Player Matchup

Cthulhu
Cthulhu
Rnpcck
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,249 Elo+
Party 1
Nemesis
Nemesis
Skymiu123
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
UrbanizedGamerz
Kukulkan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,324 Elo+
Party 1
Ratatoskr
Ratatoskr
mallycakes
Ratatoskr
Level 41
God Stats
3W - 10L
1,401 SR
Queue Stats
3W - 10L
1,366 Elo+
Party 1
Ra
Ra
tommmmmy
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,464 Elo+
Party 1
Team Averages
Level 33
1,480 SR
1,350 Elo+

VS

Team Averages
Level 24
1,586 SR
1,548 Elo+
Cthulhu
Cthulhu
EmTheTrader
Cthulhu
Level 6
God Stats
5W - 2L
1,698 SR
Queue Stats
14W - 9L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
ItsDig9764
Kukulkan
Level 58
God Stats
48W - 35L
1,538 SR
Queue Stats
66W - 62L
1,452 Elo+
Party 2
Bellona
Bellona
PanterBen
Bellona
Level 18
God Stats
1W - 3L
1,196 SR
Queue Stats
76W - 72L
1,518 Elo+
Solo
Anhur
Anhur
TOVEU
Anhur
Level 26
God Stats
3W - 2L
1,811 SR
Queue Stats
176W - 171L
1,550 Elo+
Solo
Fenrir
Fenrir
xLadyNoir
Fenrir
Level 14
God Stats
13W - 8L
1,689 SR
Queue Stats
75W - 36L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rnpcck
Cthulhu
20
1 / 9 / 18
13,013
930
20,130
25,148
28,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Skymiu123
Nemesis
20
2 / 12 / 16
13,438
960
10,582
22,789
9,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
20
8 / 6 / 11
14,985
1,070
25,900
16,505
6,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
mallycakes
Ratatoskr
20
9 / 6 / 12
15,108
1,079
14,424
19,115
15,774
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
2 / 10 / 12
13,153
940
15,819
16,902
5,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EmTheTrader
Cthulhu
20
8 / 9 / 23
14,235
1,017
21,007
24,266
12,558
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
ItsDig9764
Kukulkan
20
11 / 1 / 20
14,876
1,063
22,973
8,533
3,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
PanterBen
Bellona
20
9 / 6 / 27
15,949
1,139
19,770
24,806
16,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
TOVEU
Anhur
20
5 / 2 / 15
13,163
940
11,810
14,092
5,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
xLadyNoir
Fenrir
20
10 / 4 / 20
15,429
1,102
19,930
20,880
9,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
148
22
Kills
43
43
Deaths
22
69
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EmTheTrader
Cthulhu
8
9
23
2.17
W
Kukulkan
ItsDig9764
Kukulkan
11
1
20
21
W
Bellona
PanterBen
Bellona
9
6
27
3.75
L
Cthulhu
Rnpcck
Cthulhu
1
9
18
1.11
L
Nemesis
Skymiu123
Nemesis
2
12
16
0.83
W
Anhur
TOVEU
Anhur
5
2
15
6.25
L
Kukulkan
8
6
11
2.25
L
Ratatoskr
mallycakes
Ratatoskr
9
6
12
2.5
L
2
10
12
0.8
W
Fenrir
xLadyNoir
Fenrir
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,855
Damage
95,490
100,459
Taken
92,577
66,255
Mitigated
48,637
13,593
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EmTheTrader
Cthulhu
21,007
782
306
2,529
24,266
12,558
0
18,329
5,937
34,050
0
W
Kukulkan
ItsDig9764
Kukulkan
22,973
909
0
175
8,533
3,855
0
5,971
2,562
50,559
0
W
Bellona
PanterBen
Bellona
19,770
6,882
861
3,635
24,806
16,489
0
15,110
9,696
0
43,500
L
Cthulhu
Rnpcck
Cthulhu
20,130
664
1,363
1,279
25,148
28,932
0
12,272
12,876
39,642
0
L
Nemesis
Skymiu123
Nemesis
10,582
3,593
0
1,188
22,789
9,495
0
8,309
14,480
0
18,164
W
Anhur
TOVEU
Anhur
11,810
4,186
0
368
14,092
5,759
0
10,283
3,809
0
47,063
L
Kukulkan
25,900
2,525
942
1,048
16,505
6,382
0
7,965
8,540
72,956
0
L
Ratatoskr
mallycakes
Ratatoskr
14,424
1,590
147
839
19,115
15,774
0
8,263
10,852
0
29,015
L
15,819
2,187
4,327
2,460
16,902
5,672
0
7,171
9,731
49,720
0
W
Fenrir
xLadyNoir
Fenrir
19,930
4,011
0
1,282
20,880
9,976
0
12,156
8,627
0
37,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,697
Gold Earned
73,652
268
Minions Killed
262
7
Camps Cleared
12
1,320,428
Distance Traveled
1,312,108
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,235
1,017
38
3
0
212,839
1
W
Kukulkan
14,876
1,063
81
6
1
285,997
0
W
Bellona
15,949
1,139
39
3
5
290,304
1
L
Cthulhu
13,013
930
36
3
1
278,736
0
L
Nemesis
13,438
960
18
1
2
284,262
0
W
Anhur
13,163
940
77
6
0
243,304
1
L
Kukulkan
14,985
1,070
95
7
0
248,212
0
L
Ratatoskr
15,108
1,079
25
2
4
282,889
1
L
Ra
13,153
940
94
7
0
226,329
0
W
Fenrir
15,429
1,102
27
2
6
279,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role