Player Matchup

Artio
Artio
Platinum I
ELITExDESTROYER1
Artio
Platinum I
Level 107
God Stats
38W - 24L
1,779 SR
Queue Stats
42W - 27L
2,098 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
SYXONYOU
Danzaburou
Platinum I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Diamond V
Solo_Divinci
Kukulkan
Diamond V
Level 147
God Stats
77W - 69L
1,655 SR
Queue Stats
234W - 206L
1,924 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 105
1,645 SR
1,841 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,676 SR
2,019 MMR
Hachiman
Hachiman
Platinum IV
RageSlaya
Hachiman
Platinum IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,956 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
YAHIRRRRR
Gilgamesh
Platinum II
Level 151
God Stats
7W - 7L
1,881 SR
Queue Stats
56W - 62L
2,111 MMR
Party 2
Janus
Janus
Platinum IV
involvedcargo63
Janus
Platinum IV
Level 155
God Stats
2W - 3L
1,646 SR
Queue Stats
30W - 33L
1,991 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
13,065
726
15,447
31,519
39,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SYXONYOU
Danzaburou
16
5 / 5 / 4
13,190
733
19,832
21,574
12,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Solo_Divinci
Kukulkan
16
2 / 3 / 7
11,973
665
12,648
10,117
4,450
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ScyllaChaacThothCthulhuCu Chulainn

VS

Bans
AthenaIzanamiTiamatSkadiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
RageSlaya
Hachiman
14
1 / 3 / 8
10,982
610
13,506
14,157
4,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
YAHIRRRRR
Gilgamesh
14
5 / 4 / 5
11,438
635
21,638
28,350
15,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 5 / 3
11,403
634
16,777
13,968
4,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
12
Kills
10
10
Deaths
12
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Hachiman
RageSlaya
Hachiman
1
3
8
1.67
W
Danzaburou
SYXONYOU
Danzaburou
5
5
4
1.4
W
Kukulkan
Solo_Divinci
Kukulkan
2
3
7
1.83
L
Gilgamesh
YAHIRRRRR
Gilgamesh
5
4
5
1.88
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,927
Damage
51,921
63,210
Taken
56,475
56,567
Mitigated
25,153
32,466
Healing
17,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,447
432
3,780
16,649
31,519
39,941
101
8,329
23,190
32,033
0
L
Hachiman
RageSlaya
Hachiman
13,506
7,048
0
3,448
14,157
4,984
873
8,200
5,957
0
54,105
W
Danzaburou
SYXONYOU
Danzaburou
19,832
7,775
0
10,019
21,574
12,176
2,305
5,219
16,355
0
59,381
W
Kukulkan
Solo_Divinci
Kukulkan
12,648
801
0
2,018
10,117
4,450
814
3,836
6,281
79,242
0
L
Gilgamesh
YAHIRRRRR
Gilgamesh
21,638
5,421
696
10,758
28,350
15,658
0
15,587
12,763
0
43,712
L
16,777
1,264
260
2,239
13,968
4,511
532
4,630
9,338
61,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,228
Gold Earned
33,823
211
Minions Killed
195
0
Camps Cleared
0
1,064,583
Distance Traveled
1,009,682
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,065
726
17
1
0
362,933
2
L
Hachiman
10,982
610
76
4
0
317,813
7
W
Danzaburou
13,190
733
59
3
0
344,404
1
W
Kukulkan
11,973
665
135
8
0
357,246
9
L
Gilgamesh
11,438
635
32
2
0
371,569
0
L
Janus
11,403
634
87
5
0
320,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role