Player Matchup

Anubis
Anubis
Camxo9
Anubis
Level 101
God Stats
15W - 6L
1,597 SR
Queue Stats
351W - 351L
1,459 Elo+
Party 1
Neith
Neith
DELOW2COOL80
Neith
Level 44
God Stats
6W - 8L
1,572 SR
Queue Stats
113W - 93L
1,530 Elo+
Party 1
Fenrir
Fenrir
Elpatron0411
Fenrir
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 11L
1,342 Elo+
Solo
Team Averages
Level 52
1,556 SR
1,444 Elo+

VS

Team Averages
Level 115
1,560 SR
1,504 Elo+
Sun Wukong
Sun Wukong
Manuelignacio33
Sun Wukong
Level 74
God Stats
8W - 4L
1,438 SR
Queue Stats
282W - 326L
1,465 Elo+
Party 2
Ra
Ra
Vicente33
Ra
Level 129
God Stats
5W - 3L
1,740 SR
Queue Stats
55W - 61L
1,548 Elo+
Party 2
Cupid
Cupid
piter117
Cupid
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Camxo9
Anubis
15
5 / 4 / 6
11,321
708
19,437
14,562
7,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 7
9,522
595
10,310
14,883
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
13
6 / 12 / 1
10,668
667
8,971
16,225
6,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Manuelignacio33
Sun Wukong
17
6 / 3 / 13
12,403
775
12,570
19,318
15,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 13
11,195
700
9,296
13,999
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
piter117
Cupid
17
12 / 3 / 7
13,731
858
15,366
15,741
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
11
Kills
20
20
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
Camxo9
Anubis
5
4
6
2
L
0
4
7
0.88
L
Fenrir
6
12
1
0.54
W
Sun Wukong
Manuelignacio33
Sun Wukong
6
3
13
4.17
W
2
5
13
1.7
W
Cupid
piter117
Cupid
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,718
Damage
37,232
45,670
Taken
49,058
19,168
Mitigated
23,836
10,846
Healing
20,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Camxo9
Anubis
19,437
816
0
6,541
14,562
7,981
603
3,828
10,194
66,097
0
L
10,310
4,636
0
3,310
14,883
5,052
1,011
2,215
12,128
0
39,304
L
Fenrir
8,971
2,991
0
995
16,225
6,135
115
2,585
13,100
0
18,525
W
Sun Wukong
Manuelignacio33
Sun Wukong
12,570
1,913
0
4,621
19,318
15,574
713
5,401
13,917
0
38,277
W
9,296
458
3,443
4,033
13,999
3,489
1,170
8,487
5,512
57,082
0
W
Cupid
piter117
Cupid
15,366
9,700
1,320
6,660
15,741
4,773
1,808
5,638
10,103
0
72,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
37,329
162
Minions Killed
214
0
Camps Cleared
0
759,348
Distance Traveled
883,997
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,321
708
82
5
0
247,567
2
L
Neith
9,522
595
59
4
0
252,547
0
L
Fenrir
10,668
667
21
1
0
259,234
3
W
Sun Wukong
12,403
775
35
2
0
316,675
0
W
Ra
11,195
700
93
6
0
278,995
2
W
Cupid
13,731
858
86
5
0
288,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role