Player Matchup

Susano
Susano
Masters
Hmmmm12309
Susano
Masters
Level 101
God Stats
13W - 2L
1,783 SR
Queue Stats
132W - 66L
2,233 MMR
Party 1
Vulcan
Vulcan
Diamond II
MameyJelleds
Vulcan
Diamond II
Level 128
God Stats
90W - 36L
1,805 SR
Queue Stats
104W - 51L
2,305 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
klentil
Kuzenbo
Masters
Level 102
God Stats
32W - 3L
2,155 SR
Queue Stats
331W - 67L
2,427 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 110
1,914 SR
2,322 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,733 SR
2,340 MMR
Hachiman
Hachiman
Masters
ANiML
Hachiman
Masters
Level 145
God Stats
34W - 21L
1,743 SR
Queue Stats
977W - 388L
2,477 MMR
Party 2
Scylla
Scylla
Masters
Gaambino
Scylla
Masters
Level 148
God Stats
103W - 46L
1,766 SR
Queue Stats
963W - 379L
2,579 MMR
Party 2
Sobek
Sobek
Platinum IV
lxTopNotchx1
Sobek
Platinum IV
Level 120
God Stats
145W - 99L
1,690 SR
Queue Stats
749W - 715L
1,963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hmmmm12309
Susano
14
9 / 1 / 1
11,579
827
21,087
13,657
5,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
14
5 / 1 / 6
10,505
750
12,253
6,546
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
klentil
Kuzenbo
13
0 / 0 / 10
10,113
722
5,006
13,235
17,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetAthenaThothAphroditeGilgamesh

VS

Bans
CabrakanArtioCu ChulainnXing TianChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ANiML
Hachiman
12
0 / 5 / 0
7,946
568
9,364
13,170
4,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Gaambino
Scylla
13
2 / 4 / 0
9,372
669
8,334
10,086
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 2
8,857
633
4,426
19,948
21,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
14
Kills
2
2
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ANiML
Hachiman
0
5
0
0
L
Scylla
Gaambino
Scylla
2
4
0
0.5
W
Susano
Hmmmm12309
Susano
9
1
1
9.5
W
Vulcan
5
1
6
8
W
Kuzenbo
klentil
Kuzenbo
0
0
10
5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,346
Damage
22,124
33,438
Taken
43,204
25,939
Mitigated
28,438
7,570
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ANiML
Hachiman
9,364
5,200
0
2,451
13,170
4,169
0
6,900
6,270
0
50,025
L
Scylla
Gaambino
Scylla
8,334
1,024
0
1,313
10,086
3,155
0
2,937
7,149
47,883
0
W
Susano
Hmmmm12309
Susano
21,087
7,563
0
2,464
13,657
5,496
0
6,527
7,130
0
50,783
W
Vulcan
12,253
6,221
0
1,775
6,546
2,667
1,839
2,331
4,215
62,202
0
W
Kuzenbo
klentil
Kuzenbo
5,006
1,842
0
3,331
13,235
17,776
436
3,978
9,257
20,039
0
L
4,426
243
0
2,840
19,948
21,114
0
7,458
12,490
10,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,197
Gold Earned
26,175
175
Minions Killed
175
0
Camps Cleared
0
902,577
Distance Traveled
733,390
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,946
568
79
6
0
240,015
5
L
Scylla
9,372
669
87
6
0
232,352
2
W
Susano
11,579
827
50
4
0
298,037
3
W
Vulcan
10,505
750
100
7
0
301,585
4
W
Kuzenbo
10,113
722
25
2
0
302,955
0
L
Sobek
8,857
633
9
1
0
261,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role