Player Matchup

Gilgamesh
Gilgamesh
Dyrisius
Gilgamesh
Level 23
God Stats
2W - 3L
1,277 SR
Queue Stats
132W - 171L
1,378 Elo+
Party 1
Nemesis
Nemesis
NonstopVoid
Nemesis
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 32L
1,255 Elo+
Solo
Olorun
Olorun
Poproxs42
Olorun
Level 29
God Stats
2W - 3L
1,362 SR
Queue Stats
59W - 85L
1,313 Elo+
Party 1
Ne Zha
Ne Zha
XxColdFuryxX
Ne Zha
Level 28
God Stats
12W - 8L
1,301 SR
Queue Stats
225W - 198L
1,493 Elo+
Solo
Medusa
Medusa
itsjessiehaaay
Medusa
Level 23
God Stats
49W - 56L
1,368 SR
Queue Stats
187W - 213L
1,297 Elo+
Solo
Team Averages
Level 23
1,362 SR
1,347 Elo+

VS

Team Averages
Level 21
1,382 SR
1,418 Elo+
Serqet
Serqet
Floss321
Serqet
Level 16
God Stats
4W - 3L
1,228 SR
Queue Stats
45W - 44L
1,341 Elo+
Solo
Scylla
Scylla
MattyGigzZ
Scylla
Level 17
God Stats
4W - 5L
1,370 SR
Queue Stats
18W - 28L
1,307 Elo+
Solo
Medusa
Medusa
Princgrum
Medusa
Level 17
God Stats
1W - 1L
1,713 SR
Queue Stats
12W - 3L
1,730 Elo+
Solo
Merlin
Merlin
TheWood13
Merlin
Level 27
God Stats
2W - 6L
1,092 SR
Queue Stats
153W - 173L
1,391 Elo+
Solo
Neith
Neith
destroyed44
Neith
Level 29
God Stats
152W - 133L
1,507 SR
Queue Stats
249W - 269L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dyrisius
Gilgamesh
19
6 / 9 / 18
12,970
1,081
15,791
19,310
10,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
NonstopVoid
Nemesis
19
0 / 9 / 21
11,699
975
5,191
15,678
7,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
Poproxs42
Olorun
20
7 / 1 / 26
14,260
1,188
15,006
14,225
6,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
20
15 / 6 / 17
15,291
1,274
24,571
16,007
6,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 2 / 13
14,025
1,169
26,072
15,844
6,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Floss321
Serqet
18
3 / 10 / 16
11,958
997
6,994
18,928
16,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Scylla
MattyGigzZ
Scylla
19
9 / 4 / 13
13,097
1,091
16,211
15,754
16,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Princgrum
Medusa
19
5 / 11 / 15
12,441
1,037
14,433
24,555
11,499
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
TheWood13
Merlin
19
6 / 11 / 15
12,811
1,068
18,987
18,449
9,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 4 / 15
11,773
981
14,036
14,473
7,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
100
40
Kills
26
27
Deaths
40
95
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dyrisius
Gilgamesh
6
9
18
1.67
L
Serqet
Floss321
Serqet
3
10
16
1.1
L
Scylla
MattyGigzZ
Scylla
9
4
13
3.88
W
Nemesis
NonstopVoid
Nemesis
0
9
21
1.17
W
Olorun
Poproxs42
Olorun
7
1
26
20
L
Medusa
Princgrum
Medusa
5
11
15
1.14
L
Merlin
TheWood13
Merlin
6
11
15
1.23
W
Ne Zha
15
6
17
3.92
L
3
4
15
2.63
W
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,631
Damage
70,661
81,064
Taken
92,159
37,880
Mitigated
60,739
15,766
Healing
3,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dyrisius
Gilgamesh
15,791
6,831
0
1,662
19,310
10,661
0
6,287
12,780
0
29,975
L
Serqet
Floss321
Serqet
6,994
2,204
0
820
18,928
16,206
0
4,042
14,886
0
15,990
L
Scylla
MattyGigzZ
Scylla
16,211
3,487
0
275
15,754
16,660
0
1,243
14,511
34,141
0
W
Nemesis
NonstopVoid
Nemesis
5,191
864
0
2,162
15,678
7,364
0
7,041
8,347
0
18,580
W
Olorun
Poproxs42
Olorun
15,006
8,567
1,278
6,793
14,225
6,391
0
6,896
7,071
37,420
0
L
Medusa
Princgrum
Medusa
14,433
4,810
0
0
24,555
11,499
0
4,626
19,929
0
40,068
L
Merlin
TheWood13
Merlin
18,987
2,631
936
1,216
18,449
9,179
0
3,982
14,467
40,189
0
W
Ne Zha
24,571
14,021
0
1,656
16,007
6,795
0
4,715
10,020
0
39,227
L
14,036
6,284
0
499
14,473
7,195
0
1,113
13,360
0
39,969
W
26,072
12,386
0
2,215
15,844
6,669
0
9,091
6,484
0
66,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,245
Gold Earned
62,080
237
Minions Killed
224
7
Camps Cleared
3
1,044,182
Distance Traveled
902,433
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,970
1,081
15
1
4
207,520
0
L
Serqet
11,958
997
18
2
0
198,571
0
L
Scylla
13,097
1,091
59
5
1
188,298
0
W
Nemesis
11,699
975
36
3
0
192,118
2
W
Olorun
14,260
1,188
62
5
0
200,426
0
L
Medusa
12,441
1,037
46
4
0
138,238
0
L
Merlin
12,811
1,068
54
5
1
175,557
0
W
Ne Zha
15,291
1,274
33
3
1
221,682
0
L
Neith
11,773
981
47
4
1
201,769
0
W
Medusa
14,025
1,169
91
8
2
222,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role