Player Matchup

Kuzenbo
Kuzenbo
Acthegr81
Kuzenbo
Level 60
God Stats
29W - 26L
1,496 SR
Queue Stats
96W - 105L
1,372 Elo+
Party 1
Discordia
Discordia
GoAimless
Discordia
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 90L
1,364 Elo+
Party 2
Ullr
Ullr
KaiserKuun
Ullr
Level 40
God Stats
3W - 1L
1,425 SR
Queue Stats
67W - 75L
1,319 Elo+
Party 2
Gilgamesh
Gilgamesh
Regulaz
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
alfsw005
Fenrir
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 54L
1,378 Elo+
Party 2
Team Averages
Level 73
1,484 SR
1,386 Elo+

VS

Team Averages
Level 76
1,451 SR
1,429 Elo+
Hel
Hel
Infinite8Life
Hel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,482 Elo+
Party 3
Nike
Nike
Pookeyhavefun
Nike
Level 66
God Stats
46W - 26L
1,611 SR
Queue Stats
747W - 758L
1,403 Elo+
Solo
King Arthur
King Arthur
SlinkyOcean5044
King Arthur
Level 105
God Stats
11W - 6L
1,636 SR
Queue Stats
245W - 256L
1,466 Elo+
Solo
Ullr
Ullr
josh0Agora
Ullr
Level 45
God Stats
1W - 1L
1,287 SR
Queue Stats
68W - 68L
1,392 Elo+
Solo
Thanatos
Thanatos
vAngelFlores
Thanatos
Level 64
God Stats
0W - 5L
1,221 SR
Queue Stats
34W - 35L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Acthegr81
Kuzenbo
12
2 / 1 / 3
8,840
421
4,944
13,781
15,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
GoAimless
Discordia
17
3 / 2 / 8
11,374
542
15,691
11,654
3,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 8
9,271
441
8,661
13,837
4,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Regulaz
Gilgamesh
16
6 / 4 / 3
10,694
509
18,278
17,824
15,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
alfsw005
Fenrir
17
6 / 5 / 6
10,544
502
12,360
17,554
9,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,684
271
106
587
79
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
0 / 6 / 4
8,110
386
8,097
22,412
20,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
SlinkyOcean5044
King Arthur
18
7 / 3 / 3
11,180
532
19,799
25,855
22,146
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 1
8,456
403
6,953
11,471
4,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
vAngelFlores
Thanatos
17
5 / 5 / 0
10,175
485
9,166
16,918
7,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
19
Kills
14
16
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Acthegr81
Kuzenbo
2
1
3
3.5
W
Discordia
GoAimless
Discordia
3
2
8
3.5
L
0
0
0
0
W
2
4
8
1.5
L
0
6
4
0.33
W
Gilgamesh
Regulaz
Gilgamesh
6
4
3
1.88
L
King Arthur
SlinkyOcean5044
King Arthur
7
3
3
2.83
W
Fenrir
alfsw005
Fenrir
6
5
6
1.8
L
2
5
1
0.5
L
Thanatos
vAngelFlores
Thanatos
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,934
Damage
44,121
74,650
Taken
77,243
49,768
Mitigated
54,241
28,467
Healing
24,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Acthegr81
Kuzenbo
4,944
1,679
306
4,589
13,781
15,779
278
0
13,781
21,812
0
W
Discordia
GoAimless
Discordia
15,691
2,980
1,074
5,495
11,654
3,963
2,764
66
11,548
77,950
0
L
106
0
120
222
587
79
0
49
538
2,039
0
W
8,661
6,251
489
6,247
13,837
4,988
547
0
13,837
0
47,747
L
8,097
499
0
4,156
22,412
20,574
0
6,534
15,878
0
33,664
W
Gilgamesh
Regulaz
Gilgamesh
18,278
6,191
0
5,372
17,824
15,836
421
0
17,824
0
55,421
L
King Arthur
SlinkyOcean5044
King Arthur
19,799
2,318
0
8,860
25,855
22,146
8
5,564
20,291
0
72,718
W
Fenrir
alfsw005
Fenrir
12,360
4,290
807
4,088
17,554
9,202
834
0
17,554
0
74,293
L
6,953
3,198
0
2,211
11,471
4,176
0
2,821
8,650
0
50,583
L
Thanatos
vAngelFlores
Thanatos
9,166
3,319
0
8,728
16,918
7,266
0
5,667
11,251
0
70,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,723
Gold Earned
43,605
442
Minions Killed
389
0
Camps Cleared
0
1,932,492
Distance Traveled
1,439,323
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,840
421
22
1
0
389,915
0
W
Discordia
11,374
542
130
6
0
374,921
0
L
Hel
5,684
271
8
0
0
39,323
1
W
Ullr
9,271
441
84
4
0
376,641
0
L
Nike
8,110
386
39
2
0
307,665
0
W
Gilgamesh
10,694
509
91
4
0
362,270
3
L
King Arthur
11,180
532
131
6
0
392,748
3
W
Fenrir
10,544
502
115
5
0
428,745
0
L
Ullr
8,456
403
86
4
0
330,034
3
L
Thanatos
10,175
485
125
6
0
369,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role