Player Matchup

Olorun
Olorun
CBNJ Mafia
Olorun
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,457 Elo+
Party 1
Izanami
Izanami
Ecoumene
Izanami
Level 61
God Stats
14W - 9L
1,669 SR
Queue Stats
285W - 271L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
EugorDRex
Gilgamesh
Level 61
God Stats
18W - 28L
1,527 SR
Queue Stats
102W - 104L
1,437 Elo+
Party 1
Ares
Ares
SquatchyElite3
Ares
Level 56
God Stats
4W - 6L
1,543 SR
Queue Stats
72W - 82L
1,396 Elo+
Party 1
Hun Batz
Hun Batz
xXPBMXx Salty
Hun Batz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,510 Elo+
Party 1
Team Averages
Level 78
1,548 SR
1,442 Elo+

VS

Team Averages
Level 81
1,553 SR
1,341 Elo+
Xbalanque
Xbalanque
I HOT N BEEFY I
Xbalanque
Level 108
God Stats
6W - 2L
1,540 SR
Queue Stats
303W - 283L
1,380 Elo+
Party 2
Hades
Hades
Infinite8Life
Hades
Level 98
God Stats
3W - 1L
1,673 SR
Queue Stats
6W - 6L
1,224 Elo+
Party 3
Khepri
Khepri
Jackirley
Khepri
Level 69
God Stats
2W - 1L
1,735 SR
Queue Stats
319W - 340L
1,337 Elo+
Party 2
Fenrir
Fenrir
jhags65
Fenrir
Level 66
God Stats
11W - 32L
1,444 SR
Queue Stats
131W - 190L
1,378 Elo+
Solo
Amaterasu
Amaterasu
vAngelFlores
Amaterasu
Level 64
God Stats
1W - 0L
1,372 SR
Queue Stats
34W - 35L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CBNJ Mafia
Olorun
12
2 / 3 / 0
7,515
501
3,601
11,649
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Ecoumene
Izanami
10
0 / 4 / 0
6,348
423
2,096
10,422
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
EugorDRex
Gilgamesh
12
3 / 4 / 1
7,421
495
8,224
10,996
4,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 3
6,931
462
5,149
10,035
5,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
xXPBMXx Salty
Hun Batz
10
1 / 3 / 1
6,491
433
3,935
9,632
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
I HOT N BEEFY I
Xbalanque
14
7 / 1 / 3
8,526
568
10,384
5,783
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 4
7,961
531
10,414
8,278
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Jackirley
Khepri
11
1 / 1 / 9
7,591
506
4,091
9,016
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
jhags65
Fenrir
9
2 / 4 / 1
6,162
411
3,443
8,982
3,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
vAngelFlores
Amaterasu
15
5 / 0 / 2
8,574
572
6,658
12,114
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
18
18
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
CBNJ Mafia
Olorun
2
3
0
0.67
L
Izanami
Ecoumene
Izanami
0
4
0
0
L
Gilgamesh
EugorDRex
Gilgamesh
3
4
1
0.88
W
Xbalanque
I HOT N BEEFY I
Xbalanque
7
1
3
8.5
W
3
0
4
5
W
Khepri
Jackirley
Khepri
1
1
9
5.5
L
0
4
3
0.38
W
Fenrir
jhags65
Fenrir
2
4
1
0.63
W
Amaterasu
vAngelFlores
Amaterasu
5
0
2
6
L
Hun Batz
xXPBMXx Salty
Hun Batz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,005
Damage
34,990
52,734
Taken
44,173
20,129
Mitigated
24,584
13,899
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CBNJ Mafia
Olorun
3,601
1,451
233
4,573
11,649
4,047
0
6,192
4,979
36,687
0
L
Izanami
Ecoumene
Izanami
2,096
1,515
0
3,049
10,422
2,886
0
1,157
9,265
0
39,647
L
Gilgamesh
EugorDRex
Gilgamesh
8,224
2,622
0
1,794
10,996
4,481
0
1,217
9,731
0
37,363
W
Xbalanque
I HOT N BEEFY I
Xbalanque
10,384
4,477
0
0
5,783
2,312
1,708
1,199
4,584
0
54,504
W
10,414
277
0
3,759
8,278
4,786
845
3,429
4,849
46,282
0
W
Khepri
Jackirley
Khepri
4,091
309
0
2,062
9,016
6,947
0
2,830
6,186
21,754
0
L
5,149
249
0
0
10,035
5,564
154
3,138
6,833
18,186
0
W
Fenrir
jhags65
Fenrir
3,443
792
0
1,549
8,982
3,584
320
691
8,291
0
18,224
W
Amaterasu
vAngelFlores
Amaterasu
6,658
2,712
0
7,249
12,114
6,955
334
601
11,513
0
49,819
L
Hun Batz
xXPBMXx Salty
Hun Batz
3,935
1,072
0
4,250
9,632
3,151
0
2,107
7,421
0
29,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,706
Gold Earned
38,814
303
Minions Killed
361
0
Camps Cleared
0
1,359,637
Distance Traveled
1,435,646
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,515
501
67
4
0
262,854
1
L
Izanami
6,348
423
66
4
0
227,185
3
L
Gilgamesh
7,421
495
84
6
0
282,883
1
W
Xbalanque
8,526
568
98
7
0
255,434
3
W
Hades
7,961
531
93
6
0
285,527
0
W
Khepri
7,591
506
29
2
0
309,006
5
L
Ares
6,931
462
27
2
0
300,048
0
W
Fenrir
6,162
411
33
2
0
282,423
5
W
Amaterasu
8,574
572
108
7
0
303,256
0
L
Hun Batz
6,491
433
59
4
0
286,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role