Player Matchup

Neith
Neith
Blackstar2552
Neith
Level 4
God Stats
2W - 0L
1,732 SR
Queue Stats
2W - 4L
1,209 Elo+
Party 2
Pele
Pele
Carrillo
Pele
Level 23
God Stats
7W - 6L
1,358 SR
Queue Stats
65W - 52L
1,430 Elo+
Solo
Sylvanus
Sylvanus
DarkHound05
Sylvanus
Level 68
God Stats
1W - 0L
1,205 SR
Queue Stats
40W - 27L
1,543 Elo+
Party 2
Vulcan
Vulcan
Dümpsterfire
Vulcan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,227 Elo+
Solo
Anubis
Anubis
JJhona14
Anubis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 19L
1,336 Elo+
Party 2
Team Averages
Level 22
1,459 SR
1,349 Elo+

VS

Team Averages
Level 9
1,448 SR
1,376 Elo+
Ra
Ra
APHÉLìOS
Ra
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Avoiri
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,269 Elo+
Party 1
Gilgamesh
Gilgamesh
JulianaR09
Gilgamesh
Level 17
God Stats
3W - 5L
1,242 SR
Queue Stats
27W - 42L
1,340 Elo+
Solo
Thor
Thor
Xalxi
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Discordia
Discordia
zombycrushr
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 15
17,068
898
22,155
17,449
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
17
0 / 0 / 0
13,100
689
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
DarkHound05
Sylvanus
20
4 / 2 / 23
17,644
929
14,597
26,295
35,225
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 2 / 18
19,119
1,006
36,248
14,678
6,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Anubis
JJhona14
Anubis
20
11 / 2 / 13
18,409
969
28,866
23,929
13,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 4
16,227
854
14,460
19,348
6,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Avoiri
Mulan
20
2 / 7 / 6
16,103
848
7,841
35,839
17,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
JulianaR09
Gilgamesh
20
4 / 12 / 4
16,908
890
17,286
34,816
19,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Thor
Xalxi
Thor
17
0 / 3 / 0
13,125
691
330
2,428
571
Discordia
zombycrushr
Discordia
20
2 / 3 / 6
16,915
890
39,044
16,680
5,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
30
Kills
10
10
Deaths
30
69
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Mulan
Avoiri
Mulan
2
7
6
0.71
W
6
4
15
3.38
W
Pele
0
0
0
0
W
Sylvanus
DarkHound05
Sylvanus
4
2
23
7.75
W
9
2
18
9
W
Anubis
JJhona14
Anubis
11
2
13
8.75
L
Gilgamesh
JulianaR09
Gilgamesh
4
12
4
0.5
L
Thor
Xalxi
Thor
0
3
0
0
L
Discordia
zombycrushr
Discordia
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,866
Damage
78,961
82,351
Taken
109,111
61,945
Mitigated
49,539
30,645
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,460
275
1,127
1,659
19,348
6,171
0
15,415
3,933
61,015
0
L
Mulan
Avoiri
Mulan
7,841
2,390
0
1,117
35,839
17,480
0
28,402
7,437
0
35,803
W
22,155
13,475
0
2,698
17,449
6,752
0
11,688
5,761
0
38,344
W
Pele
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
DarkHound05
Sylvanus
14,597
5,655
11,374
9,453
26,295
35,225
0
17,916
8,379
35,383
0
W
36,248
13,841
1,442
1,333
14,678
6,247
0
9,527
5,151
121,132
0
W
Anubis
JJhona14
Anubis
28,866
1,903
0
4,345
23,929
13,721
0
14,373
9,556
44,301
0
L
Gilgamesh
JulianaR09
Gilgamesh
17,286
2,730
0
1,263
34,816
19,357
0
26,035
8,781
0
44,664
L
Thor
Xalxi
Thor
330
114
0
0
2,428
571
0
1,538
890
0
375
L
Discordia
zombycrushr
Discordia
39,044
3,431
248
6,104
16,680
5,960
0
8,321
8,359
101,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,340
Gold Earned
79,278
341
Minions Killed
423
2
Camps Cleared
3
1,228,012
Distance Traveled
1,374,827
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,227
854
133
7
0
378,259
0
L
Mulan
16,103
848
69
4
0
330,037
0
W
Neith
17,068
898
45
2
0
260,091
0
W
Pele
13,100
689
0
0
0
516
0
W
Sylvanus
17,644
929
33
2
0
319,137
0
W
Vulcan
19,119
1,006
226
12
1
350,909
0
W
Anubis
18,409
969
37
2
1
297,359
0
L
Gilgamesh
16,908
890
65
3
3
303,503
0
L
Thor
13,125
691
0
0
0
35,645
0
L
Discordia
16,915
890
156
8
0
327,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role