Player Matchup

Sun Wukong
Sun Wukong
Infinity Sword9
Sun Wukong
Level 122
God Stats
17W - 14L
1,665 SR
Queue Stats
205W - 155L
1,628 Elo+
Party 3
Cerberus
Cerberus
MirageAlchemist
Cerberus
Level 88
God Stats
3W - 0L
1,792 SR
Queue Stats
211W - 217L
1,634 Elo+
Party 2
Raijin
Raijin
Skywa1ker195
Raijin
Level 129
God Stats
5W - 2L
1,659 SR
Queue Stats
303W - 248L
1,652 Elo+
Party 3
Chernobog
Chernobog
starkillermarek
Chernobog
Level 145
God Stats
1W - 3L
1,196 SR
Queue Stats
235W - 231L
1,583 Elo+
Party 2
Gilgamesh
Gilgamesh
xlrrip
Gilgamesh
Level 126
God Stats
4W - 1L
1,514 SR
Queue Stats
181W - 162L
1,514 Elo+
Solo
Team Averages
Level 122
1,565 SR
1,602 Elo+

VS

Team Averages
Level 143
1,625 SR
1,587 Elo+
Gilgamesh
Gilgamesh
AnubosSatanico
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AsenTionsz
Cerberus
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 110L
1,601 Elo+
Party 1
Nox
Nox
Cutest Annie
Nox
Level 112
God Stats
0W - 1L
1,471 SR
Queue Stats
23W - 21L
1,650 Elo+
Party 1
Artemis
Artemis
MrSreven
Artemis
Level 149
God Stats
0W - 1L
1,936 SR
Queue Stats
16W - 12L
1,663 Elo+
Party 1
Arachne
Arachne
jadester64
Arachne
Level 143
God Stats
55W - 29L
1,716 SR
Queue Stats
363W - 296L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Infinity Sword9
Sun Wukong
12
3 / 3 / 8
7,130
594
3,573
9,107
3,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
8
0 / 2 / 3
5,740
478
2,631
7,671
2,421
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
14
9 / 2 / 1
8,469
706
7,876
5,791
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
starkillermarek
Chernobog
11
2 / 2 / 0
6,824
569
3,861
6,199
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
xlrrip
Gilgamesh
14
2 / 0 / 2
7,688
641
7,001
8,730
5,688
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnubosSatanico
Gilgamesh
11
1 / 3 / 0
6,437
536
5,574
10,034
7,250
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
AsenTionsz
Cerberus
9
1 / 4 / 5
5,652
471
4,599
9,468
4,979
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 2
5,905
492
3,456
5,422
1,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MrSreven
Artemis
11
5 / 3 / 2
6,891
574
5,944
5,441
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
jadester64
Arachne
11
2 / 1 / 1
6,775
565
2,406
7,653
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
9
9
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnubosSatanico
Gilgamesh
1
3
0
0.33
L
Cerberus
AsenTionsz
Cerberus
1
4
5
0.88
L
0
5
2
0.2
W
Sun Wukong
Infinity Sword9
Sun Wukong
3
3
8
2.33
W
Cerberus
0
2
3
0.75
L
Artemis
MrSreven
Artemis
5
3
2
2
W
Raijin
9
2
1
4.75
L
Arachne
jadester64
Arachne
2
1
1
2.5
W
Chernobog
starkillermarek
Chernobog
2
2
0
1
W
Gilgamesh
xlrrip
Gilgamesh
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,942
Damage
21,979
37,498
Taken
38,018
15,423
Mitigated
18,657
13,003
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnubosSatanico
Gilgamesh
5,574
1,052
0
3,245
10,034
7,250
0
0
10,034
0
35,668
L
Cerberus
AsenTionsz
Cerberus
4,599
678
0
1,778
9,468
4,979
0
4,285
5,183
27,213
0
L
3,456
510
0
125
5,422
1,853
0
3,431
1,991
35,674
0
W
Sun Wukong
Infinity Sword9
Sun Wukong
3,573
1,042
0
3,686
9,107
3,776
0
1,145
7,962
0
30,424
W
Cerberus
2,631
558
0
1,596
7,671
2,421
0
2,818
4,853
14,946
0
L
Artemis
MrSreven
Artemis
5,944
2,086
0
348
5,441
1,961
0
2,091
3,350
0
31,849
W
Raijin
7,876
706
0
1,810
5,791
2,072
0
3,035
2,756
57,270
0
L
Arachne
jadester64
Arachne
2,406
1,398
0
3,218
7,653
2,614
0
700
6,953
0
37,116
W
Chernobog
starkillermarek
Chernobog
3,861
2,510
0
2,529
6,199
1,466
1,492
1,057
5,142
0
38,223
W
Gilgamesh
xlrrip
Gilgamesh
7,001
1,445
0
3,382
8,730
5,688
0
0
8,730
0
46,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,851
Gold Earned
31,660
404
Minions Killed
356
0
Camps Cleared
0
1,172,680
Distance Traveled
1,120,377
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,437
536
77
6
0
218,336
2
L
Cerberus
5,652
471
58
5
0
218,249
4
L
Nox
5,905
492
83
7
0
227,634
3
W
Sun Wukong
7,130
594
65
5
0
238,575
0
W
Cerberus
5,740
478
32
3
0
246,343
5
L
Artemis
6,891
574
62
5
0
220,915
0
W
Raijin
8,469
706
114
10
0
232,752
0
L
Arachne
6,775
565
76
6
0
235,243
1
W
Chernobog
6,824
569
85
7
0
214,512
5
W
Gilgamesh
7,688
641
108
9
0
240,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role