Player Matchup

Kukulkan
Kukulkan
Dom_715
Kukulkan
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
84W - 128L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
NERV_Concussion
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Loki
Loki
Thomas_cs_15
Loki
Level 27
God Stats
26W - 29L
1,569 SR
Queue Stats
90W - 127L
1,360 Elo+
Party 1
Pele
Pele
Thundergod1337
Pele
Level 18
God Stats
7W - 7L
1,520 SR
Queue Stats
283W - 326L
1,290 Elo+
Party 1
Artemis
Artemis
kyeli1324
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,518 SR
1,394 Elo+

VS

Team Averages
Level 11
1,476 SR
1,467 Elo+
Cu Chulainn
Cu Chulainn
AbelitoPro26
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Sol
Sol
Cinder XII
Sol
Level 28
God Stats
28W - 12L
1,381 SR
Queue Stats
82W - 78L
1,335 Elo+
Solo
Ra
Ra
DarkUnknwn3
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JabbaDaHut720
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
MrLEEDiAs
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dom_715
Kukulkan
12
4 / 5 / 6
7,640
478
6,185
6,722
2,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 7 / 4
6,371
398
5,695
14,532
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 5 / 1
8,400
525
9,507
9,597
3,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 8 / 3
7,078
442
7,380
13,856
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
kyeli1324
Artemis
3
0 / 4 / 0
4,814
301
505
3,570
836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AbelitoPro26
Cu Chulainn
8
2 / 7 / 7
6,887
430
3,371
10,094
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
9 / 0 / 7
9,933
621
10,835
11,427
4,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
11 / 1 / 10
9,940
621
14,726
9,014
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
JabbaDaHut720
Cerberus
14
4 / 3 / 4
8,708
544
4,251
10,715
6,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
11
2 / 5 / 6
7,423
464
1,851
7,185
4,198
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
14
Kills
28
29
Deaths
16
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AbelitoPro26
Cu Chulainn
2
7
7
0.79
W
9
0
7
12.5
W
11
1
10
16
L
Kukulkan
Dom_715
Kukulkan
4
5
6
1.4
W
Cerberus
JabbaDaHut720
Cerberus
4
3
4
2
W
Thor
2
5
6
1
L
3
7
4
0.71
L
6
5
1
1.3
L
1
8
3
0.31
L
Artemis
kyeli1324
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,272
Damage
35,034
48,277
Taken
48,435
21,012
Mitigated
23,004
4,383
Healing
16,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AbelitoPro26
Cu Chulainn
3,371
1,444
0
18
10,094
4,880
147
3,678
6,146
1,265
7,748
W
10,835
3,078
157
7,001
11,427
4,063
5,868
2,121
9,156
57,754
0
W
14,726
2,818
2,583
4,948
9,014
3,796
1,447
2,483
6,411
59,183
0
L
Kukulkan
Dom_715
Kukulkan
6,185
879
368
857
6,722
2,758
0
4,950
1,772
35,414
0
W
Cerberus
JabbaDaHut720
Cerberus
4,251
125
0
2,117
10,715
6,067
1,219
951
9,734
30,957
0
W
Thor
1,851
260
0
0
7,185
4,198
441
1,987
5,108
7,072
7,871
L
5,695
1,352
0
778
14,532
9,242
125
9,711
4,821
16,375
0
L
9,507
2,358
76
1,176
9,597
3,081
425
5,840
3,757
0
46,848
L
7,380
2,908
0
1,128
13,856
5,095
124
9,499
4,357
0
42,825
L
Artemis
kyeli1324
Artemis
505
307
0
0
3,570
836
0
1,394
2,176
0
3,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,303
Gold Earned
42,891
239
Minions Killed
301
0
Camps Cleared
0
1,294,627
Distance Traveled
1,340,544
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,887
430
6
0
0
302,953
1
W
Sol
9,933
621
101
6
0
223,611
8
W
Ra
9,940
621
105
7
0
299,767
1
L
Kukulkan
7,640
478
58
4
0
293,399
2
W
Cerberus
8,708
544
62
4
0
300,738
1
W
Thor
7,423
464
27
2
0
213,475
1
L
Cthulhu
6,371
398
26
2
0
287,520
1
L
Loki
8,400
525
84
5
0
311,013
1
L
Pele
7,078
442
71
4
0
288,715
0
L
Artemis
4,814
301
0
0
0
113,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role