Player Matchup

Ymir
Ymir
GamingwHal17
Ymir
Level 15
God Stats
17W - 17L
1,432 SR
Queue Stats
17W - 18L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
OurJungleSucks
Gilgamesh
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 3L
1,797 Elo+
Party 1
Set
Set
TEBOWgator15
Set
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 167L
1,474 Elo+
Party 1
Ra
Ra
mercifulmax
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,421 Elo+
Solo
Anhur
Anhur
xXTHANATOSXx688
Anhur
Level 27
God Stats
2W - 2L
1,806 SR
Queue Stats
37W - 32L
1,650 Elo+
Solo
Team Averages
Level 25
1,548 SR
1,547 Elo+

VS

Team Averages
Level 17
1,604 SR
1,592 Elo+
Kumbhakarna
Kumbhakarna
Deadman029
Kumbhakarna
Level 3
God Stats
2W - 1L
1,696 SR
Queue Stats
10W - 7L
1,669 Elo+
Solo
Ra
Ra
IanDefili
Ra
Level 28
God Stats
5W - 1L
1,439 SR
Queue Stats
128W - 117L
1,464 Elo+
Solo
Pele
Pele
Jarred_Taylor_
Pele
Level 27
God Stats
1W - 0L
1,671 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
MorganLakePrime
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
PushingOrca2414
Gilgamesh
Level 3
God Stats
11W - 10L
1,712 SR
Queue Stats
69W - 51L
1,828 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 3
4,646
581
2,325
4,794
1,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
OurJungleSucks
Gilgamesh
9
1 / 3 / 0
5,046
631
2,736
6,377
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 4 / 2
4,652
582
1,350
5,844
1,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 3 / 2
4,075
509
1,077
2,540
655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
6 / 1 / 3
5,620
703
5,855
5,236
1,644
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Deadman029
Kumbhakarna
7
3 / 4 / 0
4,870
609
3,172
7,125
1,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 0 / 1
6,070
759
2,937
2,982
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 1 / 4
4,553
569
2,335
3,503
822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 5 / 1
3,575
447
1,938
3,936
1,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
PushingOrca2414
Gilgamesh
10
4 / 0 / 0
5,764
721
3,480
4,980
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
10
Kills
14
14
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Deadman029
Kumbhakarna
3
4
0
0.75
L
1
3
3
0.83
W
5
0
1
5.5
W
2
1
4
4
W
0
5
1
0.1
L
Gilgamesh
OurJungleSucks
Gilgamesh
1
3
0
0.33
W
Gilgamesh
PushingOrca2414
Gilgamesh
4
0
0
4
L
1
4
2
0.5
L
1
3
2
0.67
L
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,343
Damage
13,862
24,791
Taken
22,526
8,883
Mitigated
7,546
4,358
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Deadman029
Kumbhakarna
3,172
1,097
0
2,238
7,125
1,946
0
1,145
5,980
13,653
0
L
2,325
287
0
0
4,794
1,811
0
1,111
3,683
9,702
0
W
2,937
77
206
1,503
2,982
923
0
621
2,361
32,195
0
W
2,335
403
0
491
3,503
822
0
511
2,992
0
10,779
W
1,938
1,099
0
38
3,936
1,416
0
1,125
2,811
0
4,625
L
Gilgamesh
OurJungleSucks
Gilgamesh
2,736
1,076
0
2,364
6,377
2,867
0
0
6,377
0
24,187
W
Gilgamesh
PushingOrca2414
Gilgamesh
3,480
1,418
0
2,607
4,980
2,439
0
0
4,980
0
25,919
L
1,350
461
0
366
5,844
1,906
0
2,000
3,844
0
22,200
L
1,077
265
0
554
2,540
655
0
1,036
1,504
11,805
0
L
5,855
2,693
0
1,074
5,236
1,644
0
1,962
3,274
0
32,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,039
Gold Earned
24,832
192
Minions Killed
160
0
Camps Cleared
0
718,275
Distance Traveled
808,373
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,870
609
14
2
0
156,385
0
L
Ymir
4,646
581
16
2
0
157,088
0
W
Ra
6,070
759
68
9
0
173,066
3
W
Pele
4,553
569
14
2
0
200,984
0
W
Bellona
3,575
447
8
1
0
127,424
0
L
Gilgamesh
5,046
631
61
8
0
150,612
0
W
Gilgamesh
5,764
721
56
7
0
150,514
1
L
Set
4,652
582
48
6
0
166,099
0
L
Ra
4,075
509
23
3
0
115,103
2
L
Anhur
5,620
703
44
6
0
129,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role