Player Matchup

Guan Yu
Guan Yu
Glozio
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,107 Elo+
Party 3
Merlin
Merlin
MT-Squishy
Merlin
Level 45
God Stats
1W - 2L
1,768 SR
Queue Stats
105W - 95L
1,559 Elo+
Party 3
Cerberus
Cerberus
Mce74
Cerberus
Level 69
God Stats
6W - 10L
1,465 SR
Queue Stats
75W - 86L
1,474 Elo+
Party 3
Medusa
Medusa
XxslowburntxX
Medusa
Level 84
God Stats
9W - 7L
1,614 SR
Queue Stats
35W - 37L
1,455 Elo+
Party 3
Fenrir
Fenrir
giantsnation828
Fenrir
Level 121
God Stats
4W - 2L
1,781 SR
Queue Stats
105W - 99L
1,506 Elo+
Party 3
Team Averages
Level 64
1,625 SR
1,420 Elo+

VS

Team Averages
Level 76
1,543 SR
1,536 Elo+
Aphrodite
Aphrodite
IndieRadke
Aphrodite
Level 27
God Stats
4W - 4L
1,629 SR
Queue Stats
31W - 39L
1,649 Elo+
Party 2
Scylla
Scylla
LiVEWiiRE
Scylla
Level 75
God Stats
3W - 3L
1,483 SR
Queue Stats
82W - 89L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
OneBluVoltage
Cthulhu
Level 36
God Stats
10W - 8L
1,380 SR
Queue Stats
53W - 44L
1,514 Elo+
Party 1
Ymir
Ymir
Saaraus
Ymir
Level 155
God Stats
12W - 13L
1,517 SR
Queue Stats
143W - 136L
1,492 Elo+
Party 1
Neith
Neith
darkmaul1666
Neith
Level 89
God Stats
14W - 11L
1,709 SR
Queue Stats
125W - 128L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Glozio
Guan Yu
16
0 / 6 / 1
9,139
397
764
12,627
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
MT-Squishy
Merlin
17
4 / 6 / 5
10,916
475
21,631
15,388
5,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Mce74
Cerberus
14
0 / 8 / 6
9,305
405
8,618
25,734
19,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 3 / 5
9,978
434
10,796
12,140
4,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 6 / 3
10,501
457
8,914
20,273
9,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IndieRadke
Aphrodite
15
3 / 3 / 12
10,582
460
7,855
13,831
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
LiVEWiiRE
Scylla
16
3 / 5 / 9
10,269
446
12,706
10,471
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
18
6 / 1 / 7
11,565
503
10,552
15,445
11,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
Saaraus
Ymir
20
8 / 1 / 9
13,410
583
16,518
18,956
8,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 4 / 4
11,230
488
15,456
14,957
5,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
14
Kills
27
29
Deaths
14
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Glozio
Guan Yu
0
6
1
0.08
W
Aphrodite
IndieRadke
Aphrodite
3
3
12
3
W
Scylla
LiVEWiiRE
Scylla
3
5
9
1.5
L
Merlin
MT-Squishy
Merlin
4
6
5
1.08
L
Cerberus
Mce74
Cerberus
0
8
6
0.38
W
Cthulhu
6
1
7
9.5
W
Ymir
Saaraus
Ymir
8
1
9
12.5
L
5
3
5
2.5
W
7
4
4
2.25
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,723
Damage
63,087
86,162
Taken
73,660
48,583
Mitigated
37,574
22,691
Healing
29,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Glozio
Guan Yu
764
110
0
714
12,627
9,858
549
7,282
4,857
0
34,278
W
Aphrodite
IndieRadke
Aphrodite
7,855
1,222
4,650
6,735
13,831
9,243
631
5,847
7,829
28,781
0
W
Scylla
LiVEWiiRE
Scylla
12,706
999
0
1,635
10,471
2,881
629
6,680
3,161
42,922
0
L
Merlin
MT-Squishy
Merlin
21,631
1,188
0
3,019
15,388
5,443
352
10,435
4,459
66,025
0
L
Cerberus
Mce74
Cerberus
8,618
538
0
7,180
25,734
19,751
435
12,977
12,411
42,767
0
W
Cthulhu
10,552
1,479
0
6,101
15,445
11,463
363
5,554
9,505
52,141
0
W
Ymir
Saaraus
Ymir
16,518
3,251
166
5,659
18,956
8,978
955
6,904
11,665
123,989
0
L
10,796
4,403
1,377
1,646
12,140
4,015
1,538
6,764
5,200
0
47,121
W
15,456
7,083
0
4,245
14,957
5,009
1,822
3,787
11,082
0
90,537
L
8,914
1,767
0
8,755
20,273
9,516
0
8,317
11,604
0
75,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,839
Gold Earned
57,056
463
Minions Killed
549
0
Camps Cleared
0
1,992,742
Distance Traveled
2,109,636
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,139
397
72
3
0
323,794
0
W
Aphrodite
10,582
460
46
2
0
412,375
7
W
Scylla
10,269
446
68
3
0
413,938
1
L
Merlin
10,916
475
99
4
0
387,263
6
L
Cerberus
9,305
405
102
4
0
397,776
8
W
Cthulhu
11,565
503
114
5
0
450,481
5
W
Ymir
13,410
583
196
9
0
419,043
12
L
Medusa
9,978
434
71
3
0
441,527
1
W
Neith
11,230
488
125
5
0
413,799
1
L
Fenrir
10,501
457
119
5
0
442,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role