Player Matchup

Fenrir
Fenrir
PolarBea
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 52L
1,582 Elo+
Party 2
Thanatos
Thanatos
Pour2Fours
Thanatos
Level 54
God Stats
15W - 17L
1,526 SR
Queue Stats
252W - 180L
1,600 Elo+
Party 2
Scylla
Scylla
UpTheGlockk
Scylla
Level 26
God Stats
69W - 65L
1,527 SR
Queue Stats
158W - 129L
1,573 Elo+
Party 2
Team Averages
Level 36
1,518 SR
1,585 Elo+

VS

Team Averages
Level 49
1,696 SR
1,581 Elo+
Ares
Ares
Dynodengar
Ares
Level 68
God Stats
7W - 3L
1,862 SR
Queue Stats
58W - 37L
1,661 Elo+
Party 1
Izanami
Izanami
HentaiLover20
Izanami
Level 69
God Stats
7W - 4L
1,644 SR
Queue Stats
48W - 28L
1,556 Elo+
Party 1
Ra
Ra
akhu09
Ra
Level 11
God Stats
3W - 3L
1,583 SR
Queue Stats
21W - 19L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PolarBea
Fenrir
12
0 / 6 / 11
9,047
646
4,599
15,244
10,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
Pour2Fours
Thanatos
13
11 / 4 / 0
10,402
743
10,509
12,868
4,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
11
0 / 7 / 9
8,412
601
6,017
9,161
2,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 8
11,231
802
9,054
9,173
9,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
14
7 / 4 / 7
11,196
800
12,924
10,935
4,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
12
1 / 5 / 10
9,109
651
3,690
6,257
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
11
Kills
17
17
Deaths
11
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
W
Izanami
7
4
7
2.63
L
Fenrir
PolarBea
Fenrir
0
6
11
0.92
L
Thanatos
Pour2Fours
Thanatos
11
4
0
2.75
L
Scylla
0
7
9
0.64
W
Ra
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,125
Damage
25,668
37,273
Taken
26,365
17,829
Mitigated
16,029
8,777
Healing
5,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,054
595
0
0
9,173
9,899
393
2,142
7,031
18,692
0
W
Izanami
12,924
9,889
0
2,601
10,935
4,158
1,611
1,709
9,226
0
65,511
L
Fenrir
PolarBea
Fenrir
4,599
1,576
0
1,849
15,244
10,761
365
5,479
9,543
0
18,861
L
Thanatos
Pour2Fours
Thanatos
10,509
3,297
0
6,114
12,868
4,677
858
3,234
9,558
0
34,526
L
Scylla
6,017
572
147
667
9,161
2,391
186
3,717
5,390
25,702
0
W
Ra
3,690
74
1,507
972
6,257
1,972
855
2,249
4,008
23,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,861
Gold Earned
31,536
113
Minions Killed
153
0
Camps Cleared
0
668,286
Distance Traveled
737,291
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,231
802
16
1
0
267,238
4
W
Izanami
11,196
800
100
7
0
225,214
4
L
Fenrir
9,047
646
32
2
0
236,079
1
L
Thanatos
10,402
743
45
3
0
252,157
0
L
Scylla
8,412
601
36
3
0
180,050
0
W
Ra
9,109
651
37
3
0
244,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role