Player Matchup

Neith
Neith
CosmicGrizzly
Neith
Level 67
God Stats
2W - 1L
1,745 SR
Queue Stats
104W - 124L
1,391 Elo+
Party 1
Athena
Athena
MLRj Titan
Athena
Level 6
God Stats
1W - 2L
1,324 SR
Queue Stats
4W - 3L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
PanconHuevoo501
Gilgamesh
Level 29
God Stats
6W - 6L
1,586 SR
Queue Stats
83W - 62L
1,556 Elo+
Solo
Ah Puch
Ah Puch
S SpeedyGecko
Ah Puch
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,447 Elo+
Party 1
Hades
Hades
WaterierBow4767
Hades
Level 28
God Stats
9W - 6L
1,599 SR
Queue Stats
10W - 7L
1,461 Elo+
Party 1
Team Averages
Level 33
1,551 SR
1,477 Elo+

VS

Team Averages
Level 19
1,559 SR
1,455 Elo+
Arachne
Arachne
BjornXironside1
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JordanNicole974
Nu Wa
Level 29
God Stats
45W - 68L
1,605 SR
Queue Stats
46W - 69L
1,792 Elo+
Solo
Ra
Ra
TanklessCanoe73
Ra
Level 28
God Stats
2W - 5L
1,437 SR
Queue Stats
163W - 165L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
Trippin_Tre
Sun Wukong
Level 28
God Stats
25W - 24L
1,756 SR
Queue Stats
163W - 208L
1,345 Elo+
Solo
Bellona
Bellona
YoRHa Wsker
Bellona
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 9
15,169
607
29,337
17,796
8,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
MLRj Titan
Athena
15
2 / 10 / 10
11,198
448
6,623
37,515
17,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
PanconHuevoo501
Gilgamesh
20
11 / 5 / 5
13,719
549
13,923
24,966
19,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
17
8 / 6 / 11
12,772
511
21,401
20,364
8,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 8 / 4
13,275
531
18,776
23,433
13,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 6 / 6
14,995
600
29,216
24,364
13,900
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 7 / 3
6,908
276
3,170
5,467
1,275
Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 15 / 12
11,199
448
16,603
23,911
14,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Trippin_Tre
Sun Wukong
16
6 / 11 / 12
11,136
445
18,904
25,303
25,354
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
YoRHa Wsker
Bellona
15
3 / 9 / 10
9,881
395
8,173
26,285
24,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
74
47
Kills
31
31
Deaths
48
39
Assists
43
Player
Kills
Deaths
Assists
KDA
L
18
6
6
3.5
W
16
2
9
10.25
L
0
7
3
0.21
W
Athena
MLRj Titan
Athena
2
10
10
0.7
W
Gilgamesh
PanconHuevoo501
Gilgamesh
11
5
5
2.7
W
Ah Puch
8
6
11
2.25
L
4
15
12
0.67
L
Sun Wukong
Trippin_Tre
Sun Wukong
6
11
12
1.09
W
10
8
4
1.5
L
Bellona
YoRHa Wsker
Bellona
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,060
Damage
76,066
124,074
Taken
105,330
66,902
Mitigated
79,413
39,163
Healing
11,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,216
19,474
0
5,013
24,364
13,900
0
7,941
16,423
0
90,738
W
29,337
14,894
0
7,363
17,796
8,540
3,859
2,233
15,497
0
105,187
L
3,170
1,405
0
0
5,467
1,275
0
1,908
3,559
11,981
0
W
Athena
MLRj Titan
Athena
6,623
1,931
729
9,234
37,515
17,712
757
7,452
29,577
33,595
0
W
Gilgamesh
PanconHuevoo501
Gilgamesh
13,923
4,395
0
4,101
24,966
19,221
848
1,300
23,578
0
115,272
W
Ah Puch
21,401
1,201
770
8,289
20,364
8,018
2,025
3,919
16,151
68,304
0
L
16,603
2,346
805
3,633
23,911
14,323
0
14,327
9,584
52,830
0
L
Sun Wukong
Trippin_Tre
Sun Wukong
18,904
3,910
0
1,456
25,303
25,354
0
13,554
11,749
0
46,754
W
18,776
1,361
1,122
7,555
23,433
13,411
2,898
3,927
19,308
63,100
0
L
Bellona
YoRHa Wsker
Bellona
8,173
2,436
92
138
26,285
24,561
0
9,070
17,215
0
25,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,133
Gold Earned
54,119
585
Minions Killed
322
0
Camps Cleared
0
2,141,147
Distance Traveled
1,801,755
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,995
600
127
5
0
522,447
0
W
Neith
15,169
607
183
7
0
420,904
0
L
Nu Wa
6,908
276
20
1
0
131,545
2
W
Athena
11,198
448
43
2
0
401,168
8
W
Gilgamesh
13,719
549
145
6
0
479,625
2
W
Ah Puch
12,772
511
100
4
0
437,446
1
L
Ra
11,199
448
97
4
0
321,722
0
L
Sun Wukong
11,136
445
50
2
0
411,316
0
W
Hades
13,275
531
114
5
0
402,004
0
L
Bellona
9,881
395
28
1
0
414,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role