Player Matchup

Bellona
Bellona
Fumdledump
Bellona
Level 13
God Stats
7W - 1L
1,680 SR
Queue Stats
22W - 22L
1,370 Elo+
Solo
Olorun
Olorun
Getbehead
Olorun
Level 4
God Stats
1W - 5L
1,296 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Zeus
Zeus
IISethII28
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
mujidios
Izanami
Level 6
God Stats
1W - 0L
1,372 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thor
Thor
swahilithunder
Thor
Level 4
God Stats
1W - 4L
1,296 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 6
1,429 SR
1,474 Elo+

VS

Team Averages
Level 25
1,351 SR
1,358 Elo+
Sylvanus
Sylvanus
FishSteck
Sylvanus
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
179W - 127L
1,458 Elo+
Party 1
Ares
Ares
Kinglou1420
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,291 Elo+
Solo
Ra
Ra
TortugaADA
Ra
Level 16
God Stats
1W - 6L
1,097 SR
Queue Stats
11W - 19L
1,296 Elo+
Solo
Bellona
Bellona
VampireDragon
Bellona
Level 18
God Stats
7W - 5L
1,264 SR
Queue Stats
116W - 151L
1,403 Elo+
Solo
Hel
Hel
Whoemaster
Hel
Level 6
God Stats
3W - 6L
1,392 SR
Queue Stats
11W - 17L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fumdledump
Bellona
18
8 / 5 / 17
12,084
1,208
14,539
18,894
14,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Getbehead
Olorun
19
10 / 4 / 19
12,516
1,252
22,060
12,977
5,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 6 / 24
12,052
1,205
26,117
10,087
3,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
mujidios
Izanami
20
16 / 2 / 22
15,140
1,514
37,355
14,296
5,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 9 / 17
10,145
1,015
4,323
12,400
4,045
Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FishSteck
Sylvanus
18
9 / 5 / 13
12,623
1,262
14,211
24,763
29,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 15 / 13
10,987
1,099
9,934
29,577
21,351
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 6 / 12
10,928
1,093
16,863
9,882
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
17
2 / 10 / 10
10,608
1,061
6,787
28,551
20,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 8 / 16
12,203
1,220
15,326
18,920
10,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
90
44
Kills
26
26
Deaths
44
99
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
FishSteck
Sylvanus
9
5
13
3.1
W
Bellona
Fumdledump
Bellona
8
5
17
3.3
W
Olorun
Getbehead
Olorun
10
4
19
4.88
W
8
6
24
3.33
L
4
15
13
0.7
L
5
6
12
1.83
L
Bellona
2
10
10
0.7
L
6
8
16
1.75
W
Izanami
mujidios
Izanami
16
2
22
13.5
W
2
9
17
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,394
Damage
63,121
68,654
Taken
111,693
32,387
Mitigated
85,813
11,404
Healing
23,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
FishSteck
Sylvanus
14,211
4,862
5,080
3,754
24,763
29,176
0
9,576
15,187
23,705
0
W
Bellona
Fumdledump
Bellona
14,539
6,533
0
1,263
18,894
14,014
0
15,348
3,262
0
23,633
W
Olorun
Getbehead
Olorun
22,060
14,687
1,526
4,482
12,977
5,108
0
10,095
2,682
39,433
0
W
26,117
5,795
0
300
10,087
3,809
0
8,047
1,896
40,849
0
L
9,934
1,457
0
1,066
29,577
21,351
0
16,289
13,288
17,795
0
L
16,863
977
1,931
374
9,882
3,996
0
2,948
6,934
29,399
0
L
Bellona
6,787
712
0
1,575
28,551
20,449
0
12,026
16,525
801
39,930
L
15,326
6,503
5,897
3,633
18,920
10,841
0
7,338
11,582
27,715
0
W
Izanami
mujidios
Izanami
37,355
30,698
127
2,905
14,296
5,411
0
11,196
2,880
0
83,034
W
4,323
449
534
267
12,400
4,045
0
11,330
862
0
5,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,937
Gold Earned
57,349
195
Minions Killed
142
2
Camps Cleared
4
760,503
Distance Traveled
770,457
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,623
1,262
16
2
1
164,906
0
W
Bellona
12,084
1,208
20
2
1
168,447
0
W
Olorun
12,516
1,252
25
3
0
145,384
0
W
Zeus
12,052
1,205
32
3
0
140,168
2
L
Ares
10,987
1,099
7
1
0
148,342
1
L
Ra
10,928
1,093
32
3
0
140,221
0
L
Bellona
10,608
1,061
60
6
2
139,811
0
L
Hel
12,203
1,220
27
3
1
177,177
0
W
Izanami
15,140
1,514
118
12
1
188,387
0
W
Thor
10,145
1,015
0
0
0
118,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role