Player Matchup

Ne Zha
Ne Zha
ForbiddenALARIE
Ne Zha
Level 124
God Stats
13W - 23L
1,370 SR
Queue Stats
503W - 704L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
JiVeTuRkEy1224
Kukulkan
Level 47
God Stats
8W - 14L
1,372 SR
Queue Stats
318W - 497L
1,399 Elo+
Party 2
Danzaburou
Danzaburou
MaitreMastrJay
Danzaburou
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
255W - 262L
1,402 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RealChoPPa_50_97
Tsukuyomi
Level 45
God Stats
7W - 7L
1,390 SR
Queue Stats
268W - 259L
1,402 Elo+
Party 3
Discordia
Discordia
ThallanJT
Discordia
Level 29
God Stats
45W - 40L
1,857 SR
Queue Stats
234W - 392L
1,322 Elo+
Party 2
Team Averages
Level 61
1,498 SR
1,377 Elo+

VS

Team Averages
Level 110
1,526 SR
1,580 Elo+
Chang'e
Chang'e
Blood Program12
Chang'e
Level 92
God Stats
1W - 0L
1,424 SR
Queue Stats
7W - 2L
1,714 Elo+
Party 1
Cthulhu
Cthulhu
Blood line 3445
Cthulhu
Level 140
God Stats
2W - 0L
1,635 SR
Queue Stats
5W - 0L
1,762 Elo+
Party 1
Vulcan
Vulcan
ShortyBoy99
Vulcan
Level 144
God Stats
1W - 0L
1,525 SR
Queue Stats
13W - 14L
1,489 Elo+
Party 1
Izanami
Izanami
fireventus1711
Izanami
Level 63
God Stats
36W - 27L
1,543 SR
Queue Stats
125W - 113L
1,452 Elo+
Solo
Ah Puch
Ah Puch
nicewigg20
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
9,387
939
5,164
10,992
4,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
15
0 / 1 / 4
9,130
913
7,255
9,920
5,650
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MaitreMastrJay
Danzaburou
15
3 / 3 / 2
9,889
989
8,861
16,268
8,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
15
3 / 8 / 3
9,417
942
7,933
15,030
5,626
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
ThallanJT
Discordia
15
1 / 5 / 5
9,590
959
11,120
10,208
3,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

134

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
9,629
963
5,559
10,198
4,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 12
11,304
1,130
15,267
16,824
16,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
17
9 / 0 / 7
11,907
1,191
13,503
4,496
2,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 2 / 13
10,321
1,032
10,341
9,006
3,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
nicewigg20
Ah Puch
16
3 / 1 / 14
10,298
1,030
13,553
2,909
1,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
9
Kills
21
21
Deaths
9
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
4
4
12
2.5
L
2
4
5
1.13
L
Kukulkan
0
1
4
2
L
Danzaburou
MaitreMastrJay
Danzaburou
3
3
2
1.33
L
Tsukuyomi
3
8
3
0.56
W
Vulcan
9
0
7
12.5
L
Discordia
ThallanJT
Discordia
1
5
5
0.7
W
3
2
13
4.75
W
Ah Puch
nicewigg20
Ah Puch
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,333
Damage
58,223
62,418
Taken
43,433
27,788
Mitigated
27,036
4,993
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,559
336
2,982
4,382
10,198
4,042
0
5,439
4,759
17,022
0
W
15,267
87
789
1,221
16,824
16,176
0
4,870
11,954
30,449
0
L
5,164
1,424
62
1,264
10,992
4,474
0
7,613
3,379
0
12,064
L
Kukulkan
7,255
870
0
0
9,920
5,650
0
7,763
2,157
39,026
0
L
Danzaburou
MaitreMastrJay
Danzaburou
8,861
3,503
0
1,992
16,268
8,490
0
12,661
3,607
0
23,236
L
Tsukuyomi
7,933
1,913
0
12
15,030
5,626
0
12,127
2,903
0
15,847
W
Vulcan
13,503
3,952
479
1,047
4,496
2,126
0
2,603
1,893
35,563
0
L
Discordia
ThallanJT
Discordia
11,120
597
480
1,183
10,208
3,548
0
7,718
2,490
31,973
0
W
10,341
7,499
1,072
2,055
9,006
3,665
0
3,906
5,100
0
33,126
W
Ah Puch
nicewigg20
Ah Puch
13,553
125
0
373
2,909
1,027
0
1,557
1,352
21,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,413
Gold Earned
53,459
198
Minions Killed
208
4
Camps Cleared
6
851,771
Distance Traveled
931,242
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,629
963
27
3
0
191,596
0
W
Cthulhu
11,304
1,130
46
5
1
194,796
0
L
Ne Zha
9,387
939
12
1
1
191,686
0
L
Kukulkan
9,130
913
81
8
0
168,175
0
L
Danzaburou
9,889
989
35
4
1
163,505
0
L
Tsukuyomi
9,417
942
13
1
0
161,310
0
W
Vulcan
11,907
1,191
53
5
2
200,873
2
L
Discordia
9,590
959
57
6
2
167,095
1
W
Izanami
10,321
1,032
63
6
2
169,473
0
W
Ah Puch
10,298
1,030
19
2
1
174,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role