Player Matchup

Merlin
Merlin
Mjjolniir
Merlin
Level 45
God Stats
7W - 4L
1,476 SR
Queue Stats
73W - 53L
1,554 Elo+
Party 2
Chaac
Chaac
discrat
Chaac
Level 60
God Stats
43W - 28L
1,550 SR
Queue Stats
81W - 63L
1,547 Elo+
Party 2
Chiron
Chiron
itzkellerblitch
Chiron
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 162L
1,547 Elo+
Party 2
Team Averages
Level 61
1,509 SR
1,549 Elo+

VS

Team Averages
Level 92
1,571 SR
1,620 Elo+
Artemis
Artemis
AKscrublord
Artemis
Level 96
God Stats
2W - 2L
1,930 SR
Queue Stats
227W - 186L
1,615 Elo+
Party 1
Athena
Athena
Brok3nPix3l
Athena
Level 153
God Stats
0W - 2L
1,330 SR
Queue Stats
275W - 185L
1,746 Elo+
Party 1
Janus
Janus
Ploobie
Janus
Level 26
God Stats
5W - 1L
1,452 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mjjolniir
Merlin
14
2 / 2 / 7
10,952
644
15,880
8,641
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
discrat
Chaac
14
2 / 2 / 8
11,127
655
12,758
19,438
19,825
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 1 / 1
11,614
683
11,037
8,216
3,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AKscrublord
Artemis
14
3 / 2 / 1
10,649
626
8,928
14,764
5,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
12
2 / 2 / 2
9,739
573
8,053
23,178
27,112
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Ploobie
Janus
12
0 / 6 / 5
9,514
560
6,921
9,030
3,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
10
Kills
5
5
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
AKscrublord
Artemis
3
2
1
1.75
L
Athena
2
2
2
1.5
W
Merlin
Mjjolniir
Merlin
2
2
7
2.75
L
Janus
Ploobie
Janus
0
6
5
0.42
W
Chaac
discrat
Chaac
2
2
8
3
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,675
Damage
23,902
36,295
Taken
46,972
26,537
Mitigated
36,234
14,359
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AKscrublord
Artemis
8,928
4,993
0
2,667
14,764
5,866
0
4,692
9,730
0
54,525
L
Athena
8,053
3,151
0
0
23,178
27,112
0
7,743
14,890
28,130
0
W
Merlin
Mjjolniir
Merlin
15,880
940
0
1,267
8,641
3,329
652
4,200
4,441
55,253
0
L
Janus
Ploobie
Janus
6,921
232
0
0
9,030
3,256
0
2,422
6,374
34,156
0
W
Chaac
discrat
Chaac
12,758
2,436
0
6,997
19,438
19,825
1,229
7,244
12,194
0
52,964
W
11,037
5,035
1,704
4,391
8,216
3,383
476
3,839
4,377
0
67,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,693
Gold Earned
29,902
229
Minions Killed
178
0
Camps Cleared
0
954,565
Distance Traveled
903,765
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,649
626
86
5
0
299,401
1
L
Athena
9,739
573
27
2
0
330,650
8
W
Merlin
10,952
644
80
5
0
284,278
1
L
Janus
9,514
560
65
4
0
273,714
0
W
Chaac
11,127
655
42
2
0
345,272
4
W
Chiron
11,614
683
107
6
0
325,015
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role