Player Matchup

Tiamat
Tiamat
Bronze III
AhThereYouAre
Tiamat
Bronze III
Level 68
God Stats
3W - 7L
1,515 SR
Queue Stats
190W - 181L
1,419 MMR
Party 1
Sobek
Sobek
Bronze III
Briax122
Sobek
Bronze III
Level 65
God Stats
0W - 1L
1,392 SR
Queue Stats
4W - 12L
1,416 MMR
Solo
Tyr
Tyr
Silver I
Francio2351
Tyr
Silver I
Level 49
God Stats
6W - 12L
1,545 SR
Queue Stats
28W - 38L
1,408 MMR
Solo
Pele
Pele
Bronze III
GrenadianBacon
Pele
Bronze III
Level 149
God Stats
7W - 8L
1,416 SR
Queue Stats
189W - 183L
1,420 MMR
Party 1
Hou Yi
Hou Yi
Silver I
decan567
Hou Yi
Silver I
Level 65
God Stats
17W - 11L
1,592 SR
Queue Stats
132W - 125L
1,333 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 79
1,492 SR
1,399 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,566 SR
1,475 MMR
Anubis
Anubis
Gold IV
ELRandynator
Anubis
Gold IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
PepeGamerYT
Ymir
Bronze III
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold IV
Tachalol
Cu Chulainn
Gold IV
Level 151
God Stats
2W - 3L
1,739 SR
Queue Stats
38W - 41L
1,419 MMR
Solo
Fenrir
Fenrir
Gold V
enteiover
Fenrir
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Gold III
mustinator445
Apollo
Gold III
Level 100
God Stats
48W - 46L
1,592 SR
Queue Stats
392W - 375L
1,455 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,911
537
5,678
4,562
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Briax122
Sobek
5
0 / 8 / 0
4,456
405
2,254
10,172
3,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 0
5,891
536
5,724
11,357
7,931
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 1
5,813
528
2,157
6,319
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
decan567
Hou Yi
10
1 / 4 / 0
5,870
534
2,047
6,524
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TsukuyomiSetAthenaDanzaburouKing Arthur

VS

Bans
GilgameshAnhurMerlinGuan YuHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
1 / 3 / 2
5,582
507
3,071
3,425
1,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 0 / 8
5,758
523
4,430
6,784
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Tachalol
Cu Chulainn
11
0 / 2 / 1
6,282
571
5,921
6,828
3,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
enteiover
Fenrir
9
1 / 2 / 2
5,606
510
3,242
7,429
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
11 / 1 / 2
7,499
682
10,108
7,084
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
8
Kills
15
15
Deaths
8
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Sobek
Briax122
Sobek
0
8
0
0
W
Anubis
1
3
2
0.67
L
2
1
0
2
L
2
1
1
2.5
W
2
0
8
6
W
Cu Chulainn
Tachalol
Cu Chulainn
0
2
1
0.25
L
Hou Yi
decan567
Hou Yi
1
4
0
0.25
W
Fenrir
enteiover
Fenrir
1
2
2
1
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,860
Damage
26,772
38,934
Taken
31,550
17,071
Mitigated
12,106
10,676
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,678
843
0
1,132
4,562
1,759
0
2,222
2,340
32,162
0
L
Sobek
Briax122
Sobek
2,254
364
297
1,156
10,172
3,466
0
3,220
6,952
5,886
0
W
Anubis
3,071
263
0
960
3,425
1,464
82
2,080
1,167
27,136
0
L
5,724
322
0
5,824
11,357
7,931
0
591
10,766
0
32,131
L
2,157
447
0
1,359
6,319
2,401
0
1,178
5,141
0
33,268
W
4,430
2,064
0
3,691
6,784
3,035
117
2,936
3,699
19,943
2,808
W
Cu Chulainn
Tachalol
Cu Chulainn
5,921
1,454
0
1,705
6,828
3,122
0
36
6,792
2,161
33,275
L
Hou Yi
decan567
Hou Yi
2,047
1,446
0
908
6,524
1,514
0
429
6,095
0
27,975
W
Fenrir
enteiover
Fenrir
3,242
508
0
3,262
7,429
2,219
0
593
6,805
0
24,229
W
10,108
6,103
0
2,081
7,084
2,266
2,431
1,879
5,155
0
43,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,941
Gold Earned
30,727
276
Minions Killed
306
0
Camps Cleared
0
1,016,960
Distance Traveled
1,016,331
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,911
537
74
7
0
203,218
1
L
Sobek
4,456
405
9
1
0
196,723
1
W
Anubis
5,582
507
64
6
0
163,098
3
L
Tyr
5,891
536
72
7
0
230,579
4
L
Pele
5,813
528
71
6
0
205,618
0
W
Ymir
5,758
523
29
3
0
214,651
4
W
Cu Chulainn
6,282
571
76
7
0
199,296
5
L
Hou Yi
5,870
534
50
5
0
180,822
2
W
Fenrir
5,606
510
51
5
0
239,917
2
W
Apollo
7,499
682
86
8
0
199,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role