Player Matchup

Ares
Ares
Afro-Ronin786
Ares
Level 11
God Stats
27W - 30L
1,447 SR
Queue Stats
30W - 31L
1,446 Elo+
Party 1
Nemesis
Nemesis
CurrentlyTurnt_
Nemesis
Level 45
God Stats
59W - 51L
1,670 SR
Queue Stats
959W - 868L
1,545 Elo+
Party 1
Cabrakan
Cabrakan
FruitK1ller
Cabrakan
Level 82
God Stats
52W - 41L
1,563 SR
Queue Stats
1,107W - 1,031L
1,522 Elo+
Party 1
King Arthur
King Arthur
MAJD-ATTACK
King Arthur
Level 13
God Stats
38W - 49L
1,294 SR
Queue Stats
103W - 99L
1,498 Elo+
Party 1
Set
Set
x_KingDre
Set
Level 6
God Stats
11W - 4L
1,893 SR
Queue Stats
180W - 163L
1,388 Elo+
Party 1
Team Averages
Level 31
1,573 SR
1,480 Elo+

VS

Team Averages
Level 22
1,539 SR
1,557 Elo+
Ymir
Ymir
ForsakenxOne
Ymir
Level 21
God Stats
6W - 3L
1,304 SR
Queue Stats
103W - 62L
1,673 Elo+
Solo
Zeus
Zeus
Holaaf
Zeus
Level 18
God Stats
5W - 6L
1,534 SR
Queue Stats
35W - 40L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nyeji
Tsukuyomi
Level 29
God Stats
5W - 1L
1,817 SR
Queue Stats
11W - 8L
1,542 Elo+
Solo
Chiron
Chiron
SoloSlay3r20
Chiron
Level 27
God Stats
4W - 6L
1,576 SR
Queue Stats
225W - 193L
1,590 Elo+
Solo
Amaterasu
Amaterasu
Twitchy_Naum
Amaterasu
Level 16
God Stats
17W - 27L
1,464 SR
Queue Stats
53W - 54L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,908
495
4,509
17,866
12,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 2 / 4
9,282
464
6,591
13,865
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
FruitK1ller
Cabrakan
15
5 / 8 / 3
10,314
516
8,822
17,483
9,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MAJD-ATTACK
King Arthur
14
0 / 8 / 2
8,246
412
3,703
16,782
9,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 9 / 1
7,603
380
1,791
12,532
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 5
12,594
630
15,792
16,453
9,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
Holaaf
Zeus
18
4 / 2 / 0
11,917
596
7,093
7,642
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Nyeji
Tsukuyomi
16
2 / 5 / 6
10,949
547
8,279
14,212
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
20
18 / 2 / 2
13,424
671
22,478
15,292
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Twitchy_Naum
Amaterasu
17
0 / 0 / 12
11,340
567
4,276
11,343
6,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
33
33
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
2
2
4
2
W
9
1
5
11.5
L
Cabrakan
FruitK1ller
Cabrakan
5
8
3
0.81
W
Zeus
Holaaf
Zeus
4
2
0
2
L
King Arthur
MAJD-ATTACK
King Arthur
0
8
2
0.13
W
Tsukuyomi
Nyeji
Tsukuyomi
2
5
6
1
W
Chiron
18
2
2
9.5
W
Amaterasu
Twitchy_Naum
Amaterasu
0
0
12
6
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,416
Damage
57,918
78,528
Taken
64,942
40,944
Mitigated
29,721
7,848
Healing
30,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,509
194
0
1,268
17,866
12,682
0
5,073
12,793
27,997
0
L
6,591
2,702
0
2,131
13,865
5,714
0
3,134
10,649
0
61,036
W
15,792
3,454
0
7,354
16,453
9,882
770
2,599
13,854
96,670
0
L
Cabrakan
FruitK1ller
Cabrakan
8,822
1,511
0
1,662
17,483
9,997
0
7,090
10,175
49,111
0
W
Zeus
Holaaf
Zeus
7,093
445
0
1,908
7,642
2,477
1,068
2,823
4,819
77,004
0
L
King Arthur
MAJD-ATTACK
King Arthur
3,703
992
0
1,497
16,782
9,100
0
5,448
11,334
0
41,001
W
Tsukuyomi
Nyeji
Tsukuyomi
8,279
2,016
0
5,204
14,212
4,709
449
2,304
11,908
0
63,032
W
Chiron
22,478
13,316
991
8,937
15,292
5,976
9,659
4,626
10,502
0
104,637
W
Amaterasu
Twitchy_Naum
Amaterasu
4,276
2,197
0
5,902
11,343
6,677
3,170
979
10,364
0
57,924
L
1,791
735
0
1,290
12,532
3,451
0
1,840
10,692
0
24,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
60,224
372
Minions Killed
658
0
Camps Cleared
0
1,839,513
Distance Traveled
1,823,255
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,908
495
47
2
0
351,352
3
L
Nemesis
9,282
464
104
5
0
440,749
2
W
Ymir
12,594
630
134
7
0
313,470
1
L
Cabrakan
10,314
516
101
5
0
306,916
2
W
Zeus
11,917
596
138
7
0
358,839
3
L
King Arthur
8,246
412
85
4
0
356,341
0
W
Tsukuyomi
10,949
547
123
6
0
363,943
7
W
Chiron
13,424
671
150
8
0
361,123
5
W
Amaterasu
11,340
567
113
6
0
425,880
0
L
Set
7,603
380
35
2
0
384,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role