Player Matchup

Neith
Neith
LiminaLyn
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Meatfactoryman
Chang'e
Level 28
God Stats
10W - 2L
1,800 SR
Queue Stats
256W - 196L
1,594 Elo+
Party 2
Achilles
Achilles
koonuda
Achilles
Level 66
God Stats
0W - 2L
1,189 SR
Queue Stats
187W - 138L
1,606 Elo+
Party 2
Team Averages
Level 33
1,496 SR
1,567 Elo+

VS

Team Averages
Level 58
1,602 SR
1,542 Elo+
Bastet
Bastet
BluishRabbit315
Bastet
Level 83
God Stats
20W - 29L
1,575 SR
Queue Stats
528W - 511L
1,635 Elo+
Party 1
King Arthur
King Arthur
Imbadatthizz
King Arthur
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 49L
1,686 Elo+
Party 1
Nu Wa
Nu Wa
timbagroovy209
Nu Wa
Level 86
God Stats
1W - 2L
1,733 SR
Queue Stats
82W - 121L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LiminaLyn
Neith
13
2 / 7 / 7
9,818
614
9,230
12,247
3,701
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 4 / 4
10,728
671
12,652
15,692
7,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
koonuda
Achilles
12
2 / 4 / 9
10,751
672
8,158
19,171
25,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 8
11,060
691
10,205
11,713
4,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Imbadatthizz
King Arthur
14
4 / 4 / 9
11,272
705
17,831
18,047
13,478
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 1 / 8
12,047
753
13,596
7,126
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
11
Kills
15
15
Deaths
11
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
6
8
1.33
W
King Arthur
Imbadatthizz
King Arthur
4
4
9
2.13
L
Neith
LiminaLyn
Neith
2
7
7
0.79
L
7
4
4
2.25
L
Achilles
koonuda
Achilles
2
4
9
1.63
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,040
Damage
41,632
47,110
Taken
36,886
36,982
Mitigated
20,794
17,638
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,205
2,312
0
1,478
11,713
4,620
598
3,967
7,681
0
36,605
W
King Arthur
Imbadatthizz
King Arthur
17,831
2,583
0
2,528
18,047
13,478
42
6,306
11,638
0
59,989
L
Neith
LiminaLyn
Neith
9,230
4,887
0
1,322
12,247
3,701
0
3,025
9,222
0
31,320
L
12,652
691
5,056
6,623
15,692
7,625
0
4,826
10,866
58,657
0
L
Achilles
koonuda
Achilles
8,158
3,313
1,024
3,613
19,171
25,656
0
5,790
13,381
0
22,946
W
13,596
4,489
930
2,467
7,126
2,696
331
2,491
4,635
60,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
34,379
169
Minions Killed
195
0
Camps Cleared
0
822,921
Distance Traveled
884,802
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,060
691
42
3
0
310,489
4
W
King Arthur
11,272
705
61
4
0
290,394
3
L
Neith
9,818
614
49
3
0
251,247
0
L
Chang'e
10,728
671
90
6
0
311,179
0
L
Achilles
10,751
672
30
2
0
260,495
3
W
Nu Wa
12,047
753
92
6
0
283,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role