
5,412
673
8,990
8,710
0
64,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,003
Gold Earned
49,075
494
Minions Killed
425
0
Camps Cleared
0
2,124,698
Distance Traveled
1,803,299
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,327
492
55
2
0
433,631
9
L
Ra
8,945
389
54
2
0
376,381
0
W
Awilix
11,767
512
104
5
0
444,181
0
W
Agni
11,986
521
100
4
0
424,780
3
W
Cthulhu
9,155
398
24
1
0
451,406
2
L
Danzaburou
9,672
421
106
5
0
300,922
0
L
Sun Wukong
8,584
373
40
2
0
397,183
2
L
Arachne
9,691
421
89
4
0
329,189
0
W
Neith
13,768
599
211
9
0
370,700
2
L
Thor
12,183
530
136
6
0
399,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role