Player Matchup

Ratatoskr
Ratatoskr
ATK_SlimTim
Ratatoskr
Level 120
God Stats
27W - 25L
1,502 SR
Queue Stats
573W - 536L
1,477 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ATK_Tez
Ah Muzen Cab
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
295W - 297L
1,406 Elo+
Party 3
Poseidon
Poseidon
GargantuannDaddy
Poseidon
Level 67
God Stats
16W - 16L
1,511 SR
Queue Stats
816W - 885L
1,432 Elo+
Party 1
Geb
Geb
natethegreat318
Geb
Level 107
God Stats
38W - 26L
1,220 SR
Queue Stats
283W - 262L
1,386 Elo+
Party 3
Fenrir
Fenrir
wormiefolk
Fenrir
Level 80
God Stats
7W - 4L
1,618 SR
Queue Stats
435W - 451L
1,429 Elo+
Party 1
Team Averages
Level 100
1,470 SR
1,426 Elo+

VS

Team Averages
Level 111
1,588 SR
1,473 Elo+
Scylla
Scylla
FixationFreaky
Scylla
Level 86
God Stats
14W - 8L
1,579 SR
Queue Stats
19W - 16L
1,504 Elo+
Party 2
Chronos
Chronos
FixationKilljoy
Chronos
Level 122
God Stats
2W - 0L
1,968 SR
Queue Stats
28W - 29L
1,445 Elo+
Party 2
Athena
Athena
FixtationFury
Athena
Level 123
God Stats
11W - 7L
1,513 SR
Queue Stats
24W - 23L
1,459 Elo+
Party 2
Bastet
Bastet
Hot and THPiCY
Bastet
Level 104
God Stats
6W - 6L
1,359 SR
Queue Stats
39W - 40L
1,451 Elo+
Party 4
Guan Yu
Guan Yu
TheKinkySIinky
Guan Yu
Level 120
God Stats
11W - 7L
1,520 SR
Queue Stats
62W - 53L
1,505 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ATK_SlimTim
Ratatoskr
14
0 / 3 / 0
8,271
551
8,253
10,478
3,757
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
ATK_Tez
Ah Muzen Cab
13
2 / 2 / 0
7,892
526
9,107
7,902
2,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 6 / 0
7,020
468
4,780
7,412
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
6,235
416
2,566
9,726
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
wormiefolk
Fenrir
9
0 / 3 / 0
6,073
405
3,789
8,382
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,030
535
5,509
4,783
1,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 2
8,536
569
4,619
9,619
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 2 / 5
7,706
514
4,406
11,368
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 5
8,043
536
7,198
10,325
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 1
8,156
544
5,327
13,008
14,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
4
Kills
16
16
Deaths
4
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ATK_SlimTim
Ratatoskr
0
3
0
0
L
Ah Muzen Cab
ATK_Tez
Ah Muzen Cab
2
2
0
1
W
3
0
4
5
W
4
1
2
5
W
4
2
5
3.25
L
2
6
0
0.33
W
2
1
5
4.5
W
3
0
1
3.5
L
0
2
0
0
L
Fenrir
wormiefolk
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
27,059
43,900
Taken
49,103
15,785
Mitigated
30,476
9,041
Healing
16,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ATK_SlimTim
Ratatoskr
8,253
2,209
0
3,192
10,478
3,757
28
217
9,541
0
61,890
L
Ah Muzen Cab
ATK_Tez
Ah Muzen Cab
9,107
3,627
0
1,795
7,902
2,359
0
3,972
3,930
0
58,324
W
5,509
194
0
1,134
4,783
1,589
360
1,758
2,841
49,011
0
W
4,619
2,644
0
4,763
9,619
3,145
868
339
9,280
58,906
0
W
4,406
1,683
489
2,529
11,368
8,340
307
2,274
9,014
16,901
0
L
4,780
264
0
230
7,412
2,545
607
4,082
3,330
34,685
0
W
7,198
1,814
0
980
10,325
3,391
486
1,700
8,453
0
54,926
W
5,327
868
256
6,811
13,008
14,011
276
783
12,169
0
42,538
L
2,566
393
0
660
9,726
4,323
405
3,680
6,046
25,745
0
L
Fenrir
wormiefolk
Fenrir
3,789
753
0
3,164
8,382
2,801
0
2,583
5,649
0
24,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,491
Gold Earned
40,471
414
Minions Killed
422
0
Camps Cleared
0
1,508,002
Distance Traveled
1,428,587
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,271
551
145
10
0
301,042
2
L
Ah Muzen Cab
7,892
526
104
7
0
285,345
3
W
Scylla
8,030
535
85
6
0
275,170
9
W
Chronos
8,536
569
122
8
0
221,945
0
W
Athena
7,706
514
38
3
0
321,483
2
L
Poseidon
7,020
468
78
5
0
288,361
0
W
Bastet
8,043
536
88
6
0
331,834
4
W
Guan Yu
8,156
544
89
6
0
278,155
7
L
Geb
6,235
416
35
2
0
320,296
4
L
Fenrir
6,073
405
52
3
0
312,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role