Player Matchup

Skadi
Skadi
Alvadi Aku
Skadi
Level 29
God Stats
1W - 2L
1,308 SR
Queue Stats
106W - 117L
1,444 Elo+
Party 2
Hera
Hera
DarkTigger1
Hera
Level 28
God Stats
14W - 15L
1,465 SR
Queue Stats
122W - 130L
1,418 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MagicBlueBeetle
Tsukuyomi
Level 25
God Stats
5W - 4L
1,496 SR
Queue Stats
62W - 48L
1,510 Elo+
Solo
Ymir
Ymir
SerArog
Ymir
Level 17
God Stats
14W - 8L
1,655 SR
Queue Stats
84W - 76L
1,481 Elo+
Party 1
Rama
Rama
younggsterjoey
Rama
Level 8
God Stats
17W - 8L
1,291 SR
Queue Stats
52W - 47L
1,583 Elo+
Party 1
Team Averages
Level 21
1,443 SR
1,487 Elo+

VS

Team Averages
Level 22
1,549 SR
1,492 Elo+
Vamana
Vamana
DefNotDior
Vamana
Level 27
God Stats
64W - 57L
1,568 SR
Queue Stats
166W - 150L
1,565 Elo+
Solo
Kukulkan
Kukulkan
Grave_Child2288
Kukulkan
Level 28
God Stats
11W - 7L
1,552 SR
Queue Stats
18W - 14L
1,389 Elo+
Solo
Set
Set
Jay_is_Me201
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,635 Elo+
Party 3
Jormungandr
Jormungandr
THE-REAL-FATALIS
Jormungandr
Level 30
God Stats
9W - 8L
1,625 SR
Queue Stats
93W - 73L
1,586 Elo+
Party 3
Neith
Neith
UnknownGamer877
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
11 / 2 / 7
12,774
1,161
24,967
8,857
4,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 2 / 8
10,539
958
8,519
8,266
3,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MagicBlueBeetle
Tsukuyomi
17
3 / 5 / 14
11,350
1,032
9,948
11,753
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
SerArog
Ymir
17
4 / 2 / 15
11,105
1,010
11,496
12,921
15,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 3 / 16
10,757
978
15,452
10,139
4,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

229

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DefNotDior
Vamana
17
5 / 3 / 5
11,510
1,046
11,138
18,864
13,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
17
2 / 7 / 8
10,710
974
11,334
11,720
5,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
3 / 6 / 8
10,693
972
4,608
15,407
7,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
THE-REAL-FATALIS
Jormungandr
17
3 / 5 / 9
11,684
1,062
13,992
20,269
25,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 3 / 5
10,072
916
7,256
9,677
4,877
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
49
24
Kills
14
14
Deaths
24
60
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Skadi
11
2
7
7.25
W
3
2
8
3.5
L
Vamana
DefNotDior
Vamana
5
3
5
2.5
L
Kukulkan
2
7
8
0.86
L
3
6
8
1.17
W
Tsukuyomi
MagicBlueBeetle
Tsukuyomi
3
5
14
2
W
Ymir
SerArog
Ymir
4
2
15
5.75
L
Jormungandr
THE-REAL-FATALIS
Jormungandr
3
5
9
1.5
L
1
3
5
1.17
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,382
Damage
48,328
51,936
Taken
75,937
34,564
Mitigated
57,685
4,742
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
24,967
12,823
0
2,000
8,857
4,375
0
4,674
3,976
0
47,542
W
8,519
1,579
212
316
8,266
3,889
0
4,658
3,608
33,994
0
L
Vamana
DefNotDior
Vamana
11,138
6,413
0
2,902
18,864
13,985
0
4,182
14,682
0
28,428
L
Kukulkan
11,334
1,466
705
763
11,720
5,624
0
2,266
9,454
31,157
0
L
4,608
2,775
0
544
15,407
7,731
0
4,269
11,138
0
12,027
W
Tsukuyomi
MagicBlueBeetle
Tsukuyomi
9,948
3,182
0
492
11,753
5,717
0
4,767
6,986
0
33,189
W
Ymir
SerArog
Ymir
11,496
920
0
0
12,921
15,722
0
6,236
6,685
21,151
0
L
Jormungandr
THE-REAL-FATALIS
Jormungandr
13,992
867
0
996
20,269
25,468
0
7,444
12,825
29,685
0
L
7,256
3,004
0
1,082
9,677
4,877
0
1,854
7,823
0
31,382
W
15,452
11,575
0
1,722
10,139
4,861
0
4,635
5,355
0
23,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,525
Gold Earned
54,669
202
Minions Killed
176
10
Camps Cleared
5
960,559
Distance Traveled
914,044
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,774
1,161
60
5
0
203,887
1
W
Hera
10,539
958
54
5
0
188,044
0
L
Vamana
11,510
1,046
41
4
0
157,705
0
L
Kukulkan
10,710
974
46
4
1
161,493
1
L
Set
10,693
972
17
2
1
205,862
0
W
Tsukuyomi
11,350
1,032
52
5
8
209,768
0
W
Ymir
11,105
1,010
21
2
2
189,779
0
L
Jormungandr
11,684
1,062
37
3
1
195,343
0
L
Neith
10,072
916
35
3
2
193,641
2
W
Rama
10,757
978
15
1
0
169,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role