Player Matchup

Xing Tian
Xing Tian
Gold II
GodOfSlowness
Xing Tian
Gold II
Level 52
God Stats
7W - 2L
1,796 SR
Queue Stats
27W - 26L
1,589 MMR
Solo
Izanami
Izanami
Platinum IV
LeafyGs
Izanami
Platinum IV
Level 157
God Stats
8W - 4L
1,731 SR
Queue Stats
323W - 295L
1,617 MMR
Solo
Chaac
Chaac
Gold III
TheGlizzydent
Chaac
Gold III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 140L
1,444 MMR
Party 1
Zeus
Zeus
Platinum IV
Zipdee2nd
Zeus
Platinum IV
Level 142
God Stats
190W - 134L
1,706 SR
Queue Stats
252W - 246L
1,783 MMR
Party 1
Hera
Hera
Platinum IV
cojadat
Hera
Platinum IV
Level 129
God Stats
8W - 6L
1,500 SR
Queue Stats
241W - 246L
1,666 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,647 SR
1,620 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,642 SR
1,620 MMR
Loki
Loki
Gold III
Savage_Boss456
Loki
Gold III
Level 81
God Stats
0W - 1L
1,297 SR
Queue Stats
120W - 126L
1,579 MMR
Solo
Janus
Janus
Gold II
TBG_Oli
Janus
Gold II
Level 87
God Stats
6W - 5L
1,544 SR
Queue Stats
32W - 30L
1,635 MMR
Party 2
Hachiman
Hachiman
Gold III
dragonh2000
Hachiman
Gold III
Level 147
God Stats
2W - 3L
1,911 SR
Queue Stats
257W - 245L
1,651 MMR
Solo
Ymir
Ymir
Gold II
temp-496202
Ymir
Gold II
Level 78
God Stats
11W - 11L
1,604 SR
Queue Stats
28W - 27L
1,649 MMR
Party 2
Osiris
Osiris
Gold I
thegrimkiller33
Osiris
Gold I
Level 135
God Stats
8W - 6L
1,854 SR
Queue Stats
207W - 199L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GodOfSlowness
Xing Tian
16
7 / 3 / 15
11,652
530
14,104
16,437
14,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
LeafyGs
Izanami
19
7 / 4 / 13
13,221
601
18,009
14,897
5,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 2 / 16
13,617
619
21,452
29,026
26,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
19
13 / 2 / 11
13,215
601
20,283
10,493
3,744
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
cojadat
Hera
18
11 / 1 / 11
12,882
586
17,914
8,688
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouAthenaGilgameshTiamatCu Chulainn

VS

Bans
HeimdallrSetKing ArthurTsukuyomiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 1
10,929
497
7,266
18,724
6,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
TBG_Oli
Janus
15
0 / 11 / 3
9,768
444
9,776
18,508
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
dragonh2000
Hachiman
16
2 / 10 / 2
10,560
480
8,047
23,802
8,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 9 / 4
11,215
510
6,794
27,047
21,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 13 / 1
9,752
443
9,286
26,254
18,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
22
49
Kills
11
12
Deaths
49
66
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
GodOfSlowness
Xing Tian
7
3
15
4.83
W
Izanami
LeafyGs
Izanami
7
4
13
3.38
L
5
6
1
0.92
L
Janus
TBG_Oli
Janus
0
11
3
0.14
W
11
2
16
9.5
W
Zeus
13
2
11
9.25
W
Hera
cojadat
Hera
11
1
11
16.5
L
Hachiman
dragonh2000
Hachiman
2
10
2
0.3
L
3
9
4
0.56
L
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,762
Damage
41,169
79,541
Taken
114,335
54,096
Mitigated
60,250
32,183
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
GodOfSlowness
Xing Tian
14,104
1,116
0
4,054
16,437
14,639
0
2,747
13,610
35,198
0
W
Izanami
LeafyGs
Izanami
18,009
13,947
0
6,545
14,897
5,605
2,877
4,049
10,726
0
109,782
L
7,266
1,179
0
1,364
18,724
6,395
0
8,450
10,037
0
61,564
L
Janus
TBG_Oli
Janus
9,776
0
0
1,029
18,508
5,925
0
11,004
7,240
64,874
0
W
21,452
3,609
0
15,361
29,026
26,565
1,278
6,869
21,981
8,815
83,160
W
Zeus
20,283
1,564
0
3,572
10,493
3,744
1,260
2,352
8,009
84,531
0
W
Hera
cojadat
Hera
17,914
5,215
0
2,651
8,688
3,543
2,263
3,445
5,001
85,159
0
L
Hachiman
dragonh2000
Hachiman
8,047
4,376
0
5,774
23,802
8,155
2,976
10,457
13,186
0
75,526
L
6,794
1,461
0
1,917
27,047
21,433
0
14,754
12,152
33,066
0
L
9,286
2,230
0
4,443
26,254
18,342
248
9,355
16,721
6,229
48,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,587
Gold Earned
52,224
606
Minions Killed
516
0
Camps Cleared
0
2,103,375
Distance Traveled
1,824,181
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,652
530
26
1
0
437,987
10
W
Izanami
13,221
601
168
8
0
387,425
2
L
Loki
10,929
497
109
5
0
431,395
5
L
Janus
9,768
444
131
6
0
383,312
0
W
Chaac
13,617
619
158
7
0
426,290
6
W
Zeus
13,215
601
101
5
0
412,028
3
W
Hera
12,882
586
153
7
0
439,645
4
L
Hachiman
10,560
480
136
6
0
312,669
0
L
Ymir
11,215
510
38
2
0
377,572
2
L
Osiris
9,752
443
102
5
0
319,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role