Player Matchup

Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Snottiestsum68
Rama
Level 69
God Stats
0W - 3L
1,140 SR
Queue Stats
349W - 359L
1,496 Elo+
Party 2
Bacchus
Bacchus
TTVmichaelbl4ze
Bacchus
Level 41
God Stats
2W - 3L
1,548 SR
Queue Stats
236W - 229L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
Xarahx
Kukulkan
Level 68
God Stats
17W - 9L
1,728 SR
Queue Stats
282W - 232L
1,483 Elo+
Party 3
Set
Set
ryarakubyakuya
Set
Level 18
God Stats
13W - 7L
1,673 SR
Queue Stats
22W - 18L
1,553 Elo+
Party 3
Team Averages
Level 45
1,518 SR
1,512 Elo+

VS

Team Averages
Level 63
1,547 SR
1,352 Elo+
Cernunnos
Cernunnos
FatDaddyStacks
Cernunnos
Level 40
God Stats
7W - 4L
1,727 SR
Queue Stats
13W - 11L
1,462 Elo+
Party 1
Chronos
Chronos
JirokanKato
Chronos
Level 60
God Stats
2W - 2L
1,565 SR
Queue Stats
46W - 42L
1,463 Elo+
Party 1
Ymir
Ymir
NotIcyWaterz
Ymir
Level 9
God Stats
4W - 6L
1,457 SR
Queue Stats
4W - 8L
1,353 Elo+
Party 1
Vamana
Vamana
dmerc
Vamana
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,144 Elo+
Party 1
Mercury
Mercury
eberindesing
Mercury
Level 149
God Stats
21W - 23L
1,485 SR
Queue Stats
394W - 453L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 1 / 0
5,037
504
1,872
6,117
2,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 0
4,889
489
2,130
4,822
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 3 / 0
4,292
429
3,479
5,750
2,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Xarahx
Kukulkan
9
0 / 0 / 0
4,877
488
1,510
2,129
660
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 1 / 0
4,617
462
1,392
4,675
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FatDaddyStacks
Cernunnos
9
4 / 0 / 2
5,496
550
5,555
4,000
1,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
JirokanKato
Chronos
11
3 / 0 / 1
6,165
617
3,569
4,777
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 5
4,869
487
1,143
4,765
2,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
dmerc
Vamana
10
1 / 0 / 0
6,053
605
3,421
3,429
1,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
eberindesing
Mercury
11
0 / 0 / 0
5,762
576
993
6,286
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
8
8
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
0
0
W
Cernunnos
FatDaddyStacks
Cernunnos
4
0
2
5
W
Chronos
JirokanKato
Chronos
3
0
1
3.5
W
0
0
5
2.5
L
0
3
0
0
L
0
3
0
0
L
Kukulkan
Xarahx
Kukulkan
0
0
0
0
W
Vamana
dmerc
Vamana
1
0
0
1
W
Mercury
eberindesing
Mercury
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,383
Damage
14,681
23,493
Taken
23,257
8,256
Mitigated
8,390
6,872
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,872
206
0
2,006
6,117
2,185
0
0
5,787
0
22,927
W
Cernunnos
FatDaddyStacks
Cernunnos
5,555
3,190
0
1,712
4,000
1,062
516
1,495
2,505
0
24,593
W
Chronos
JirokanKato
Chronos
3,569
908
0
850
4,777
1,347
338
1,142
3,635
32,914
0
W
1,143
140
0
256
4,765
2,204
64
1,198
3,567
13,784
0
L
2,130
2,020
0
909
4,822
1,404
0
1,715
3,033
0
25,028
L
3,479
687
198
696
5,750
2,612
0
807
4,921
8,951
0
L
Kukulkan
Xarahx
Kukulkan
1,510
520
0
1,119
2,129
660
528
1,009
1,034
26,532
0
W
Vamana
dmerc
Vamana
3,421
1,223
0
1,733
3,429
1,863
548
0
3,429
0
30,776
W
Mercury
eberindesing
Mercury
993
0
0
2,949
6,286
1,914
0
1,154
5,132
0
34,048
L
1,392
272
0
1,944
4,675
1,395
0
905
3,676
0
19,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,712
Gold Earned
28,345
241
Minions Killed
274
0
Camps Cleared
0
908,158
Distance Traveled
1,005,068
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,037
504
56
6
0
207,647
0
W
Cernunnos
5,496
550
33
3
0
186,216
0
W
Chronos
6,165
617
72
7
0
200,915
4
W
Ymir
4,869
487
23
2
0
198,411
0
L
Rama
4,889
489
56
6
0
159,338
1
L
Bacchus
4,292
429
9
1
0
195,003
4
L
Kukulkan
4,877
488
68
7
0
164,739
0
W
Vamana
6,053
605
71
7
0
195,752
0
W
Mercury
5,762
576
75
8
0
223,774
0
L
Set
4,617
462
52
5
0
181,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role