Player Matchup

Eset
Eset
Silver II
LutherJR12
Eset
Silver II
Level 128
God Stats
3W - 4L
1,358 SR
Queue Stats
238W - 282L
1,090 MMR
Solo
Bacchus
Bacchus
Bronze III
RTR Solo
Bacchus
Bronze III
Level 83
God Stats
1W - 3L
1,595 SR
Queue Stats
9W - 11L
1,410 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze II
llllaaronlllll
Cu Chulainn
Bronze II
Level 89
God Stats
4W - 4L
1,424 SR
Queue Stats
37W - 47L
911 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,459 SR
1,137 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,444 SR
1,215 MMR
Janus
Janus
Gold V
BanProdigy
Janus
Gold V
Level 62
God Stats
1W - 4L
1,450 SR
Queue Stats
176W - 204L
1,378 MMR
Solo
Achilles
Achilles
Silver II
Mr__Webber
Achilles
Silver II
Level 111
God Stats
0W - 2L
1,276 SR
Queue Stats
252W - 286L
1,240 MMR
Party 2
Danzaburou
Danzaburou
Silver III
Mr_horsie
Danzaburou
Silver III
Level 82
God Stats
6W - 9L
1,606 SR
Queue Stats
161W - 192L
1,027 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 6
11,580
827
10,096
11,033
4,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
RTR Solo
Bacchus
13
2 / 0 / 14
10,386
742
9,609
13,384
13,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cu Chulainn
llllaaronlllll
Cu Chulainn
12
5 / 2 / 10
9,760
697
10,986
14,315
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ScyllaZeusAphroditeAthenaCabrakan

VS

Bans
GilgameshChaacMedusaCthulhuChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
2 / 6 / 1
8,848
632
5,680
10,105
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Mr__Webber
Achilles
11
2 / 6 / 0
8,420
601
7,053
17,445
16,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Mr_horsie
Danzaburou
11
0 / 4 / 4
8,356
597
8,021
10,188
3,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
4
4
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
2
6
1
0.42
W
9
2
6
6
L
Achilles
Mr__Webber
Achilles
2
6
0
0.33
L
Danzaburou
Mr_horsie
Danzaburou
0
4
4
0.5
W
Bacchus
RTR Solo
Bacchus
2
0
14
9
W
Cu Chulainn
llllaaronlllll
Cu Chulainn
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,691
Damage
20,754
38,732
Taken
37,738
27,964
Mitigated
23,094
12,788
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,680
352
0
1,140
10,105
3,227
0
5,600
4,295
33,601
0
W
10,096
515
1,274
2,860
11,033
4,141
1,257
2,081
8,688
54,030
0
L
Achilles
Mr__Webber
Achilles
7,053
2,258
0
1,997
17,445
16,361
0
8,325
8,760
1,505
14,445
L
Danzaburou
Mr_horsie
Danzaburou
8,021
4,208
534
1,990
10,188
3,506
40
5,792
4,156
0
23,147
W
Bacchus
RTR Solo
Bacchus
9,609
640
1,402
3,384
13,384
13,495
0
2,065
10,692
30,125
0
W
Cu Chulainn
llllaaronlllll
Cu Chulainn
10,986
3,241
528
3,340
14,315
10,328
548
1,962
10,175
0
27,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
25,624
142
Minions Killed
115
0
Camps Cleared
0
747,944
Distance Traveled
615,752
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,848
632
65
5
0
220,475
1
W
Eset
11,580
827
82
6
0
227,642
0
L
Achilles
8,420
601
8
1
0
223,860
3
L
Danzaburou
8,356
597
42
3
0
171,417
1
W
Bacchus
10,386
742
24
2
0
265,397
4
W
Cu Chulainn
9,760
697
36
3
0
254,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role