Player Matchup

Gilgamesh
Gilgamesh
FeelsBranMan
Gilgamesh
Level 83
God Stats
17W - 7L
1,727 SR
Queue Stats
239W - 287L
1,485 Elo+
Party 2
Cerberus
Cerberus
KipSwift
Cerberus
Level 89
God Stats
6W - 8L
1,463 SR
Queue Stats
254W - 275L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
Malevolantx
Sylvanus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 119L
1,544 Elo+
Solo
Persephone
Persephone
Nin498
Persephone
Level 145
God Stats
5W - 2L
1,584 SR
Queue Stats
116W - 88L
1,516 Elo+
Solo
Izanami
Izanami
Salsasaurus
Izanami
Level 83
God Stats
17W - 3L
1,888 SR
Queue Stats
299W - 300L
1,530 Elo+
Solo
Team Averages
Level 101
1,632 SR
1,515 Elo+

VS

Team Averages
Level 115
1,480 SR
1,535 Elo+
Bacchus
Bacchus
CARFERIRIMED
Bacchus
Level 147
God Stats
2W - 2L
1,442 SR
Queue Stats
395W - 392L
1,543 Elo+
Solo
Ratatoskr
Ratatoskr
RuinationDrakon
Ratatoskr
Level 88
God Stats
3W - 8L
1,349 SR
Queue Stats
330W - 318L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sono_Raiju
Ah Muzen Cab
Level 128
God Stats
0W - 4L
1,120 SR
Queue Stats
296W - 291L
1,503 Elo+
Party 1
Cupid
Cupid
byEdGeGames
Cupid
Level 87
God Stats
38W - 33L
1,536 SR
Queue Stats
620W - 593L
1,525 Elo+
Solo
Hel
Hel
djzohair
Hel
Level 124
God Stats
5W - 4L
1,952 SR
Queue Stats
378W - 383L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FeelsBranMan
Gilgamesh
15
13 / 2 / 5
9,328
718
9,868
8,598
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
KipSwift
Cerberus
15
7 / 1 / 7
9,103
700
8,976
10,925
7,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
Malevolantx
Sylvanus
12
2 / 0 / 10
7,667
590
4,352
6,549
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Nin498
Persephone
14
2 / 1 / 3
8,089
622
5,941
4,810
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Salsasaurus
Izanami
13
0 / 3 / 3
7,637
587
4,253
7,314
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CARFERIRIMED
Bacchus
8
1 / 3 / 2
5,683
437
1,992
8,088
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
RuinationDrakon
Ratatoskr
11
2 / 7 / 1
6,832
526
3,396
9,082
2,566
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Sono_Raiju
Ah Muzen Cab
10
1 / 8 / 0
6,135
472
6,504
11,952
3,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 0
6,195
477
4,101
9,316
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 2
6,906
531
4,192
8,702
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
24
Kills
7
7
Deaths
24
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CARFERIRIMED
Bacchus
1
3
2
0.67
W
Gilgamesh
FeelsBranMan
Gilgamesh
13
2
5
7.75
W
Cerberus
KipSwift
Cerberus
7
1
7
10.5
W
Sylvanus
Malevolantx
Sylvanus
2
0
10
7
W
Persephone
Nin498
Persephone
2
1
3
3.5
L
Ratatoskr
RuinationDrakon
Ratatoskr
2
7
1
0.36
W
Izanami
Salsasaurus
Izanami
0
3
3
0.5
L
Ah Muzen Cab
Sono_Raiju
Ah Muzen Cab
1
8
0
0.13
L
2
2
0
1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,390
Damage
20,185
38,196
Taken
47,140
21,893
Mitigated
15,835
12,849
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CARFERIRIMED
Bacchus
1,992
227
0
1,540
8,088
4,584
0
2,440
5,597
13,636
0
W
Gilgamesh
FeelsBranMan
Gilgamesh
9,868
3,594
0
957
8,598
4,591
0
1,199
7,353
0
51,788
W
Cerberus
KipSwift
Cerberus
8,976
862
0
5,018
10,925
7,884
630
250
10,635
46,900
0
W
Sylvanus
Malevolantx
Sylvanus
4,352
1,678
1,132
2,515
6,549
5,474
816
1,308
5,167
15,557
0
W
Persephone
Nin498
Persephone
5,941
40
0
1,149
4,810
1,618
1,458
1,685
2,966
52,894
0
L
Ratatoskr
RuinationDrakon
Ratatoskr
3,396
1,299
0
2,247
9,082
2,566
0
3,058
5,848
0
27,747
W
Izanami
Salsasaurus
Izanami
4,253
2,550
0
2,078
7,314
2,326
2,606
1,380
5,890
0
54,707
L
Ah Muzen Cab
Sono_Raiju
Ah Muzen Cab
6,504
2,898
0
1,421
11,952
3,066
0
6,486
5,170
0
31,056
L
4,101
1,818
221
3,801
9,316
2,774
0
2,569
6,687
0
35,247
L
4,192
177
442
3,066
8,702
2,845
0
4,015
4,569
32,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,824
Gold Earned
31,751
475
Minions Killed
266
0
Camps Cleared
0
1,211,068
Distance Traveled
1,162,835
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,683
437
24
2
0
230,619
2
W
Gilgamesh
9,328
718
90
7
0
279,179
0
W
Cerberus
9,103
700
122
9
0
264,018
2
W
Sylvanus
7,667
590
35
3
0
227,899
2
W
Persephone
8,089
622
115
9
0
238,557
5
L
Ratatoskr
6,832
526
57
4
0
243,402
3
W
Izanami
7,637
587
113
9
0
201,415
0
L
Ah Muzen Cab
6,135
472
49
4
0
214,668
1
L
Cupid
6,195
477
60
5
0
245,322
5
L
Hel
6,906
531
76
6
0
228,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role