Player Matchup

Horus
Horus
IISoRandomII
Horus
Level 29
God Stats
19W - 11L
1,614 SR
Queue Stats
74W - 67L
1,517 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ItsGRiiMz
Tsukuyomi
Level 7
God Stats
5W - 5L
1,597 SR
Queue Stats
9W - 10L
1,610 Elo+
Party 2
Izanami
Izanami
Mythoš
Izanami
Level 24
God Stats
15W - 3L
1,827 SR
Queue Stats
40W - 30L
1,533 Elo+
Party 2
Neith
Neith
OKaBooMzZ
Neith
Level 8
God Stats
8W - 13L
1,444 SR
Queue Stats
9W - 16L
1,414 Elo+
Party 2
Guan Yu
Guan Yu
Ragnar805
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,502 Elo+
Party 2
Team Averages
Level 15
1,596 SR
1,515 Elo+

VS

Team Averages
Level 11
1,465 SR
1,491 Elo+
Ah Puch
Ah Puch
Gambler1991
Ah Puch
Level 16
God Stats
1W - 3L
1,371 SR
Queue Stats
153W - 165L
1,472 Elo+
Solo
Danzaburou
Danzaburou
McButLIcker
Danzaburou
Level 13
God Stats
54W - 51L
1,411 SR
Queue Stats
123W - 146L
1,343 Elo+
Party 1
Chaac
Chaac
Newbelle
Chaac
Level 20
God Stats
9W - 10L
1,545 SR
Queue Stats
37W - 50L
1,517 Elo+
Party 3
Kali
Kali
Newbelle18
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,455 Elo+
Party 3
Ares
Ares
kaizerSM
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 17
11,781
589
7,658
18,390
23,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
ItsGRiiMz
Tsukuyomi
17
13 / 5 / 5
12,205
610
12,945
17,182
7,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Izanami
Mythoš
Izanami
18
15 / 3 / 11
12,878
644
29,927
16,606
6,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
OKaBooMzZ
Neith
16
5 / 5 / 8
11,240
562
8,959
11,255
4,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Ragnar805
Guan Yu
15
2 / 4 / 9
10,030
502
8,269
16,657
18,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gambler1991
Ah Puch
18
6 / 10 / 3
11,343
567
9,536
15,304
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
McButLIcker
Danzaburou
10
1 / 8 / 2
7,253
363
3,979
13,467
4,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Newbelle
Chaac
16
2 / 7 / 4
9,967
498
12,188
23,794
26,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
8 / 7 / 3
11,575
579
18,141
20,715
9,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
9
1 / 8 / 2
6,563
328
3,298
14,368
11,369
Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
39
Kills
18
20
Deaths
40
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Gambler1991
Ah Puch
6
10
3
0.75
W
4
3
17
4.17
W
Tsukuyomi
ItsGRiiMz
Tsukuyomi
13
5
5
3.1
L
Danzaburou
McButLIcker
Danzaburou
1
8
2
0.25
W
Izanami
Mythoš
Izanami
15
3
11
6.83
L
Chaac
Newbelle
Chaac
2
7
4
0.57
L
8
7
3
1.36
W
Neith
OKaBooMzZ
Neith
5
5
8
1.8
W
Guan Yu
Ragnar805
Guan Yu
2
4
9
1.63
L
Ares
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,758
Damage
47,142
80,090
Taken
87,648
60,584
Mitigated
56,493
30,751
Healing
16,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Gambler1991
Ah Puch
9,536
367
0
1,788
15,304
4,807
200
0
15,304
73,122
0
W
7,658
2,944
1,609
5,551
18,390
23,748
2,368
2,415
14,925
0
25,394
W
Tsukuyomi
ItsGRiiMz
Tsukuyomi
12,945
5,252
0
3,913
17,182
7,196
3,422
2,604
14,578
0
52,527
L
Danzaburou
McButLIcker
Danzaburou
3,979
1,204
0
469
13,467
4,705
848
0
13,467
0
30,371
W
Izanami
Mythoš
Izanami
29,927
20,841
0
6,821
16,606
6,989
9,779
3,547
13,059
0
98,933
L
Chaac
Newbelle
Chaac
12,188
1,938
267
5,855
23,794
26,118
148
130
23,206
0
62,373
L
18,141
12,683
171
7,519
20,715
9,494
0
546
20,019
243
52,030
W
Neith
OKaBooMzZ
Neith
8,959
4,637
319
2,320
11,255
4,078
3,755
2,761
8,494
0
42,068
W
Guan Yu
Ragnar805
Guan Yu
8,269
1,101
3,159
7,059
16,657
18,573
556
1,747
14,910
703
32,711
L
Ares
3,298
1,075
0
0
14,368
11,369
290
0
14,368
9,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,134
Gold Earned
46,701
425
Minions Killed
365
0
Camps Cleared
0
1,680,630
Distance Traveled
1,450,886
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,343
567
134
7
0
323,877
5
W
Horus
11,781
589
37
2
0
403,901
1
W
Tsukuyomi
12,205
610
70
4
0
325,952
2
L
Danzaburou
7,253
363
57
3
0
188,782
1
W
Izanami
12,878
644
173
9
0
288,977
0
L
Chaac
9,967
498
99
5
0
349,318
0
L
Kali
11,575
579
65
3
0
341,181
0
W
Neith
11,240
562
84
4
0
306,640
0
W
Guan Yu
10,030
502
61
3
0
355,160
3
L
Ares
6,563
328
10
1
0
247,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role