Player Matchup

Anhur
Anhur
DilfThruster
Anhur
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 139L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Donkey339
Cthulhu
Level 23
God Stats
5W - 7L
1,500 SR
Queue Stats
103W - 102L
1,553 Elo+
Party 2
Merlin
Merlin
Therenus
Merlin
Level 61
God Stats
3W - 3L
1,595 SR
Queue Stats
133W - 110L
1,522 Elo+
Party 2
Team Averages
Level 50
1,532 SR
1,515 Elo+

VS

Team Averages
Level 66
1,369 SR
1,463 Elo+
Loki
Loki
DarcInFlames
Loki
Level 99
God Stats
15W - 25L
1,350 SR
Queue Stats
123W - 167L
1,336 Elo+
Party 1
Danzaburou
Danzaburou
GhostHavok
Danzaburou
Level 29
God Stats
2W - 2L
1,476 SR
Queue Stats
6W - 6L
1,471 Elo+
Party 1
Sol
Sol
Slimjim1298
Sol
Level 69
God Stats
1W - 4L
1,282 SR
Queue Stats
121W - 139L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 6
12,271
682
8,218
17,547
8,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Donkey339
Cthulhu
14
1 / 6 / 7
10,715
595
7,083
19,441
15,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
Therenus
Merlin
17
7 / 6 / 2
12,766
709
17,274
14,570
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 10
12,959
720
9,984
13,975
3,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
GhostHavok
Danzaburou
16
7 / 5 / 8
13,302
739
14,264
13,115
4,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 2 / 9
13,771
765
22,945
17,347
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
13
Kills
18
18
Deaths
13
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
6
10
1.5
L
5
6
6
1.33
L
Cthulhu
Donkey339
Cthulhu
1
6
7
0.75
W
Danzaburou
GhostHavok
Danzaburou
7
5
8
2.2
W
7
2
9
5.75
L
Merlin
Therenus
Merlin
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
47,193
51,558
Taken
44,437
29,169
Mitigated
14,109
4,684
Healing
17,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,984
2,967
580
2,154
13,975
3,926
85
7,586
6,389
0
54,900
L
8,218
4,134
0
2,906
17,547
8,024
0
7,393
10,154
0
41,043
L
Cthulhu
Donkey339
Cthulhu
7,083
775
0
242
19,441
15,484
0
9,501
9,940
30,213
0
W
Danzaburou
GhostHavok
Danzaburou
14,264
6,896
0
2,633
13,115
4,045
63
7,646
5,469
0
34,643
W
22,945
10,245
0
12,030
17,347
6,138
3,774
9,232
8,115
89,862
4,557
L
Merlin
Therenus
Merlin
17,274
795
0
1,536
14,570
5,661
108
5,460
9,110
77,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,752
Gold Earned
40,032
205
Minions Killed
226
0
Camps Cleared
0
884,366
Distance Traveled
930,465
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,959
720
61
3
0
319,423
0
L
Anhur
12,271
682
64
4
0
290,525
3
L
Cthulhu
10,715
595
29
2
0
296,422
0
W
Danzaburou
13,302
739
41
2
0
280,093
2
W
Sol
13,771
765
124
7
0
330,949
0
L
Merlin
12,766
709
112
6
0
297,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role