Player Matchup

Baron Samedi
Baron Samedi
Faded-Beast-420
Baron Samedi
Level 135
God Stats
0W - 2L
1,308 SR
Queue Stats
188W - 165L
1,532 Elo+
Party 1
Susano
Susano
PrimalLove14
Susano
Level 128
God Stats
21W - 27L
1,545 SR
Queue Stats
194W - 196L
1,527 Elo+
Solo
Pele
Pele
TheReapper01
Pele
Level 108
God Stats
3W - 5L
1,746 SR
Queue Stats
18W - 21L
1,490 Elo+
Party 1
Hachiman
Hachiman
Warden435
Hachiman
Level 158
God Stats
10W - 12L
1,560 SR
Queue Stats
908W - 867L
1,566 Elo+
Solo
Kuzenbo
Kuzenbo
oGhostz-
Kuzenbo
Level 111
God Stats
3W - 3L
1,482 SR
Queue Stats
281W - 264L
1,584 Elo+
Solo
Team Averages
Level 128
1,528 SR
1,540 Elo+

VS

Team Averages
Level 125
1,358 SR
1,553 Elo+
Hun Batz
Hun Batz
Emindero
Hun Batz
Level 108
God Stats
1W - 2L
1,215 SR
Queue Stats
83W - 52L
1,616 Elo+
Solo
Danzaburou
Danzaburou
FirstSpeaker
Danzaburou
Level 121
God Stats
1W - 3L
1,165 SR
Queue Stats
165W - 175L
1,571 Elo+
Solo
Merlin
Merlin
GANNICUS13
Merlin
Level 140
God Stats
4W - 5L
1,284 SR
Queue Stats
343W - 345L
1,543 Elo+
Party 2
Hercules
Hercules
VictorHugo00
Hercules
Level 129
God Stats
77W - 77L
1,679 SR
Queue Stats
401W - 416L
1,570 Elo+
Party 2
Artio
Artio
obeycross18
Artio
Level 128
God Stats
9W - 5L
1,445 SR
Queue Stats
137W - 129L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Faded-Beast-420
Baron Samedi
17
1 / 6 / 8
11,014
501
17,519
18,018
8,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
17
4 / 7 / 1
10,791
491
9,460
18,497
7,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 9 / 3
9,647
439
8,067
17,251
6,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Warden435
Hachiman
16
3 / 6 / 8
11,106
505
9,229
15,349
4,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
oGhostz-
Kuzenbo
15
4 / 4 / 7
10,446
475
9,283
21,021
20,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Emindero
Hun Batz
20
14 / 2 / 9
13,420
610
19,062
15,675
6,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
FirstSpeaker
Danzaburou
17
2 / 4 / 8
11,421
519
10,585
14,340
5,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
GANNICUS13
Merlin
17
9 / 3 / 5
11,746
534
14,613
9,622
3,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
VictorHugo00
Hercules
18
5 / 1 / 8
11,636
529
10,890
20,952
20,220
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 5 / 7
9,037
411
7,997
20,562
14,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
15
Kills
32
32
Deaths
15
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Emindero
Hun Batz
14
2
9
9.25
L
Baron Samedi
Faded-Beast-420
Baron Samedi
1
6
8
0.83
W
Danzaburou
FirstSpeaker
Danzaburou
2
4
8
1.5
W
Merlin
GANNICUS13
Merlin
9
3
5
3.83
L
Susano
4
7
1
0.64
L
3
9
3
0.5
W
Hercules
VictorHugo00
Hercules
5
1
8
9
L
Hachiman
Warden435
Hachiman
3
6
8
1.17
L
Kuzenbo
oGhostz-
Kuzenbo
4
4
7
1.88
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,558
Damage
63,147
90,136
Taken
81,151
47,076
Mitigated
51,105
31,239
Healing
30,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Emindero
Hun Batz
19,062
5,911
0
5,797
15,675
6,894
817
4,427
11,248
0
108,328
L
Baron Samedi
Faded-Beast-420
Baron Samedi
17,519
928
2,604
6,789
18,018
8,162
153
5,595
12,423
95,678
0
W
Danzaburou
FirstSpeaker
Danzaburou
10,585
2,992
0
5,009
14,340
5,446
1,561
5,155
9,185
0
81,529
W
Merlin
GANNICUS13
Merlin
14,613
513
0
1,897
9,622
3,849
153
4,885
4,737
68,053
0
L
Susano
9,460
2,313
0
6,756
18,497
7,491
45
2,849
15,648
0
59,147
L
8,067
1,816
0
4,117
17,251
6,067
480
2,209
15,042
0
61,880
W
Hercules
VictorHugo00
Hercules
10,890
3,201
0
8,563
20,952
20,220
799
5,674
15,278
0
57,736
L
Hachiman
Warden435
Hachiman
9,229
5,190
1,281
5,613
15,349
4,840
913
5,493
9,856
0
52,007
L
Kuzenbo
oGhostz-
Kuzenbo
9,283
3,009
0
4,079
21,021
20,516
33
6,464
14,557
30,445
0
W
7,997
1,114
1,143
7,687
20,562
14,696
0
9,048
11,514
40,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,004
Gold Earned
57,260
484
Minions Killed
587
0
Camps Cleared
0
1,877,772
Distance Traveled
1,969,755
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,420
610
153
7
0
446,248
2
L
Baron Samedi
11,014
501
157
7
0
365,811
3
W
Danzaburou
11,421
519
153
7
0
373,391
2
W
Merlin
11,746
534
115
5
0
348,172
4
L
Susano
10,791
491
104
5
0
358,802
3
L
Pele
9,647
439
93
4
0
390,897
1
W
Hercules
11,636
529
113
5
0
404,213
6
L
Hachiman
11,106
505
86
4
0
323,164
6
L
Kuzenbo
10,446
475
44
2
0
439,098
5
W
Artio
9,037
411
53
2
0
397,731
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role