Player Matchup

Geb
Geb
Bonkey1230
Geb
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
280W - 228L
1,591 Elo+
Party 3
Rama
Rama
Drakerod168
Rama
Level 64
God Stats
120W - 77L
1,597 SR
Queue Stats
321W - 271L
1,590 Elo+
Party 3
Vulcan
Vulcan
HappyCowz
Vulcan
Level 66
God Stats
6W - 6L
1,760 SR
Queue Stats
265W - 234L
1,586 Elo+
Party 3
Xbalanque
Xbalanque
Xdrras
Xbalanque
Level 67
God Stats
224W - 139L
1,610 SR
Queue Stats
338W - 257L
1,593 Elo+
Party 3
Mercury
Mercury
theflash8520
Mercury
Level 16
God Stats
73W - 80L
1,513 SR
Queue Stats
131W - 133L
1,453 Elo+
Party 3
Team Averages
Level 56
1,596 SR
1,563 Elo+

VS

Team Averages
Level 37
1,617 SR
1,488 Elo+
Scylla
Scylla
BagelConsumer29
Scylla
Level 14
God Stats
25W - 24L
1,703 SR
Queue Stats
26W - 30L
1,608 Elo+
Party 1
Odin
Odin
EmanuelCLx
Odin
Level 15
God Stats
13W - 8L
1,883 SR
Queue Stats
42W - 55L
1,364 Elo+
Party 2
Kukulkan
Kukulkan
GioCuck-Pinei
Kukulkan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 31L
1,391 Elo+
Party 2
Sol
Sol
KirakishouDoll
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,577 Elo+
Party 1
Hel
Hel
niceicewitch
Hel
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 15
11,873
1,187
7,134
17,176
19,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 2 / 7
10,593
1,059
12,626
9,366
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
HappyCowz
Vulcan
17
3 / 3 / 11
10,271
1,027
17,590
7,046
3,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Xdrras
Xbalanque
17
8 / 3 / 11
11,699
1,170
20,986
11,610
4,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
theflash8520
Mercury
16
3 / 4 / 11
10,013
1,001
3,585
11,150
4,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

266

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 4
10,827
1,083
15,098
14,001
5,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 7 / 6
9,948
995
4,866
16,621
14,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
GioCuck-Pinei
Kukulkan
16
0 / 5 / 7
9,574
957
12,194
15,679
6,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 5 / 8
10,295
1,030
17,244
18,264
6,523
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 0 / 0
7,700
770
0
0
0

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
24
Kills
12
13
Deaths
24
55
Assists
25
Player
Kills
Deaths
Assists
KDA
L
7
7
4
1.29
W
5
1
15
12.5
W
5
2
7
4.25
L
3
7
6
0.86
L
Kukulkan
GioCuck-Pinei
Kukulkan
0
5
7
0.7
W
Vulcan
HappyCowz
Vulcan
3
3
11
2.83
L
2
5
8
1.2
W
Xbalanque
Xdrras
Xbalanque
8
3
11
4.5
L
0
0
0
0
W
Mercury
theflash8520
Mercury
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,921
Damage
49,402
56,348
Taken
64,565
34,806
Mitigated
32,871
3,260
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,098
1,969
0
640
14,001
5,304
0
6,845
6,884
22,172
0
W
7,134
511
0
756
17,176
19,312
0
14,880
1,966
18,462
0
W
12,626
9,777
0
1,200
9,366
3,350
0
7,659
1,491
0
32,380
L
4,866
1,595
0
0
16,621
14,398
0
4,999
11,364
0
17,393
L
Kukulkan
GioCuck-Pinei
Kukulkan
12,194
582
820
498
15,679
6,646
0
5,079
10,362
43,241
0
W
Vulcan
HappyCowz
Vulcan
17,590
2,955
0
216
7,046
3,028
0
5,487
1,481
40,914
0
L
17,244
7,380
1,557
2,351
18,264
6,523
0
6,759
11,231
46,140
0
W
Xbalanque
Xdrras
Xbalanque
20,986
10,289
0
1,088
11,610
4,748
0
8,334
3,140
0
46,700
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
theflash8520
Mercury
3,585
1,349
0
0
11,150
4,368
0
7,240
3,498
0
9,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,449
Gold Earned
48,344
194
Minions Killed
182
9
Camps Cleared
5
1,117,141
Distance Traveled
774,372
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,827
1,083
20
2
0
190,292
2
W
Geb
11,873
1,187
16
2
1
228,483
0
W
Rama
10,593
1,059
50
5
3
202,068
0
L
Odin
9,948
995
24
2
2
216,739
2
L
Kukulkan
9,574
957
73
7
2
187,692
0
W
Vulcan
10,271
1,027
58
6
0
231,632
1
L
Sol
10,295
1,030
65
7
1
179,649
1
W
Xbalanque
11,699
1,170
63
6
4
187,807
0
L
Hel
7,700
770
0
0
0
0
0
W
Mercury
10,013
1,001
7
1
1
267,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role