Player Matchup

King Arthur
King Arthur
Elgranvicio
King Arthur
Level 75
God Stats
3W - 7L
1,086 SR
Queue Stats
177W - 180L
1,472 Elo+
Party 3
Hachiman
Hachiman
Mca_Avansi
Hachiman
Level 121
God Stats
4W - 1L
1,473 SR
Queue Stats
437W - 431L
1,474 Elo+
Solo
Athena
Athena
TomasCastellan20
Athena
Level 116
God Stats
25W - 20L
1,652 SR
Queue Stats
372W - 391L
1,435 Elo+
Party 3
Ratatoskr
Ratatoskr
fidelinus
Ratatoskr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,438 Elo+
Party 1
Discordia
Discordia
pisciner
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 92
1,442 SR
1,464 Elo+

VS

Team Averages
Level 87
1,584 SR
1,446 Elo+
Loki
Loki
Gahar
Loki
Level 87
God Stats
10W - 12L
1,566 SR
Queue Stats
49W - 61L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
LokMito
Cthulhu
Level 84
God Stats
12W - 9L
1,807 SR
Queue Stats
203W - 213L
1,480 Elo+
Solo
Sol
Sol
Yaimad
Sol
Level 103
God Stats
4W - 4L
1,500 SR
Queue Stats
131W - 145L
1,435 Elo+
Party 2
Xbalanque
Xbalanque
olivia12
Xbalanque
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
449W - 503L
1,379 Elo+
Solo
Janus
Janus
wuakilex
Janus
Level 88
God Stats
35W - 39L
1,548 SR
Queue Stats
280W - 275L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elgranvicio
King Arthur
19
10 / 0 / 8
12,273
558
15,001
16,610
13,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Mca_Avansi
Hachiman
20
3 / 4 / 5
12,016
546
9,254
18,558
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 2 / 11
10,777
490
11,981
34,223
33,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
fidelinus
Ratatoskr
15
0 / 8 / 3
9,178
417
3,829
14,591
5,354
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
pisciner
Discordia
20
9 / 1 / 5
12,927
588
22,034
10,264
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gahar
Loki
17
7 / 5 / 2
10,538
479
13,301
17,354
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
LokMito
Cthulhu
14
0 / 4 / 7
9,355
425
12,384
25,864
20,496
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sol
Yaimad
Sol
16
1 / 7 / 1
9,776
444
11,829
13,904
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
olivia12
Xbalanque
13
3 / 4 / 4
9,023
410
8,937
10,921
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
wuakilex
Janus
16
4 / 4 / 3
10,352
471
14,900
15,322
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
24
Kills
15
15
Deaths
24
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Elgranvicio
King Arthur
10
0
8
14
L
Loki
Gahar
Loki
7
5
2
1.6
L
Cthulhu
LokMito
Cthulhu
0
4
7
0.88
W
Hachiman
Mca_Avansi
Hachiman
3
4
5
1.38
W
2
2
11
3.75
L
Sol
Yaimad
Sol
1
7
1
0.21
W
Ratatoskr
fidelinus
Ratatoskr
0
8
3
0.19
L
Xbalanque
olivia12
Xbalanque
3
4
4
1.25
W
Discordia
pisciner
Discordia
9
1
5
11.5
L
Janus
wuakilex
Janus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,099
Damage
61,351
94,246
Taken
83,365
63,410
Mitigated
40,839
35,372
Healing
20,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Elgranvicio
King Arthur
15,001
2,065
0
5,540
16,610
13,392
1,527
8,077
8,444
0
69,490
L
Loki
Gahar
Loki
13,301
3,194
0
5,147
17,354
6,126
0
5,023
12,331
0
75,110
L
Cthulhu
LokMito
Cthulhu
12,384
2,417
1,191
4,879
25,864
20,496
0
12,665
13,199
37,775
0
W
Hachiman
Mca_Avansi
Hachiman
9,254
4,558
768
8,181
18,558
6,716
2,576
3,996
14,506
0
109,844
W
11,981
3,242
624
15,855
34,223
33,741
884
19,254
14,587
33,376
0
L
Sol
Yaimad
Sol
11,829
4,323
0
3,364
13,904
5,568
714
4,534
9,370
70,788
4,040
W
Ratatoskr
fidelinus
Ratatoskr
3,829
880
0
1,080
14,591
5,354
0
2,615
11,890
0
61,208
L
Xbalanque
olivia12
Xbalanque
8,937
4,115
0
2,235
10,921
3,390
840
2,945
7,976
0
44,204
W
Discordia
pisciner
Discordia
22,034
371
0
3,324
10,264
4,207
801
3,744
6,340
105,083
0
L
Janus
wuakilex
Janus
14,900
1,432
250
3,473
15,322
5,259
0
8,848
6,474
76,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,171
Gold Earned
49,044
619
Minions Killed
539
0
Camps Cleared
0
2,098,568
Distance Traveled
1,922,026
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,273
558
119
5
0
424,673
1
L
Loki
10,538
479
124
6
0
432,444
2
L
Cthulhu
9,355
425
77
4
0
428,574
4
W
Hachiman
12,016
546
177
8
0
386,777
2
W
Athena
10,777
490
53
2
0
413,064
8
L
Sol
9,776
444
115
5
0
359,743
4
W
Ratatoskr
9,178
417
104
5
0
424,440
2
L
Xbalanque
9,023
410
80
4
0
277,486
0
W
Discordia
12,927
588
166
8
0
449,614
5
L
Janus
10,352
471
143
7
0
423,779
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role