Player Matchup

Izanami
Izanami
Kijathemage
Izanami
Level 27
God Stats
15W - 3L
1,929 SR
Queue Stats
36W - 19L
1,779 Elo+
Solo
Horus
Horus
King0Peen
Horus
Level 18
God Stats
3W - 2L
1,401 SR
Queue Stats
6W - 4L
1,653 Elo+
Solo
Fenrir
Fenrir
KinverKhan
Fenrir
Level 16
God Stats
0W - 2L
1,291 SR
Queue Stats
53W - 35L
1,693 Elo+
Solo
Awilix
Awilix
Ragoholic
Awilix
Level 27
God Stats
1W - 1L
1,723 SR
Queue Stats
89W - 74L
1,611 Elo+
Solo
Sol
Sol
oxX-SanS-Xxo
Sol
Level 17
God Stats
1W - 1L
1,780 SR
Queue Stats
30W - 24L
1,564 Elo+
Solo
Team Averages
Level 21
1,625 SR
1,660 Elo+

VS

Team Averages
Level 24
1,631 SR
1,624 Elo+
The Morrigan
The Morrigan
NineTailBùttPIug
The Morrigan
Level 24
God Stats
14W - 5L
1,788 SR
Queue Stats
592W - 243L
1,721 Elo+
Party 1
Ullr
Ullr
Nubberzz
Ullr
Level 29
God Stats
4W - 9L
1,360 SR
Queue Stats
221W - 237L
1,600 Elo+
Solo
Baron Samedi
Baron Samedi
SDfarva
Baron Samedi
Level 21
God Stats
34W - 25L
1,587 SR
Queue Stats
202W - 176L
1,661 Elo+
Solo
Bastet
Bastet
WalmartPBM
Bastet
Level 17
God Stats
77W - 19L
1,833 SR
Queue Stats
265W - 104L
1,674 Elo+
Party 1
Ymir
Ymir
bluntrama760
Ymir
Level 29
God Stats
5W - 5L
1,584 SR
Queue Stats
30W - 43L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kijathemage
Izanami
20
9 / 9 / 7
14,321
573
26,562
27,151
10,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
King0Peen
Horus
19
1 / 11 / 0
12,044
482
5,558
23,656
20,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
KinverKhan
Fenrir
17
7 / 7 / 6
11,991
480
10,599
16,161
8,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
Ragoholic
Awilix
18
3 / 7 / 3
11,578
463
5,042
21,776
8,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 2
9,279
371
3,674
9,639
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
NineTailBùttPIug
The Morrigan
20
17 / 1 / 8
17,976
719
22,194
10,598
4,873
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
18
3 / 7 / 3
12,915
517
11,629
20,348
7,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SDfarva
Baron Samedi
20
9 / 3 / 5
17,135
685
19,192
19,842
27,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
WalmartPBM
Bastet
20
10 / 4 / 9
15,505
620
11,958
20,553
12,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
2 / 5 / 12
13,775
551
7,914
20,220
22,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
78
20
Kills
41
41
Deaths
20
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
Kijathemage
Izanami
9
9
7
1.39
L
Horus
King0Peen
Horus
1
11
0
0.09
L
Fenrir
KinverKhan
Fenrir
7
7
6
1.43
W
The Morrigan
NineTailBùttPIug
The Morrigan
17
1
8
21
W
Ullr
3
7
3
0.64
L
Awilix
Ragoholic
Awilix
3
7
3
0.64
W
Baron Samedi
SDfarva
Baron Samedi
9
3
5
3.83
W
Bastet
WalmartPBM
Bastet
10
4
9
3.63
W
2
5
12
1.6
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,435
Damage
72,887
98,383
Taken
91,561
50,035
Mitigated
74,605
15,072
Healing
35,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Kijathemage
Izanami
26,562
19,442
0
7,843
27,151
10,220
538
10,888
16,263
0
125,512
L
Horus
King0Peen
Horus
5,558
2,726
311
1,875
23,656
20,369
890
13,832
9,824
0
73,516
L
Fenrir
KinverKhan
Fenrir
10,599
2,833
0
1,014
16,161
8,319
0
7,781
8,380
0
39,508
W
The Morrigan
NineTailBùttPIug
The Morrigan
22,194
4,238
0
4,075
10,598
4,873
4,284
2,232
8,366
147,987
2,988
W
Ullr
11,629
3,644
234
4,274
20,348
7,838
1,125
239
20,109
0
93,286
L
Awilix
Ragoholic
Awilix
5,042
2,422
0
1,870
21,776
8,172
0
9,321
12,455
0
92,865
W
Baron Samedi
SDfarva
Baron Samedi
19,192
4,449
492
11,375
19,842
27,350
3,828
776
19,066
121,108
0
W
Bastet
WalmartPBM
Bastet
11,958
4,526
0
8,803
20,553
12,523
2,041
1,882
17,221
0
84,428
W
7,914
894
288
5,968
20,220
22,021
1,356
1,874
18,346
46,679
0
L
3,674
1,173
0
2,159
9,639
2,955
1,322
5,867
3,772
39,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,213
Gold Earned
77,306
614
Minions Killed
765
0
Camps Cleared
0
2,030,345
Distance Traveled
2,256,468
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,321
573
183
7
0
370,773
4
L
Horus
12,044
482
141
6
0
435,985
2
L
Fenrir
11,991
480
59
2
0
468,239
2
W
The Morrigan
17,976
719
211
8
0
475,447
5
W
Ullr
12,915
517
114
5
0
405,719
0
L
Awilix
11,578
463
136
5
0
533,155
2
W
Baron Samedi
17,135
685
241
10
0
401,043
11
W
Bastet
15,505
620
128
5
0
540,453
1
W
Ymir
13,775
551
71
3
0
433,806
4
L
Sol
9,279
371
95
4
0
222,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role