Player Matchup

Bellona
Bellona
AgingCurve
Bellona
Level 12
God Stats
2W - 2L
1,582 SR
Queue Stats
15W - 11L
1,322 Elo+
Party 1
Pele
Pele
M4GM4 RE4P4R
Pele
Level 15
God Stats
0W - 2L
1,177 SR
Queue Stats
7W - 14L
1,185 Elo+
Party 1
Hel
Hel
ModalCard
Hel
Level 23
God Stats
3W - 7L
1,170 SR
Queue Stats
17W - 28L
1,181 Elo+
Party 1
Cabrakan
Cabrakan
TidyOmnivore889
Cabrakan
Level 5
God Stats
0W - 2L
1,177 SR
Queue Stats
1W - 5L
1,104 Elo+
Party 1
Fenrir
Fenrir
XXXXchanmanXXXX
Fenrir
Level 12
God Stats
0W - 2L
1,177 SR
Queue Stats
6W - 14L
1,150 Elo+
Party 1
Team Averages
Level 13
1,257 SR
1,188 Elo+

VS

Team Averages
Level 22
1,445 SR
1,390 Elo+
Arachne
Arachne
JUANAN021
Arachne
Level 26
God Stats
44W - 24L
1,726 SR
Queue Stats
121W - 120L
1,327 Elo+
Party 2
Artemis
Artemis
MarioTroll123
Artemis
Level 28
God Stats
3W - 4L
1,561 SR
Queue Stats
8W - 10L
1,603 Elo+
Solo
Athena
Athena
SPkiller148
Athena
Level 26
God Stats
25W - 12L
1,286 SR
Queue Stats
87W - 82L
1,345 Elo+
Party 2
Guan Yu
Guan Yu
castellanos220
Guan Yu
Level 14
God Stats
6W - 7L
1,154 SR
Queue Stats
167W - 170L
1,315 Elo+
Party 2
Anubis
Anubis
riversoccer
Anubis
Level 16
God Stats
37W - 35L
1,500 SR
Queue Stats
67W - 65L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AgingCurve
Bellona
14
4 / 10 / 3
9,396
447
14,783
18,613
13,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 13 / 2
9,391
447
10,285
21,638
6,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
1 / 5 / 0
8,816
420
9,974
12,724
7,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
11
0 / 11 / 0
7,111
339
1,224
14,266
7,583
15
8 / 10 / 2
10,288
490
14,262
19,967
6,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JUANAN021
Arachne
20
18 / 1 / 7
13,240
630
15,558
18,386
10,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
15
4 / 7 / 9
10,078
480
8,313
13,565
5,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
17
7 / 1 / 14
11,498
548
11,917
21,045
19,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 4 / 14
12,496
595
6,306
20,838
25,303
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
19
12 / 4 / 6
12,704
605
18,649
13,173
6,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
16
Kills
47
49
Deaths
17
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bellona
AgingCurve
Bellona
4
10
3
0.55
W
Arachne
JUANAN021
Arachne
18
1
7
21.5
L
3
13
2
0.31
W
Artemis
4
7
9
1.21
L
1
5
0
0.2
W
Athena
7
1
14
14
L
Cabrakan
0
11
0
0
L
8
10
2
0.9
W
6
4
14
3.25
W
Anubis
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,528
Damage
60,743
87,208
Taken
87,007
42,512
Mitigated
66,936
11,951
Healing
30,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AgingCurve
Bellona
14,783
4,616
0
1,094
18,613
13,862
230
2,336
16,277
0
45,657
W
Arachne
JUANAN021
Arachne
15,558
11,893
0
8,588
18,386
10,883
888
1,088
17,298
0
112,496
L
10,285
3,685
0
2,877
21,638
6,210
504
11,585
10,053
0
48,904
W
Artemis
8,313
5,800
0
0
13,565
5,268
3,812
1,795
11,770
0
32,776
L
9,974
2,000
1,628
4,099
12,724
7,961
990
5,662
7,062
48,687
0
W
Athena
11,917
2,611
267
5,546
21,045
19,403
1,652
8,022
13,023
50,903
0
L
Cabrakan
1,224
319
0
0
14,266
7,583
136
4,679
9,587
18,241
0
L
14,262
4,189
0
2,253
19,967
6,896
354
6,304
13,663
0
35,857
W
6,306
1,545
3,114
6,907
20,838
25,303
1,321
145
20,693
0
43,038
W
Anubis
18,649
1,293
918
5,373
13,173
6,079
1,716
148
13,025
88,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,002
Gold Earned
60,016
314
Minions Killed
499
0
Camps Cleared
0
1,635,498
Distance Traveled
1,916,022
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,396
447
76
4
0
343,004
2
W
Arachne
13,240
630
160
8
0
499,497
0
L
Pele
9,391
447
71
3
0
297,686
2
W
Artemis
10,078
480
41
2
0
316,348
0
L
Hel
8,816
420
82
4
0
354,477
0
W
Athena
11,498
548
75
4
0
385,168
0
L
Cabrakan
7,111
339
33
2
0
260,462
2
L
Fenrir
10,288
490
52
2
0
379,869
1
W
Guan Yu
12,496
595
88
4
0
402,714
1
W
Anubis
12,704
605
135
6
0
312,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role