Player Matchup

Kukulkan
Kukulkan
Gold V
Brunokaveira
Kukulkan
Gold V
Level 106
God Stats
4W - 2L
1,694 SR
Queue Stats
305W - 360L
1,161 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
HorusDaAlmighty
Kumbhakarna
Silver I
Level 132
God Stats
12W - 6L
1,696 SR
Queue Stats
99W - 103L
1,353 MMR
Party 2
Odin
Odin
Gold IV
vCHILDSPLAYv
Odin
Gold IV
Level 140
God Stats
20W - 12L
1,398 SR
Queue Stats
132W - 139L
1,166 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,596 SR
1,227 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,488 SR
1,201 MMR
Guan Yu
Guan Yu
Bronze III
RTR Solo
Guan Yu
Bronze III
Level 83
God Stats
0W - 1L
1,528 SR
Queue Stats
9W - 11L
1,491 MMR
Party 1
Tiamat
Tiamat
Silver II
Reaper-of-Me
Tiamat
Silver II
Level 153
God Stats
7W - 13L
1,463 SR
Queue Stats
331W - 440L
1,119 MMR
Solo
King Arthur
King Arthur
Bronze II
llllaaronlllll
King Arthur
Bronze II
Level 89
God Stats
0W - 2L
1,475 SR
Queue Stats
37W - 47L
992 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brunokaveira
Kukulkan
16
3 / 0 / 3
11,468
637
22,763
8,266
3,644
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
HorusDaAlmighty
Kumbhakarna
14
2 / 0 / 6
10,692
594
5,030
9,279
10,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 0 / 5
11,703
650
9,266
11,727
5,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ChaacAphroditeChang'eScyllaGilgamesh

VS

Bans
CabrakanMedusaHeimdallrDanzaburouThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RTR Solo
Guan Yu
12
0 / 2 / 0
9,470
526
6,409
17,098
13,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
12
0 / 0 / 0
9,329
518
6,095
7,291
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
llllaaronlllll
King Arthur
12
0 / 6 / 0
9,196
511
7,412
21,718
20,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Brunokaveira
Kukulkan
3
0
3
4.5
W
Kumbhakarna
HorusDaAlmighty
Kumbhakarna
2
0
6
5
L
Guan Yu
RTR Solo
Guan Yu
0
2
0
0
L
Tiamat
0
0
0
0
L
King Arthur
llllaaronlllll
King Arthur
0
6
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,059
Damage
19,916
29,272
Taken
46,107
20,003
Mitigated
37,528
10,276
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Brunokaveira
Kukulkan
22,763
606
711
1,264
8,266
3,644
562
877
6,949
96,039
0
W
Kumbhakarna
HorusDaAlmighty
Kumbhakarna
5,030
626
0
500
9,279
10,604
330
2,142
6,320
25,393
0
L
Guan Yu
RTR Solo
Guan Yu
6,409
798
3,424
6,160
17,098
13,081
0
8,843
8,255
0
31,282
L
Tiamat
6,095
525
0
2,521
7,291
3,712
3
5,035
2,256
38,050
0
L
King Arthur
llllaaronlllll
King Arthur
7,412
899
611
3,171
21,718
20,735
0
14,010
7,708
0
29,655
W
9,266
1,809
1,464
6,337
11,727
5,755
730
2,406
8,423
0
35,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,863
Gold Earned
27,995
215
Minions Killed
141
0
Camps Cleared
0
994,094
Distance Traveled
893,043
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,468
637
137
8
0
337,532
1
W
Kumbhakarna
10,692
594
24
1
0
318,127
3
L
Guan Yu
9,470
526
42
2
0
314,185
2
L
Tiamat
9,329
518
63
4
0
270,305
2
L
King Arthur
9,196
511
36
2
0
308,553
0
W
Odin
11,703
650
54
3
0
338,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role