Player Matchup

King Arthur
King Arthur
ADomesticBeast
King Arthur
Level 126
God Stats
20W - 9L
1,749 SR
Queue Stats
340W - 319L
1,527 Elo+
Party 3
Mercury
Mercury
Jmoney1597
Mercury
Level 63
God Stats
3W - 1L
1,570 SR
Queue Stats
66W - 67L
1,511 Elo+
Party 4
Yemoja
Yemoja
KingSam943
Yemoja
Level 24
God Stats
31W - 25L
1,599 SR
Queue Stats
33W - 36L
1,497 Elo+
Party 4
Hera
Hera
SUPADADDARI0
Hera
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 233L
1,536 Elo+
Party 3
Skadi
Skadi
diego12345566
Skadi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,536 Elo+
Party 4
Team Averages
Level 63
1,584 SR
1,521 Elo+

VS

Team Averages
Level 73
1,545 SR
1,481 Elo+
Hera
Hera
Albertorio_
Hera
Level 94
God Stats
9W - 13L
1,500 SR
Queue Stats
379W - 280L
1,560 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CapJadShadow
Kumbhakarna
Level 46
God Stats
3W - 2L
1,587 SR
Queue Stats
300W - 218L
1,556 Elo+
Party 1
Da Ji
Da Ji
KevinZepol
Da Ji
Level 37
God Stats
30W - 31L
1,461 SR
Queue Stats
136W - 95L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
Tha1stPharaoh
Cthulhu
Level 142
God Stats
4W - 2L
1,468 SR
Queue Stats
33W - 37L
1,384 Elo+
Party 2
Chernobog
Chernobog
swami_sacarr
Chernobog
Level 45
God Stats
0W - 1L
1,710 SR
Queue Stats
3W - 11L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ADomesticBeast
King Arthur
18
9 / 4 / 4
11,571
609
16,981
19,020
11,523
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Jmoney1597
Mercury
18
6 / 0 / 3
10,782
567
5,770
12,033
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
KingSam943
Yemoja
13
0 / 1 / 7
8,835
465
3,165
9,585
3,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 4 / 5
9,933
523
6,757
8,789
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 1 / 5
9,852
519
5,433
8,012
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
10,389
547
4,542
8,207
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
CapJadShadow
Kumbhakarna
13
2 / 3 / 3
8,740
460
6,187
14,721
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
17
5 / 1 / 0
10,498
553
5,430
11,605
6,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
14
1 / 6 / 4
9,051
476
13,180
15,942
15,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
swami_sacarr
Chernobog
13
1 / 4 / 1
8,084
425
3,543
8,851
2,842
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
16
Kills
10
10
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ADomesticBeast
King Arthur
9
4
4
2.75
L
1
2
2
1
L
Kumbhakarna
CapJadShadow
Kumbhakarna
2
3
3
1.17
W
Mercury
Jmoney1597
Mercury
6
0
3
7.5
L
Da Ji
5
1
0
5
W
Yemoja
KingSam943
Yemoja
0
1
7
3.5
W
1
4
5
0.88
L
Cthulhu
1
6
4
0.5
W
0
1
5
2.5
L
Chernobog
swami_sacarr
Chernobog
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,106
Damage
32,882
57,439
Taken
59,326
26,055
Mitigated
39,504
19,975
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ADomesticBeast
King Arthur
16,981
2,077
0
7,760
19,020
11,523
167
10,790
7,337
0
72,478
L
4,542
1,401
0
2,613
8,207
3,255
610
2,222
5,865
79,657
0
L
Kumbhakarna
CapJadShadow
Kumbhakarna
6,187
1,084
0
3,876
14,721
11,187
28
4,246
10,325
22,178
0
W
Mercury
Jmoney1597
Mercury
5,770
2,672
0
440
12,033
4,745
1,202
2,919
9,030
0
90,668
L
Da Ji
5,430
1,122
0
1,150
11,605
6,657
0
424
11,141
0
84,657
W
Yemoja
KingSam943
Yemoja
3,165
710
3,373
3,929
9,585
3,929
158
2,982
6,543
16,215
0
W
6,757
2,324
0
1,911
8,789
3,119
83
4,042
4,659
66,022
0
L
Cthulhu
13,180
1,404
704
4,291
15,942
15,563
468
1,464
14,475
54,172
0
W
5,433
2,175
0
2,562
8,012
2,739
0
2,039
5,961
0
68,519
L
Chernobog
swami_sacarr
Chernobog
3,543
2,197
0
2,227
8,851
2,842
225
1,243
7,598
0
41,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,973
Gold Earned
46,762
606
Minions Killed
549
0
Camps Cleared
0
1,854,971
Distance Traveled
1,818,221
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,571
609
137
7
0
373,618
2
L
Hera
10,389
547
181
10
0
358,370
4
L
Kumbhakarna
8,740
460
27
1
0
373,209
2
W
Mercury
10,782
567
159
8
0
483,668
5
L
Da Ji
10,498
553
145
8
0
383,687
4
W
Yemoja
8,835
465
28
1
0
337,154
10
W
Hera
9,933
523
139
7
0
319,914
4
L
Cthulhu
9,051
476
107
6
0
350,474
5
W
Skadi
9,852
519
143
8
0
340,617
8
L
Chernobog
8,084
425
89
5
0
352,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role