Player Matchup

Mercury
Mercury
COPPER368
Mercury
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,348 Elo+
Party 1
Jormungandr
Jormungandr
FillRegular
Jormungandr
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 10L
1,418 Elo+
Party 1
Aphrodite
Aphrodite
Inanispedes
Aphrodite
Level 17
God Stats
10W - 10L
1,426 SR
Queue Stats
16W - 14L
1,372 Elo+
Solo
Ratatoskr
Ratatoskr
SharkTentacles
Ratatoskr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,251 Elo+
Solo
Baron Samedi
Baron Samedi
SlinkierPro
Baron Samedi
Level 18
God Stats
1W - 1L
1,497 SR
Queue Stats
9W - 24L
1,385 Elo+
Party 1
Team Averages
Level 23
1,485 SR
1,355 Elo+

VS

Team Averages
Level 10
1,515 SR
1,492 Elo+
Thor
Thor
ASAP Capp
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Finn225117
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
FuzzyManager399
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
RambosDestroyer
Tsukuyomi
Level 9
God Stats
16W - 14L
1,577 SR
Queue Stats
27W - 21L
1,561 Elo+
Solo
Ra
Ra
Youngtj203
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
COPPER368
Mercury
19
15 / 2 / 19
13,312
1,210
16,966
9,738
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
FillRegular
Jormungandr
18
11 / 3 / 17
12,156
1,105
15,590
16,627
16,308
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Inanispedes
Aphrodite
18
4 / 0 / 21
11,236
1,021
8,154
8,857
4,666
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
SharkTentacles
Ratatoskr
19
9 / 4 / 20
12,804
1,164
14,233
16,751
8,272
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SlinkierPro
Baron Samedi
19
10 / 1 / 22
13,024
1,184
16,716
11,903
6,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 10 / 3
10,224
929
5,580
12,424
4,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Finn225117
Nemesis
15
0 / 5 / 0
9,920
902
1,417
6,582
2,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
6 / 11 / 3
13,118
1,193
21,286
21,428
7,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
RambosDestroyer
Tsukuyomi
17
3 / 8 / 4
11,712
1,065
13,102
16,623
6,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 16 / 5
9,694
881
15,768
21,931
8,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
25
49
Kills
10
10
Deaths
50
99
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
1
10
3
0.25
W
Mercury
COPPER368
Mercury
15
2
19
12.25
W
Jormungandr
FillRegular
Jormungandr
11
3
17
6.5
L
Nemesis
Finn225117
Nemesis
0
5
0
0
L
6
11
3
0.68
W
Aphrodite
Inanispedes
Aphrodite
4
0
21
14.5
L
Tsukuyomi
RambosDestroyer
Tsukuyomi
3
8
4
0.63
W
Ratatoskr
SharkTentacles
Ratatoskr
9
4
20
4.75
W
Baron Samedi
SlinkierPro
Baron Samedi
10
1
22
21
L
0
16
5
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,659
Damage
57,153
63,876
Taken
78,988
40,205
Mitigated
28,582
19,479
Healing
3,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,580
1,847
0
0
12,424
4,468
0
5,256
7,168
0
16,236
W
Mercury
COPPER368
Mercury
16,966
10,454
0
579
9,738
4,783
0
3,436
6,302
0
26,001
W
Jormungandr
FillRegular
Jormungandr
15,590
5,270
0
0
16,627
16,308
0
10,785
5,842
28,777
0
L
Nemesis
Finn225117
Nemesis
1,417
394
0
382
6,582
2,196
0
1,517
5,065
0
6,937
L
21,286
1,820
0
918
21,428
7,285
0
11,243
10,185
59,417
0
W
Aphrodite
Inanispedes
Aphrodite
8,154
889
6,967
5,310
8,857
4,666
0
6,887
1,970
17,153
0
L
Tsukuyomi
RambosDestroyer
Tsukuyomi
13,102
4,231
0
816
16,623
6,546
0
8,017
8,606
0
22,609
W
Ratatoskr
SharkTentacles
Ratatoskr
14,233
4,774
0
3,931
16,751
8,272
0
9,251
7,500
0
35,269
W
Baron Samedi
SlinkierPro
Baron Samedi
16,716
2,813
962
1,730
11,903
6,176
0
6,695
5,208
32,215
0
L
15,768
1,754
514
476
21,931
8,087
0
14,427
7,504
21,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,532
Gold Earned
54,668
183
Minions Killed
146
4
Camps Cleared
5
1,053,300
Distance Traveled
772,138
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,224
929
25
2
0
108,305
1
W
Mercury
13,312
1,210
11
1
1
255,484
0
W
Jormungandr
12,156
1,105
48
4
0
180,129
0
L
Nemesis
9,920
902
8
1
0
97,048
3
L
Ah Puch
13,118
1,193
81
7
0
218,625
1
W
Aphrodite
11,236
1,021
28
3
0
203,773
0
L
Tsukuyomi
11,712
1,065
17
2
5
167,105
0
W
Ratatoskr
12,804
1,164
54
5
2
203,673
0
W
Baron Samedi
13,024
1,184
42
4
1
210,241
0
L
Ra
9,694
881
15
1
0
181,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role